am c14d55a2: Merge "Step 22-A implement session" into jb-mr1-dev
* commit 'c14d55a28915383aa82339f423e45bef057bcadf': Step 22-A implement sessionmain
commit
d7001b4220
|
@ -0,0 +1,101 @@
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2012 The Android Open Source Project
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef LATINIME_INCREMENTAL_GEOMETRY_UTILS_H
|
||||||
|
#define LATINIME_INCREMENTAL_GEOMETRY_UTILS_H
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
#define MAX_DISTANCE 10000000
|
||||||
|
#define KEY_NUM 27
|
||||||
|
#define SPACE_KEY 26
|
||||||
|
#define MAX_PATHS 2
|
||||||
|
|
||||||
|
#define DEBUG_DECODER false
|
||||||
|
|
||||||
|
namespace latinime {
|
||||||
|
|
||||||
|
static inline float sqr(float x) {
|
||||||
|
return x * x;
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline float getNormalizedSqrDistance(int x1, int y1, int x2, int y2, int scale) {
|
||||||
|
return sqr((x1 - x2) * 1.0 / scale) + sqr((y1 - y2) * 1.0 / scale);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline int getDistance(int x1, int y1, int x2, int y2) {
|
||||||
|
return (int) sqrt(sqr(x2 - x1) + sqr(y2 - y1));
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline float getDistanceSq(float x1, float y1, float x2, float y2) {
|
||||||
|
return sqr(x2 - x1) + sqr(y2 - y1);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline float getAngle(int x1, int y1, int x2, int y2) {
|
||||||
|
float dx = x1 - x2;
|
||||||
|
float dy = y1 - y2;
|
||||||
|
if (dx == 0 && dy == 0)
|
||||||
|
return 0;
|
||||||
|
return atan2(dy, dx);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline float angleDiff(float a1, float a2) {
|
||||||
|
float diff = a1 - a2;
|
||||||
|
if (diff < 0) {
|
||||||
|
diff = -diff;
|
||||||
|
}
|
||||||
|
if (diff > M_PI) {
|
||||||
|
return 2 * M_PI - diff;
|
||||||
|
}
|
||||||
|
return diff;
|
||||||
|
}
|
||||||
|
|
||||||
|
//static float pointToLineDistanceSq(float x, float y, float x1, float y1, float x2, float y2) {
|
||||||
|
// float A = x - x1;
|
||||||
|
// float B = y - y1;
|
||||||
|
// float C = x2 - x1;
|
||||||
|
// float D = y2 - y1;
|
||||||
|
// return abs(A * D - C * B) / sqrt(C * C + D * D);
|
||||||
|
//}
|
||||||
|
|
||||||
|
static inline float pointToLineSegDistanceSq(
|
||||||
|
float x, float y, float x1, float y1, float x2, float y2) {
|
||||||
|
float ray1x = x - x1;
|
||||||
|
float ray1y = y - y1;
|
||||||
|
float ray2x = x2 - x1;
|
||||||
|
float ray2y = y2 - y1;
|
||||||
|
|
||||||
|
float dotProduct = ray1x * ray2x + ray1y * ray2y;
|
||||||
|
float lineLengthSq = ray2x * ray2x + ray2y * ray2y;
|
||||||
|
float projectionLengthSq = dotProduct / lineLengthSq;
|
||||||
|
|
||||||
|
float projectionX, projectionY;
|
||||||
|
if (projectionLengthSq < 0) {
|
||||||
|
projectionX = x1;
|
||||||
|
projectionY = y1;
|
||||||
|
} else if (projectionLengthSq > 1) {
|
||||||
|
projectionX = x2;
|
||||||
|
projectionY = y2;
|
||||||
|
} else {
|
||||||
|
projectionX = x1 + projectionLengthSq * ray2x;
|
||||||
|
projectionY = y1 + projectionLengthSq * ray2y;
|
||||||
|
}
|
||||||
|
|
||||||
|
float dist = getDistanceSq(x, y, projectionX, projectionY);
|
||||||
|
return dist;
|
||||||
|
}
|
||||||
|
} // namespace latinime
|
||||||
|
#endif // LATINIME_INCREMENTAL_GEOMETRY_UTILS_H
|
|
@ -23,6 +23,7 @@
|
||||||
#include "additional_proximity_chars.h"
|
#include "additional_proximity_chars.h"
|
||||||
#include "char_utils.h"
|
#include "char_utils.h"
|
||||||
#include "defines.h"
|
#include "defines.h"
|
||||||
|
#include "geometry_utils.h"
|
||||||
#include "jni.h"
|
#include "jni.h"
|
||||||
#include "proximity_info.h"
|
#include "proximity_info.h"
|
||||||
|
|
||||||
|
@ -55,6 +56,7 @@ ProximityInfo::ProximityInfo(JNIEnv *env, const jstring localeJStr, const int ma
|
||||||
const jfloatArray sweetSpotRadii)
|
const jfloatArray sweetSpotRadii)
|
||||||
: MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), KEYBOARD_WIDTH(keyboardWidth),
|
: MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), KEYBOARD_WIDTH(keyboardWidth),
|
||||||
KEYBOARD_HEIGHT(keyboardHeight), GRID_WIDTH(gridWidth), GRID_HEIGHT(gridHeight),
|
KEYBOARD_HEIGHT(keyboardHeight), GRID_WIDTH(gridWidth), GRID_HEIGHT(gridHeight),
|
||||||
|
MOST_COMMON_KEY_WIDTH(mostCommonKeyWidth),
|
||||||
MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidth * mostCommonKeyWidth),
|
MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidth * mostCommonKeyWidth),
|
||||||
CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth),
|
CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth),
|
||||||
CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight),
|
CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight),
|
||||||
|
@ -84,6 +86,7 @@ ProximityInfo::ProximityInfo(JNIEnv *env, const jstring localeJStr, const int ma
|
||||||
safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterYs, KEY_COUNT, mSweetSpotCenterYs);
|
safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterYs, KEY_COUNT, mSweetSpotCenterYs);
|
||||||
safeGetOrFillZeroFloatArrayRegion(env, sweetSpotRadii, KEY_COUNT, mSweetSpotRadii);
|
safeGetOrFillZeroFloatArrayRegion(env, sweetSpotRadii, KEY_COUNT, mSweetSpotRadii);
|
||||||
initializeCodeToKeyIndex();
|
initializeCodeToKeyIndex();
|
||||||
|
initializeG();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
|
// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
|
||||||
|
@ -222,6 +225,67 @@ int ProximityInfo::getKeyIndex(const int c) const {
|
||||||
return mCodeToKeyIndex[baseLowerC];
|
return mCodeToKeyIndex[baseLowerC];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int ProximityInfo::getKeyCode(const int keyIndex) const {
|
||||||
|
if (keyIndex < 0 || keyIndex >= KEY_COUNT) {
|
||||||
|
return NOT_AN_INDEX;
|
||||||
|
}
|
||||||
|
return mKeyToCodeIndexG[keyIndex];
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProximityInfo::initializeG() {
|
||||||
|
for (int i = 0; i < KEY_COUNT; ++i) {
|
||||||
|
const int code = mKeyCharCodes[i];
|
||||||
|
const int lowerCode = toBaseLowerCase(code);
|
||||||
|
mCenterXsG[i] = mKeyXCoordinates[i] + mKeyWidths[i] / 2;
|
||||||
|
mCenterYsG[i] = mKeyYCoordinates[i] + mKeyHeights[i] / 2;
|
||||||
|
if (code != lowerCode && lowerCode >= 0 && lowerCode <= MAX_CHAR_CODE) {
|
||||||
|
mCodeToKeyIndex[lowerCode] = i;
|
||||||
|
mKeyToCodeIndexG[i] = lowerCode;
|
||||||
|
} else {
|
||||||
|
mKeyToCodeIndexG[i] = code;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (int i = 0; i < KEY_COUNT; i++) {
|
||||||
|
mKeyKeyDistancesG[i][i] = 0;
|
||||||
|
for (int j = i + 1; j < KEY_COUNT; j++) {
|
||||||
|
mKeyKeyDistancesG[i][j] = getDistance(
|
||||||
|
mCenterXsG[i], mCenterYsG[i], mCenterXsG[j], mCenterYsG[j]);
|
||||||
|
mKeyKeyDistancesG[j][i] = mKeyKeyDistancesG[i][j];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
float ProximityInfo::getKeyCenterXOfCharG(int charCode) const {
|
||||||
|
return getKeyCenterXOfIdG(getKeyIndex(charCode));
|
||||||
|
}
|
||||||
|
|
||||||
|
float ProximityInfo::getKeyCenterYOfCharG(int charCode) const {
|
||||||
|
return getKeyCenterYOfIdG(getKeyIndex(charCode));
|
||||||
|
}
|
||||||
|
|
||||||
|
float ProximityInfo::getKeyCenterXOfIdG(int keyId) const {
|
||||||
|
if (keyId >= 0) {
|
||||||
|
return mCenterXsG[keyId];
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
float ProximityInfo::getKeyCenterYOfIdG(int keyId) const {
|
||||||
|
if (keyId >= 0) {
|
||||||
|
return mCenterYsG[keyId];
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int ProximityInfo::getKeyKeyDistanceG(int key0, int key1) const {
|
||||||
|
const int keyId0 = getKeyIndex(key0);
|
||||||
|
const int keyId1 = getKeyIndex(key1);
|
||||||
|
if (keyId0 >= 0 && keyId1 >= 0) {
|
||||||
|
return mKeyKeyDistancesG[keyId0][keyId1];
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
// TODO: [Staging] Optimize
|
// TODO: [Staging] Optimize
|
||||||
void ProximityInfo::getCenters(int *centerXs, int *centerYs, int *codeToKeyIndex,
|
void ProximityInfo::getCenters(int *centerXs, int *centerYs, int *codeToKeyIndex,
|
||||||
int *keyToCodeIndex, int *keyCount, int *keyWidth) const {
|
int *keyToCodeIndex, int *keyCount, int *keyWidth) const {
|
||||||
|
|
|
@ -49,6 +49,7 @@ class ProximityInfo {
|
||||||
return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
|
return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
|
||||||
}
|
}
|
||||||
int getKeyIndex(const int c) const;
|
int getKeyIndex(const int c) const;
|
||||||
|
int getKeyCode(const int keyIndex) const;
|
||||||
bool hasSweetSpotData(const int keyIndex) const {
|
bool hasSweetSpotData(const int keyIndex) const {
|
||||||
// When there are no calibration data for a key,
|
// When there are no calibration data for a key,
|
||||||
// the radius of the key is assigned to zero.
