Make the primary character stable
Bug: 4343280 Change-Id: I3e6eaa3803dc32a837825f3a64403430721b6192main
parent
660776e09b
commit
d6d0f6976c
|
@ -265,9 +265,9 @@ public class KeyDetector {
|
|||
for (final Key key: mKeyboard.getNearestKeys(touchX, touchY)) {
|
||||
final boolean isOnKey = key.isOnKey(touchX, touchY);
|
||||
final int distance = key.squaredDistanceToEdge(touchX, touchY);
|
||||
// TODO: need to take care of hitbox overlaps
|
||||
// To take care of hitbox overlaps, we compare mCode here too.
|
||||
if (primaryKey == null || distance < minDistance
|
||||
|| (distance == minDistance && isOnKey)) {
|
||||
|| (distance == minDistance && isOnKey && key.mCode > primaryKey.mCode)) {
|
||||
minDistance = distance;
|
||||
primaryKey = key;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue