Merge changes I5092942a,I931c553f
* changes: [IL80] Reverse a test for clarity. [IL79] Some refactoringmain
commit
b084da2ae6
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@ -912,7 +912,13 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
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composingSpanEnd, mInputLogic.mConnection);
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}
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if (mInputLogic.onUpdateSelection(mSettings.getCurrent(), oldSelStart, oldSelEnd,
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// If the keyboard is not visible, we don't need to do all the housekeeping work, as it
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// will be reset when the keyboard shows up anyway.
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// TODO: revisit this when LatinIME supports hardware keyboards.
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// NOTE: the test harness subclasses LatinIME and overrides isInputViewShown().
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// TODO: find a better way to simulate actual execution.
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if (isInputViewShown() &&
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mInputLogic.onUpdateSelection(mSettings.getCurrent(), oldSelStart, oldSelEnd,
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newSelStart, newSelEnd, composingSpanStart, composingSpanEnd)) {
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mKeyboardSwitcher.updateShiftState();
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}
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@ -195,24 +195,9 @@ public final class InputLogic {
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final int oldSelStart, final int oldSelEnd,
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final int newSelStart, final int newSelEnd,
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final int composingSpanStart, final int composingSpanEnd) {
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final boolean selectionChanged = oldSelStart != newSelStart || oldSelEnd != newSelEnd;
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// if composingSpanStart and composingSpanEnd are -1, it means there is no composing
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// span in the view - we can use that to narrow down whether the cursor was moved
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// by us or not. If we are composing a word but there is no composing span, then
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// we know for sure the cursor moved while we were composing and we should reset
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// the state. TODO: rescind this policy: the framework never removes the composing
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// span on its own accord while editing. This test is useless.
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final boolean noComposingSpan = composingSpanStart == -1 && composingSpanEnd == -1;
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// If the keyboard is not visible, we don't need to do all the housekeeping work, as it
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// will be reset when the keyboard shows up anyway.
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// TODO: revisit this when LatinIME supports hardware keyboards.
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// NOTE: the test harness subclasses LatinIME and overrides isInputViewShown().
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// TODO: find a better way to simulate actual execution.
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// TODO: remove the #isInputViewShown() call from here.
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if (mLatinIME.isInputViewShown() && !mConnection.isBelatedExpectedUpdate(oldSelStart,
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newSelStart, oldSelEnd, newSelEnd)) {
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if (mConnection.isBelatedExpectedUpdate(oldSelStart, newSelStart, oldSelEnd, newSelEnd)) {
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return false;
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}
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// TODO: the following is probably better done in resetEntireInputState().
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// it should only happen when the cursor moved, and the very purpose of the
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// test below is to narrow down whether this happened or not. Likewise with
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@ -221,11 +206,19 @@ public final class InputLogic {
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// state-related special processing to kick in.
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mSpaceState = SpaceState.NONE;
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// if composingSpanStart and composingSpanEnd are -1, it means there is no composing
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// span in the view - we can use that to narrow down whether the cursor was moved
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// by us or not. If we are composing a word but there is no composing span, then
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// we know for sure the cursor moved while we were composing and we should reset
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// the state. TODO: rescind this policy: the framework never removes the composing
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// span on its own accord while editing. This test is useless.
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final boolean noComposingSpan = composingSpanStart == -1 && composingSpanEnd == -1;
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final boolean selectionChanged = oldSelStart != newSelStart || oldSelEnd != newSelEnd;
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// TODO: is it still necessary to test for composingSpan related stuff?
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final boolean selectionChangedOrSafeToReset = selectionChanged
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|| (!mWordComposer.isComposingWord()) || noComposingSpan;
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final boolean hasOrHadSelection = (oldSelStart != oldSelEnd
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|| newSelStart != newSelEnd);
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final boolean hasOrHadSelection = (oldSelStart != oldSelEnd || newSelStart != newSelEnd);
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final int moveAmount = newSelStart - oldSelStart;
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if (selectionChangedOrSafeToReset && (hasOrHadSelection
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|| !mWordComposer.moveCursorByAndReturnIfInsideComposingWord(moveAmount))) {
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@ -254,8 +247,6 @@ public final class InputLogic {
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mRecapitalizeStatus.deactivate();
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return true;
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}
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return false;
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}
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/**
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* React to a code input. It may be a code point to insert, or a symbolic value that influences
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