Prep for GCC 4.6 that will be used in unbundled branches

Change-Id: I31c1d1bc573ee10779efce0f221d378ad758e9ca
main
Ken Wakasa 2013-02-13 19:56:19 +09:00
parent 69cc3cfe1f
commit d74214d726
2 changed files with 7 additions and 6 deletions

View File

@ -70,15 +70,16 @@ class ProximityInfo {
int getKeyCenterYOfKeyIdG(int keyId) const;
int getKeyKeyDistanceG(int keyId0, int keyId1) const;
void initializeProximities(const int *const inputCodes, const int *const inputXCoordinates,
const int *const inputYCoordinates, const int inputSize, int *allInputCodes) const {
void AK_FORCE_INLINE initializeProximities(const int *const inputCodes,
const int *const inputXCoordinates, const int *const inputYCoordinates,
const int inputSize, int *allInputCodes) const {
ProximityInfoUtils::initializeProximities(inputCodes, inputXCoordinates, inputYCoordinates,
inputSize, mKeyXCoordinates, mKeyYCoordinates, mKeyWidths, mKeyHeights,
mProximityCharsArray, CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH, MOST_COMMON_KEY_WIDTH,
KEY_COUNT, mLocaleStr, &mCodeToKeyMap, allInputCodes);
}
int getKeyIndexOf(const int c) const {
int AK_FORCE_INLINE getKeyIndexOf(const int c) const {
return ProximityInfoUtils::getKeyIndexOf(KEY_COUNT, c, &mCodeToKeyMap);
}

View File

@ -28,7 +28,7 @@
namespace latinime {
class ProximityInfoUtils {
public:
static int getKeyIndexOf(const int keyCount, const int c,
static AK_FORCE_INLINE int getKeyIndexOf(const int keyCount, const int c,
const hash_map_compat<int, int> *const codeToKeyMap) {
if (keyCount == 0) {
// We do not have the coordinate data
@ -45,7 +45,7 @@ class ProximityInfoUtils {
return NOT_AN_INDEX;
}
static void initializeProximities(const int *const inputCodes,
static AK_FORCE_INLINE void initializeProximities(const int *const inputCodes,
const int *const inputXCoordinates, const int *const inputYCoordinates,
const int inputSize, const int *const keyXCoordinates,
const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights,
@ -151,7 +151,7 @@ class ProximityInfoUtils {
return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
}
static void calculateProximities(const int *const keyXCoordinates,
static AK_FORCE_INLINE void calculateProximities(const int *const keyXCoordinates,
const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights,
const int *const proximityCharsArray, const int cellHeight, const int cellWidth,
const int gridWidth, const int mostCommonKeyWidth, const int keyCount,