|
// the radius of the key is assigned to zero.
|
||||||
|
@ -70,6 +71,10 @@ class ProximityInfo {
|
||||||
return HAS_TOUCH_POSITION_CORRECTION_DATA;
|
return HAS_TOUCH_POSITION_CORRECTION_DATA;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int getMostCommonKeyWidth() const {
|
||||||
|
return MOST_COMMON_KEY_WIDTH;
|
||||||
|
}
|
||||||
|
|
||||||
int getMostCommonKeyWidthSquare() const {
|
int getMostCommonKeyWidthSquare() const {
|
||||||
return MOST_COMMON_KEY_WIDTH_SQUARE;
|
return MOST_COMMON_KEY_WIDTH_SQUARE;
|
||||||
}
|
}
|
||||||
|
@ -98,6 +103,12 @@ class ProximityInfo {
|
||||||
return GRID_HEIGHT;
|
return GRID_HEIGHT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float getKeyCenterXOfCharG(int charCode) const;
|
||||||
|
float getKeyCenterYOfCharG(int charCode) const;
|
||||||
|
float getKeyCenterXOfIdG(int keyId) const;
|
||||||
|
float getKeyCenterYOfIdG(int keyId) const;
|
||||||
|
int getKeyKeyDistanceG(int key0, int key1) const;
|
||||||
|
|
||||||
// Returns the keyboard key-center information.
|
// Returns the keyboard key-center information.
|
||||||
void getCenters(int *centersX, int *centersY, int *codeToKeyIndex, int *keyToCodeIndex,
|
void getCenters(int *centersX, int *centersY, int *codeToKeyIndex, int *keyToCodeIndex,
|
||||||
int *keyCount, int *keyWidth) const;
|
int *keyCount, int *keyWidth) const;
|
||||||
|
@ -113,6 +124,7 @@ class ProximityInfo {
|
||||||
|
|
||||||
int getStartIndexFromCoordinates(const int x, const int y) const;
|
int getStartIndexFromCoordinates(const int x, const int y) const;
|
||||||
void initializeCodeToKeyIndex();
|
void initializeCodeToKeyIndex();
|
||||||
|
void initializeG();
|
||||||
float calculateNormalizedSquaredDistance(const int keyIndex, const int inputIndex) const;
|
float calculateNormalizedSquaredDistance(const int keyIndex, const int inputIndex) const;
|
||||||
float calculateSquaredDistanceFromSweetSpotCenter(
|
float calculateSquaredDistanceFromSweetSpotCenter(
|
||||||
const int keyIndex, const int inputIndex) const;
|
const int keyIndex, const int inputIndex) const;
|
||||||
|
@ -123,6 +135,7 @@ class ProximityInfo {
|
||||||
const int KEYBOARD_HEIGHT;
|
const int KEYBOARD_HEIGHT;
|
||||||
const int GRID_WIDTH;
|
const int GRID_WIDTH;
|
||||||
const int GRID_HEIGHT;
|
const int GRID_HEIGHT;
|
||||||
|
const int MOST_COMMON_KEY_WIDTH;
|
||||||
const int MOST_COMMON_KEY_WIDTH_SQUARE;
|
const int MOST_COMMON_KEY_WIDTH_SQUARE;
|
||||||
const int CELL_WIDTH;
|
const int CELL_WIDTH;
|
||||||
const int CELL_HEIGHT;
|
const int CELL_HEIGHT;
|
||||||
|
@ -139,6 +152,11 @@ class ProximityInfo {
|
||||||
float mSweetSpotCenterYs[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
float mSweetSpotCenterYs[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
int mCodeToKeyIndex[MAX_CHAR_CODE + 1];
|
int mCodeToKeyIndex[MAX_CHAR_CODE + 1];
|
||||||
|
|
||||||
|
int mKeyToCodeIndexG[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
|
int mCenterXsG[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
|
int mCenterYsG[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
|
int mKeyKeyDistancesG[MAX_KEY_COUNT_IN_A_KEYBOARD][MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
// TODO: move to correction.h
|
// TODO: move to correction.h
|
||||||
};
|
};
|
||||||
} // namespace latinime
|
} // namespace latinime
|
||||||
|
|
Loading…
Reference in New Issue