parent
5a6b4f953e
commit
bf78e1371c
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@ -45,7 +45,7 @@ class AdditionalProximityChars {
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}
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public:
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static int getAdditionalCharsSize(const char *localeStr, const int c) {
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static int getAdditionalCharsSize(const char *const localeStr, const int c) {
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if (!isEnLocale(localeStr)) {
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return 0;
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}
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@ -65,7 +65,7 @@ class AdditionalProximityChars {
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}
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}
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static const int *getAdditionalChars(const char *localeStr, const int c) {
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static const int *getAdditionalChars(const char *const localeStr, const int c) {
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if (!isEnLocale(localeStr)) {
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return 0;
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}
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@ -94,11 +94,6 @@ ProximityInfo::~ProximityInfo() {
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delete[] mProximityCharsArray;
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}
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inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
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return ((y / CELL_HEIGHT) * GRID_WIDTH + (x / CELL_WIDTH))
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* MAX_PROXIMITY_CHARS_SIZE;
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}
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bool ProximityInfo::hasSpaceProximity(const int x, const int y) const {
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if (x < 0 || y < 0) {
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if (DEBUG_DICT) {
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@ -109,7 +104,8 @@ bool ProximityInfo::hasSpaceProximity(const int x, const int y) const {
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return false;
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}
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const int startIndex = getStartIndexFromCoordinates(x, y);
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const int startIndex = ProximityInfoUtils::getStartIndexFromCoordinates(
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MAX_PROXIMITY_CHARS_SIZE, x, y, CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH);
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if (DEBUG_PROXIMITY_INFO) {
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AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
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}
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@ -147,100 +143,6 @@ float ProximityInfo::getNormalizedSquaredDistanceFromCenterFloatG(
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return getSquaredDistanceFloat(centerX, centerY, touchX, touchY) / SQUARE_FLOAT(keyWidth);
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}
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int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int y) const {
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if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
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const int left = mKeyXCoordinates[keyId];
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const int top = mKeyYCoordinates[keyId];
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const int right = left + mKeyWidths[keyId];
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const int bottom = top + mKeyHeights[keyId];
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const int edgeX = x < left ? left : (x > right ? right : x);
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const int edgeY = y < top ? top : (y > bottom ? bottom : y);
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const int dx = x - edgeX;
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const int dy = y - edgeY;
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return dx * dx + dy * dy;
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}
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void ProximityInfo::calculateNearbyKeyCodes(
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const int x, const int y, const int primaryKey, int *inputCodes) const {
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int *proximityCharsArray = mProximityCharsArray;
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int insertPos = 0;
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inputCodes[insertPos++] = primaryKey;
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const int startIndex = getStartIndexFromCoordinates(x, y);
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if (startIndex >= 0) {
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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const int c = proximityCharsArray[startIndex + i];
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if (c < KEYCODE_SPACE || c == primaryKey) {
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continue;
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}
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const int keyIndex = getKeyIndexOf(c);
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const bool onKey = isOnKey(keyIndex, x, y);
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const int distance = squaredDistanceToEdge(keyIndex, x, y);
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if (onKey || distance < MOST_COMMON_KEY_WIDTH_SQUARE) {
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inputCodes[insertPos++] = c;
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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ASSERT(false);
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}
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return;
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}
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}
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}
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const int additionalProximitySize =
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AdditionalProximityChars::getAdditionalCharsSize(mLocaleStr, primaryKey);
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if (additionalProximitySize > 0) {
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inputCodes[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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ASSERT(false);
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}
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return;
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}
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const int *additionalProximityChars =
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AdditionalProximityChars::getAdditionalChars(mLocaleStr, primaryKey);
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for (int j = 0; j < additionalProximitySize; ++j) {
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const int ac = additionalProximityChars[j];
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int k = 0;
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for (; k < insertPos; ++k) {
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if (ac == inputCodes[k]) {
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break;
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}
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}
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if (k < insertPos) {
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continue;
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}
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inputCodes[insertPos++] = ac;
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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ASSERT(false);
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}
