Change the formula of the missing character.
- Bug: 4271049 - Due to the result of the recent user study, a word with a missing character needs to be promoted a bit. so I changed the formula from: - freq * 70 * (n - 2) / (n - 1) to: - freq * 90 * (10n - 12) / (10n - 2) Change-Id: Ibff72cbdb0f2d7b91460a06a0fd39a9f5749aa46main
parent
a8c163f262
commit
dc5301e590
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@ -138,7 +138,8 @@ static void prof_out(void) {
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#define SUGGEST_WORDS_WITH_SPACE_PROXIMITY true
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// The following "rate"s are used as a multiplier before dividing by 100, so they are in percent.
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#define WORDS_WITH_MISSING_CHARACTER_DEMOTION_RATE 70
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#define WORDS_WITH_MISSING_CHARACTER_DEMOTION_RATE 90
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#define WORDS_WITH_MISSING_CHARACTER_DEMOTION_START_POS_10X 12
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#define WORDS_WITH_MISSING_SPACE_CHARACTER_DEMOTION_RATE 80
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#define WORDS_WITH_EXCESSIVE_CHARACTER_DEMOTION_RATE 75
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#define WORDS_WITH_EXCESSIVE_CHARACTER_OUT_OF_PROXIMITY_DEMOTION_RATE 75
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@ -518,9 +518,12 @@ inline int UnigramDictionary::calculateFinalFreq(const int inputIndex, const int
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// TODO: Demote by edit distance
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int finalFreq = freq * matchWeight;
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if (skipPos >= 0) {
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if (mInputLength >= 3) {
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multiplyRate(WORDS_WITH_MISSING_CHARACTER_DEMOTION_RATE *
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(mInputLength - 2) / (mInputLength - 1), &finalFreq);
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if (mInputLength >= 2) {
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const int demotionRate = WORDS_WITH_MISSING_CHARACTER_DEMOTION_RATE
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* (10 * mInputLength - WORDS_WITH_MISSING_CHARACTER_DEMOTION_START_POS_10X)
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/ (10 * mInputLength
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- WORDS_WITH_MISSING_CHARACTER_DEMOTION_START_POS_10X + 10);
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multiplyRate(demotionRate, &finalFreq);
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} else {
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finalFreq = 0;
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}
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