diff --git a/native/jni/src/geometry_utils.h b/native/jni/src/geometry_utils.h new file mode 100644 index 000000000..ada889e11 --- /dev/null +++ b/native/jni/src/geometry_utils.h @@ -0,0 +1,101 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef LATINIME_INCREMENTAL_GEOMETRY_UTILS_H +#define LATINIME_INCREMENTAL_GEOMETRY_UTILS_H + +#include + +#define MAX_DISTANCE 10000000 +#define KEY_NUM 27 +#define SPACE_KEY 26 +#define MAX_PATHS 2 + +#define DEBUG_DECODER false + +namespace latinime { + +static inline float sqr(float x) { + return x * x; +} + +static inline float getNormalizedSqrDistance(int x1, int y1, int x2, int y2, int scale) { + return sqr((x1 - x2) * 1.0 / scale) + sqr((y1 - y2) * 1.0 / scale); +} + +static inline int getDistance(int x1, int y1, int x2, int y2) { + return (int) sqrt(sqr(x2 - x1) + sqr(y2 - y1)); +} + +static inline float getDistanceSq(float x1, float y1, float x2, float y2) { + return sqr(x2 - x1) + sqr(y2 - y1); +} + +static inline float getAngle(int x1, int y1, int x2, int y2) { + float dx = x1 - x2; + float dy = y1 - y2; + if (dx == 0 && dy == 0) + return 0; + return atan2(dy, dx); +} + +static inline float angleDiff(float a1, float a2) { + float diff = a1 - a2; + if (diff < 0) { + diff = -diff; + } + if (diff > M_PI) { + return 2 * M_PI - diff; + } + return diff; +} + +//static float pointToLineDistanceSq(float x, float y, float x1, float y1, float x2, float y2) { +// float A = x - x1; +// float B = y - y1; +// float C = x2 - x1; +// float D = y2 - y1; +// return abs(A * D - C * B) / sqrt(C * C + D * D); +//} + +static inline float pointToLineSegDistanceSq( + float x, float y, float x1, float y1, float x2, float y2) { + float ray1x = x - x1; + float ray1y = y - y1; + float ray2x = x2 - x1; + float ray2y = y2 - y1; + + float dotProduct = ray1x * ray2x + ray1y * ray2y; + float lineLengthSq = ray2x * ray2x + ray2y * ray2y; + float projectionLengthSq = dotProduct / lineLengthSq; + + float projectionX, projectionY; + if (projectionLengthSq < 0) { + projectionX = x1; + projectionY = y1; + } else if (projectionLengthSq > 1) { + projectionX = x2; + projectionY = y2; + } else { + projectionX = x1 + projectionLengthSq * ray2x; + projectionY = y1 + projectionLengthSq * ray2y; + } + + float dist = getDistanceSq(x, y, projectionX, projectionY); + return dist; +} +} // namespace latinime +#endif // LATINIME_INCREMENTAL_GEOMETRY_UTILS_H diff --git a/native/jni/src/proximity_info.cpp b/native/jni/src/proximity_info.cpp index 2564c8a67..2633913f7 100644 --- a/native/jni/src/proximity_info.cpp +++ b/native/jni/src/proximity_info.cpp @@ -23,6 +23,7 @@ #include "additional_proximity_chars.h" #include "char_utils.h" #include "defines.h" +#include "geometry_utils.h" #include "jni.h" #include "proximity_info.h" @@ -55,6 +56,7 @@ ProximityInfo::ProximityInfo(JNIEnv *env, const jstring localeJStr, const int ma const jfloatArray sweetSpotRadii) : MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), KEYBOARD_WIDTH(keyboardWidth), KEYBOARD_HEIGHT(keyboardHeight), GRID_WIDTH(gridWidth), GRID_HEIGHT(gridHeight), + MOST_COMMON_KEY_WIDTH(mostCommonKeyWidth), MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidth * mostCommonKeyWidth), CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth), CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight), @@ -84,6 +86,7 @@ ProximityInfo::ProximityInfo(JNIEnv *env, const jstring localeJStr, const int ma safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterYs, KEY_COUNT, mSweetSpotCenterYs); safeGetOrFillZeroFloatArrayRegion(env, sweetSpotRadii, KEY_COUNT, mSweetSpotRadii); initializeCodeToKeyIndex(); + initializeG(); } // Build the reversed look up table from the char code to the index in mKeyXCoordinates, @@ -222,6 +225,67 @@ int ProximityInfo::getKeyIndex(const int c) const { return mCodeToKeyIndex[baseLowerC]; } +int ProximityInfo::getKeyCode(const int keyIndex) const { + if (keyIndex < 0 || keyIndex >= KEY_COUNT) { + return NOT_AN_INDEX; + } + return