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return;
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}
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}
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}
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}
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// Add a delimiter for the proximity characters
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for (int i = insertPos; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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inputCodes[i] = NOT_A_CODE_POINT;
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}
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}
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int ProximityInfo::getKeyIndexOf(const int c) const {
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if (KEY_COUNT == 0) {
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// We do not have the coordinate data
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return NOT_AN_INDEX;
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}
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if (c == NOT_A_CODE_POINT) {
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return NOT_AN_INDEX;
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}
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const int lowerCode = toLowerCase(c);
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hash_map_compat<int, int>::const_iterator mapPos = mCodeToKeyMap.find(lowerCode);
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if (mapPos != mCodeToKeyMap.end()) {
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return mapPos->second;
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}
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return NOT_AN_INDEX;
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}
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int ProximityInfo::getCodePointOf(const int keyIndex) const {
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if (keyIndex < 0 || keyIndex >= KEY_COUNT) {
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return NOT_A_CODE_POINT;
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@ -269,11 +171,13 @@ void ProximityInfo::initializeG() {
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}
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int ProximityInfo::getKeyCenterXOfCodePointG(int charCode) const {
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return getKeyCenterXOfKeyIdG(getKeyIndexOf(charCode));
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return getKeyCenterXOfKeyIdG(
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ProximityInfoUtils::getKeyIndexOf(KEY_COUNT, charCode, &mCodeToKeyMap));
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}
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int ProximityInfo::getKeyCenterYOfCodePointG(int charCode) const {
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return getKeyCenterYOfKeyIdG(getKeyIndexOf(charCode));
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return getKeyCenterYOfKeyIdG(
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ProximityInfoUtils::getKeyIndexOf(KEY_COUNT, charCode, &mCodeToKeyMap));
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}
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int ProximityInfo::getKeyCenterXOfKeyIdG(int keyId) const {
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@ -20,6 +20,7 @@
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#include "defines.h"
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#include "hash_map_compat.h"
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#include "jni.h"
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#include "proximity_info_utils.h"
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namespace latinime {
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@ -40,7 +41,6 @@ class ProximityInfo {
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float getNormalizedSquaredDistanceFromCenterFloatG(
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const int keyId, const int x, const int y) const;
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bool sameAsTyped(const unsigned short *word, int length) const;
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int getKeyIndexOf(const int c) const;
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int getCodePointOf(const int keyIndex) const;
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bool hasSweetSpotData(const int keyIndex) const {
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// When there are no calibration data for a key,
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@ -109,23 +109,26 @@ class ProximityInfo {
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int getKeyCenterYOfKeyIdG(int keyId) const;
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int getKeyKeyDistanceG(int keyId0, int keyId1) const;
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void initializeProximities(const int *const inputCodes, const int *const inputXCoordinates,
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const int *const inputYCoordinates, const int inputSize, int *allInputCodes) const {
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ProximityInfoUtils::initializeProximities(inputCodes, inputXCoordinates, inputYCoordinates,
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inputSize, mKeyXCoordinates, mKeyYCoordinates, mKeyWidths, mKeyHeights,
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mProximityCharsArray, MAX_PROXIMITY_CHARS_SIZE, CELL_HEIGHT, CELL_WIDTH,
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GRID_WIDTH, MOST_COMMON_KEY_WIDTH, KEY_COUNT, mLocaleStr, &mCodeToKeyMap,
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allInputCodes);
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}
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int getKeyIndexOf(const int c) const {
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return ProximityInfoUtils::getKeyIndexOf(KEY_COUNT, c, &mCodeToKeyMap);
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}
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(ProximityInfo);
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static const float NOT_A_DISTANCE_FLOAT;
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int getStartIndexFromCoordinates(const int x, const int y) const;
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void initializeG();
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float calculateNormalizedSquaredDistance(const int keyIndex, const int inputIndex) const;
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bool hasInputCoordinates() const;
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int squaredDistanceToEdge(const int keyId, const int x, const int y) const;
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bool isOnKey(const int keyId, const int x, const int y) const {
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if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
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const int left = mKeyXCoordinates[keyId];
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const int top = mKeyYCoordinates[keyId];
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const int right = left + mKeyWidths[keyId] + 1;
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const int bottom = top + mKeyHeights[keyId];
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return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
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}
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const int MAX_PROXIMITY_CHARS_SIZE;
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const int GRID_WIDTH;
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@ -53,33 +53,11 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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mGridHeight = proximityInfo->getGridWidth();
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mGridWidth = proximityInfo->getGridHeight();
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memset(mInputCodes, 0, sizeof(mInputCodes));
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memset(mInputProximities, 0, sizeof(mInputProximities));
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if (!isGeometric && pointerId == 0) {
