Do not create a handler thread for each session

Bug: 13710224
Bug: 12821388
Bug: 12667742
Change-Id: I6188e0240193d2bca789110e7660a0f31bbafc62
This commit is contained in:
Jean Chalard 2014-03-31 14:43:08 +09:00
parent 89df80292e
commit dbadee96b6
2 changed files with 9 additions and 7 deletions

View file

@ -130,8 +130,11 @@ public final class InputLogic {
// so we try using some heuristics to find out about these and fix them. // so we try using some heuristics to find out about these and fix them.
mConnection.tryFixLyingCursorPosition(); mConnection.tryFixLyingCursorPosition();
cancelDoubleSpacePeriodCountdown(); cancelDoubleSpacePeriodCountdown();
mInputLogicHandler.destroy(); if (InputLogicHandler.NULL_HANDLER == mInputLogicHandler) {
mInputLogicHandler = new InputLogicHandler(mLatinIME, this); mInputLogicHandler = new InputLogicHandler(mLatinIME, this);
} else {
mInputLogicHandler.reset();
}
} }
/** /**
@ -142,8 +145,7 @@ public final class InputLogic {
mConnection.finishComposingText(); mConnection.finishComposingText();
} }
resetComposingState(true /* alsoResetLastComposedWord */); resetComposingState(true /* alsoResetLastComposedWord */);
mInputLogicHandler.destroy(); mInputLogicHandler.reset();
mInputLogicHandler = InputLogicHandler.NULL_HANDLER;
} }
/** /**

View file

@ -43,7 +43,7 @@ class InputLogicHandler implements Handler.Callback {
// is initialized, though probably only the monkey can actually do this. // is initialized, though probably only the monkey can actually do this.
public static final InputLogicHandler NULL_HANDLER = new InputLogicHandler() { public static final InputLogicHandler NULL_HANDLER = new InputLogicHandler() {
@Override @Override
public void destroy() {} public void reset() {}
@Override @Override
public boolean handleMessage(final Message msg) { return true; } public boolean handleMessage(final Message msg) { return true; }
@Override @Override
@ -75,8 +75,8 @@ class InputLogicHandler implements Handler.Callback {
mInputLogic = inputLogic; mInputLogic = inputLogic;
} }
public void destroy() { public void reset() {
mNonUIThreadHandler.getLooper().quit(); mNonUIThreadHandler.removeCallbacksAndMessages(null);
} }
/** /**