mKeyToCodeIndexG[keyIndex]; +} + +void ProximityInfo::initializeG() { + for (int i = 0; i < KEY_COUNT; ++i) { + const int code = mKeyCharCodes[i]; + const int lowerCode = toBaseLowerCase(code); + mCenterXsG[i] = mKeyXCoordinates[i] + mKeyWidths[i] / 2; + mCenterYsG[i] = mKeyYCoordinates[i] + mKeyHeights[i] / 2; + if (code != lowerCode && lowerCode >= 0 && lowerCode <= MAX_CHAR_CODE) { + mCodeToKeyIndex[lowerCode] = i; + mKeyToCodeIndexG[i] = lowerCode; + } else { + mKeyToCodeIndexG[i] = code; + } + } + for (int i = 0; i < KEY_COUNT; i++) { + mKeyKeyDistancesG[i][i] = 0; + for (int j = i + 1; j < KEY_COUNT; j++) { + mKeyKeyDistancesG[i][j] = getDistance( + mCenterXsG[i], mCenterYsG[i], mCenterXsG[j], mCenterYsG[j]); + mKeyKeyDistancesG[j][i] = mKeyKeyDistancesG[i][j]; + } + } +} + +float ProximityInfo::getKeyCenterXOfCharG(int charCode) const { + return getKeyCenterXOfIdG(getKeyIndex(charCode)); +} + +float ProximityInfo::getKeyCenterYOfCharG(int charCode) const { + return getKeyCenterYOfIdG(getKeyIndex(charCode)); +} + +float ProximityInfo::getKeyCenterXOfIdG(int keyId) const { + if (keyId >= 0) { + return mCenterXsG[keyId]; + } + return 0; +} + +float ProximityInfo::getKeyCenterYOfIdG(int keyId) const { + if (keyId >= 0) { + return mCenterYsG[keyId]; + } + return 0; +} + +int ProximityInfo::getKeyKeyDistanceG(int key0, int key1) const { + const int keyId0 = getKeyIndex(key0); + const int keyId1 = getKeyIndex(key1); + if (keyId0 >= 0 && keyId1 >= 0) { + return mKeyKeyDistancesG[keyId0][keyId1]; + } + return 0; +} + // TODO: [Staging] Optimize void ProximityInfo::getCenters(int *centerXs, int *centerYs, int *codeToKeyIndex, int *keyToCodeIndex, int *keyCount, int *keyWidth) const { diff --git a/native/jni/src/proximity_info.h b/native/jni/src/proximity_info.h index d7e24c5f5..58f2d7502 100644 --- a/native/jni/src/proximity_info.h +++ b/native/jni/src/proximity_info.h @@ -49,6 +49,7 @@ class ProximityInfo { return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom; } int getKeyIndex(const int c) const; + int getKeyCode(const int keyIndex) const; bool hasSweetSpotData(const int keyIndex) const { // When there are no calibration data for a key, // the radius of the key is assigned to zero. @@ -70,6 +71,10 @@ class ProximityInfo { return HAS_TOUCH_POSITION_CORRECTION_DATA; } + int getMostCommonKeyWidth() const { + return MOST_COMMON_KEY_WIDTH; + } + int getMostCommonKeyWidthSquare() const { return MOST_COMMON_KEY_WIDTH_SQUARE; } @@ -98,6 +103,12 @@ class ProximityInfo { return GRID_HEIGHT; } + float getKeyCenterXOfCharG(int charCode) const; + float getKeyCenterYOfCharG(int charCode) const; + float getKeyCenterXOfIdG(int keyId) const; + float getKeyCenterYOfIdG(int keyId) const; + int getKeyKeyDistanceG(int key0, int key1) const; + // Returns the keyboard key-center information. void getCenters(int *centersX, int *centersY, int *codeToKeyIndex, int *keyToCodeIndex, int *keyCount, int *keyWidth) const; @@ -113,6 +124,7 @@ class ProximityInfo { int getStartIndexFromCoordinates(const int x, const int y) const; void initializeCodeToKeyIndex(); + void initializeG(); float calculateNormalizedSquaredDistance(const int keyIndex, const int inputIndex) const; float calculateSquaredDistanceFromSweetSpotCenter( const int keyIndex, const int inputIndex) const; @@ -123,6 +135,7 @@ class ProximityInfo { const int KEYBOARD_HEIGHT; const int GRID_WIDTH; const int GRID_HEIGHT; + const int MOST_COMMON_KEY_WIDTH; const int MOST_COMMON_KEY_WIDTH_SQUARE; const int CELL_WIDTH; const int CELL_HEIGHT; @@ -139,6 +152,11 @@ class ProximityInfo { float mSweetSpotCenterYs[MAX_KEY_COUNT_IN_A_KEYBOARD]; float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD]; int mCodeToKeyIndex[MAX_CHAR_CODE + 1]; + + int mKeyToCodeIndexG[MAX_KEY_COUNT_IN_A_KEYBOARD]; + int mCenterXsG[MAX_KEY_COUNT_IN_A_KEYBOARD]; + int mCenterYsG[MAX_KEY_COUNT_IN_A_KEYBOARD]; + int mKeyKeyDistancesG[MAX_KEY_COUNT_IN_A_KEYBOARD][MAX_KEY_COUNT_IN_A_KEYBOARD]; // TODO: move to correction.h }; } // namespace latinime