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// Initialize
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// - mInputCodes
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// - mNormalizedSquaredDistances
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// TODO: Merge
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for (int i = 0; i < inputSize; ++i) {
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const int primaryKey = inputCodes[i];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
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mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
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}
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if (DEBUG_PROXIMITY_CHARS) {
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for (int i = 0; i < inputSize; ++i) {
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AKLOGI("---");
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
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int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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icc += 0;
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icfjc += 0;
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AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
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}
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}
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}
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mProximityInfo->initializeProximities(inputCodes, xCoordinates, yCoordinates,
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inputSize, mInputProximities);
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}
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///////////////////////
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@ -61,7 +61,7 @@ class ProximityInfoState {
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mInputIndice(), mLengthCache(), mBeelineSpeedPercentiles(), mDistanceCache_G(),
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mSpeedRates(), mDirections(), mCharProbabilities(), mNearKeysVector(),
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mSearchKeysVector(), mTouchPositionCorrectionEnabled(false), mSampledInputSize(0) {
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memset(mInputCodes, 0, sizeof(mInputCodes));
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memset(mInputProximities, 0, sizeof(mInputProximities));
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memset(mNormalizedSquaredDistances, 0, sizeof(mNormalizedSquaredDistances));
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memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord));
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}
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@ -117,12 +117,12 @@ class ProximityInfoState {
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if (length != mSampledInputSize) {
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return false;
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}
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const int *inputCodes = mInputCodes;
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const int *inputProximities = mInputProximities;
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while (length--) {
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if (*inputCodes != *word) {
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if (*inputProximities != *word) {
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return false;
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}
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inputCodes += MAX_PROXIMITY_CHARS_SIZE_INTERNAL;
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inputProximities += MAX_PROXIMITY_CHARS_SIZE_INTERNAL;
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word++;
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}
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return true;
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@ -229,7 +229,7 @@ class ProximityInfoState {
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}
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inline const int *getProximityCodePointsAt(const int index) const {
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return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE_INTERNAL);
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return mInputProximities + (index * MAX_PROXIMITY_CHARS_SIZE_INTERNAL);
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}
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float updateNearKeysDistances(const int x, const int y,
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@ -289,7 +289,7 @@ class ProximityInfoState {
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// inputs including the current input point.
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std::vector<NearKeycodesSet> mSearchKeysVector;
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bool mTouchPositionCorrectionEnabled;
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int mInputCodes[MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH];
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int mInputProximities[MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH];
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int mNormalizedSquaredDistances[MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH];
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int mSampledInputSize;
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int mPrimaryInputWord[MAX_WORD_LENGTH];
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@ -0,0 +1,192 @@
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/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef LATINIME_PROXIMITY_INFO_UTILS_H
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#define LATINIME_PROXIMITY_INFO_UTILS_H
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#include "additional_proximity_chars.h"
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#include "char_utils.h"
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#include "defines.h"
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#include "hash_map_compat.h"
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namespace latinime {
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class ProximityInfoUtils {
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public:
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static int getKeyIndexOf(const int keyCount, const int c,
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const hash_map_compat<int, int> *const codeToKeyMap) {
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if (keyCount == 0) {
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// We do not have the coordinate data
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return NOT_AN_INDEX;
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}
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if (c == NOT_A_CODE_POINT) {
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return NOT_AN_INDEX;
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}
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const int lowerCode = toLowerCase(c);
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hash_map_compat<int, int>::const_iterator mapPos = codeToKeyMap->find(lowerCode);
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if (mapPos != codeToKeyMap->end()) {
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return mapPos->second;
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}
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return NOT_AN_INDEX;
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}
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static void initializeProximities(const int *const inputCodes,
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const int *const inputXCoordinates, const int *const inputYCoordinates,
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const int inputSize, const int *const keyXCoordinates,
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const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights,
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const int *const proximityCharsArray, const int maxProximityCharsSize,
