Disable gesture input detection when more keys keyboard is showing
Bug: 6852441
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1 changed files with 2 additions and 2 deletions
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@ -671,7 +671,7 @@ public class PointerTracker {
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if (queue != null && queue.size() == 1) {
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if (queue != null && queue.size() == 1) {
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mIsPossibleGesture = false;
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mIsPossibleGesture = false;
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// A gesture should start only from the letter key.
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// A gesture should start only from the letter key.
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if (sIsGestureEnabled && mIsAlphabetKeyboard && key != null
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if (sIsGestureEnabled && mIsAlphabetKeyboard && !mIsShowingMoreKeysPanel && key != null
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&& Keyboard.isLetterCode(key.mCode)) {
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&& Keyboard.isLetterCode(key.mCode)) {
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mIsPossibleGesture = true;
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mIsPossibleGesture = true;
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// TODO: pointer times should be relative to first down even in entire batch input
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// TODO: pointer times should be relative to first down even in entire batch input
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@ -915,8 +915,8 @@ public class PointerTracker {
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public void onShowMoreKeysPanel(int x, int y, KeyEventHandler handler) {
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public void onShowMoreKeysPanel(int x, int y, KeyEventHandler handler) {
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abortBatchInput();
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abortBatchInput();
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onLongPressed();
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onLongPressed();
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onDownEvent(x, y, SystemClock.uptimeMillis(), handler);
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mIsShowingMoreKeysPanel = true;
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mIsShowingMoreKeysPanel = true;
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onDownEvent(x, y, SystemClock.uptimeMillis(), handler);
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}
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}
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public void onLongPressed() {
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public void onLongPressed() {
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