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const int cellHeight, const int cellWidth, const int gridWidth,
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const int mostCommonKeyWidth, const int keyCount, const char *const localeStr,
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const hash_map_compat<int, int> *const codeToKeyMap, int *inputProximities) {
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// Initialize
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// - mInputCodes
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// - mNormalizedSquaredDistances
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// TODO: Merge
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for (int i = 0; i < inputSize; ++i) {
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const int primaryKey = inputCodes[i];
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const int x = inputXCoordinates[i];
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const int y = inputYCoordinates[i];
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int *proximities = &inputProximities[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
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calculateProximities(keyXCoordinates, keyYCoordinates, keyWidths, keyHeights,
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proximityCharsArray, maxProximityCharsSize, cellHeight, cellWidth, gridWidth,
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mostCommonKeyWidth, keyCount, x, y, primaryKey, localeStr, codeToKeyMap,
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proximities);
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}
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if (DEBUG_PROXIMITY_CHARS) {
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for (int i = 0; i < inputSize; ++i) {
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AKLOGI("---");
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
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int proximityChar =
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inputProximities[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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proximityChar += 0;
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AKLOGI("--- (%d)%c", i, proximityChar);
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}
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}
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}
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}
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AK_FORCE_INLINE static int getStartIndexFromCoordinates(const int maxProximityCharsSize,
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const int x, const int y, const int cellHeight, const int cellWidth,
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const int gridWidth) {
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return ((y / cellHeight) * gridWidth + (x / cellWidth)) * maxProximityCharsSize;
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}
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(ProximityInfoUtils);
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static bool isOnKey(const int *const keyXCoordinates, const int *const keyYCoordinates,
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const int *const keyWidths, const int *keyHeights, const int keyId, const int x,
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const int y) {
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if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
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const int left = keyXCoordinates[keyId];
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const int top = keyYCoordinates[keyId];
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const int right = left + keyWidths[keyId] + 1;
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const int bottom = top + keyHeights[keyId];
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return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
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}
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static void calculateProximities(
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const int *const keyXCoordinates, const int *const keyYCoordinates,
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const int *const keyWidths, const int *keyHeights,
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const int *const proximityCharsArray,
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const int maxProximityCharsSize, const int cellHeight, const int cellWidth,
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const int gridWidth, const int mostCommonKeyWidth, const int keyCount,
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const int x, const int y, const int primaryKey, const char *const localeStr,
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const hash_map_compat<int, int> *const codeToKeyMap, int *proximities) {
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const int mostCommonKeyWidthSquare = mostCommonKeyWidth * mostCommonKeyWidth;
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int insertPos = 0;
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proximities[insertPos++] = primaryKey;
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const int startIndex = getStartIndexFromCoordinates(
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maxProximityCharsSize, x, y, cellHeight, cellWidth, gridWidth);
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if (startIndex >= 0) {
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for (int i = 0; i < maxProximityCharsSize; ++i) {
|
||||
const int c = proximityCharsArray[startIndex + i];
|
||||
if (c < KEYCODE_SPACE || c == primaryKey) {
|
||||
continue;
|
||||
}
|
||||
const int keyIndex = getKeyIndexOf(keyCount, c, codeToKeyMap);
|
||||
const bool onKey = isOnKey(keyXCoordinates, keyYCoordinates, keyWidths, keyHeights,
|
||||
keyIndex, x, y);
|
||||
const int distance = squaredLengthToEdge(keyXCoordinates, keyYCoordinates,
|
||||
keyWidths, keyHeights, keyIndex, x, y);
|
||||
if (onKey || distance < mostCommonKeyWidthSquare) {
|
||||
proximities[insertPos++] = c;
|
||||
if (insertPos >= maxProximityCharsSize) {
|
||||
if (DEBUG_DICT) {
|
||||
ASSERT(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
const int additionalProximitySize =
|
||||
AdditionalProximityChars::getAdditionalCharsSize(localeStr, primaryKey);
|
||||
if (additionalProximitySize > 0) {
|
||||
proximities[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
|
||||
if (insertPos >= maxProximityCharsSize) {
|
||||
if (DEBUG_DICT) {
|
||||
ASSERT(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
const int *additionalProximityChars =
|
||||
AdditionalProximityChars::getAdditionalChars(localeStr, primaryKey);
|
||||
for (int j = 0; j < additionalProximitySize; ++j) {
|
||||
const int ac = additionalProximityChars[j];
|
||||
int k = 0;
|
||||
for (; k < insertPos; ++k) {
|
||||
if (ac == proximities[k]) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (k < insertPos) {
|
||||
continue;
|
||||
}
|
||||
proximities[insertPos++] = ac;
|
||||
if (insertPos >= maxProximityCharsSize) {
|
||||
if (DEBUG_DICT) {
|
||||
ASSERT(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Add a delimiter for the proximity characters
|
||||
for (int i = insertPos; i < maxProximityCharsSize; ++i) {
|
||||
proximities[i] = NOT_A_CODE_POINT;
|
||||
}
|
||||
}
|
||||
|
||||
static int squaredLengthToEdge(const int *const keyXCoordinates,
|
||||
const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights,
|
||||
const int keyId, const int x, const int y) {
|
||||
// NOT_A_ID is -1, but return whenever < 0 just in case
|
||||
if (keyId < 0) return MAX_POINT_TO_KEY_LENGTH;
|
||||
const int left = keyXCoordinates[keyId];
|
||||
const int top = keyYCoordinates[keyId];
|
||||
const int right = left + keyWidths[keyId];
|
||||
const int bottom = top + keyHeights[keyId];
|
||||
const int edgeX = x < left ? left : (x > right ? right : x);
|
||||
const int edgeY = y < top ? top : (y > bottom ? bottom : y);
|
||||
const int dx = x - edgeX;
|
||||
const int dy = y - edgeY;
|
||||
return dx * dx + dy * dy;
|
||||
}
|
||||
};
|
||||
} // namespace latinime
|
||||
#endif // LATINIME_PROXIMITY_INFO_UTILS_H
|
Loading…
Reference in New Issue