am 8d3d0f3b
: Merge "[SD1] Move script-related methods to a new utils class."
* commit '8d3d0f3b847359929bc5cfb90aff077c0c9e6854': [SD1] Move script-related methods to a new utils class.
This commit is contained in:
commit
ab594877d0
3 changed files with 112 additions and 86 deletions
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@ -37,6 +37,7 @@ import com.android.inputmethod.latin.utils.AdditionalSubtypeUtils;
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import com.android.inputmethod.latin.utils.BinaryDictionaryUtils;
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import com.android.inputmethod.latin.utils.CollectionUtils;
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import com.android.inputmethod.latin.utils.LocaleUtils;
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import com.android.inputmethod.latin.utils.ScriptUtils;
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import com.android.inputmethod.latin.utils.StringUtils;
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import java.lang.ref.WeakReference;
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@ -78,40 +79,8 @@ public final class AndroidSpellCheckerService extends SpellCheckerService
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private final HashSet<WeakReference<DictionaryCollection>> mDictionaryCollectionsList =
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new HashSet<>();
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public static final int SCRIPT_LATIN = 0;
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public static final int SCRIPT_CYRILLIC = 1;
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public static final int SCRIPT_GREEK = 2;
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public static final String SINGLE_QUOTE = "\u0027";
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public static final String APOSTROPHE = "\u2019";
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private static final TreeMap<String, Integer> mLanguageToScript;
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static {
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// List of the supported languages and their associated script. We won't check
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// words written in another script than the selected script, because we know we
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// don't have those in our dictionary so we will underline everything and we
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// will never have any suggestions, so it makes no sense checking them, and this
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// is done in {@link #shouldFilterOut}. Also, the script is used to choose which
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// proximity to pass to the dictionary descent algorithm.
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// IMPORTANT: this only contains languages - do not write countries in there.
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// Only the language is searched from the map.
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mLanguageToScript = new TreeMap<>();
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mLanguageToScript.put("cs", SCRIPT_LATIN);
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mLanguageToScript.put("da", SCRIPT_LATIN);
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mLanguageToScript.put("de", SCRIPT_LATIN);
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mLanguageToScript.put("el", SCRIPT_GREEK);
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mLanguageToScript.put("en", SCRIPT_LATIN);
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mLanguageToScript.put("es", SCRIPT_LATIN);
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mLanguageToScript.put("fi", SCRIPT_LATIN);
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mLanguageToScript.put("fr", SCRIPT_LATIN);
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mLanguageToScript.put("hr", SCRIPT_LATIN);
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mLanguageToScript.put("it", SCRIPT_LATIN);
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mLanguageToScript.put("lt", SCRIPT_LATIN);
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mLanguageToScript.put("lv", SCRIPT_LATIN);
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mLanguageToScript.put("nb", SCRIPT_LATIN);
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mLanguageToScript.put("nl", SCRIPT_LATIN);
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mLanguageToScript.put("pt", SCRIPT_LATIN);
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mLanguageToScript.put("sl", SCRIPT_LATIN);
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mLanguageToScript.put("ru", SCRIPT_CYRILLIC);
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}
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@Override public void onCreate() {
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super.onCreate();
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@ -122,22 +91,13 @@ public final class AndroidSpellCheckerService extends SpellCheckerService
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onSharedPreferenceChanged(prefs, PREF_USE_CONTACTS_KEY);
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}
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public static int getScriptFromLocale(final Locale locale) {
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final Integer script = mLanguageToScript.get(locale.getLanguage());
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if (null == script) {
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throw new RuntimeException("We have been called with an unsupported language: \""
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+ locale.getLanguage() + "\". Framework bug?");
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}
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return script;
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}
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private static String getKeyboardLayoutNameForScript(final int script) {
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switch (script) {
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case AndroidSpellCheckerService.SCRIPT_LATIN:
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case ScriptUtils.SCRIPT_LATIN:
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return "qwerty";
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case AndroidSpellCheckerService.SCRIPT_CYRILLIC:
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case ScriptUtils.SCRIPT_CYRILLIC:
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return "east_slavic";
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case AndroidSpellCheckerService.SCRIPT_GREEK:
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case ScriptUtils.SCRIPT_GREEK:
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return "greek";
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default:
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throw new RuntimeException("Wrong script supplied: " + script);
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@ -413,7 +373,7 @@ public final class AndroidSpellCheckerService extends SpellCheckerService
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}
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public DictAndKeyboard createDictAndKeyboard(final Locale locale) {
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final int script = getScriptFromLocale(locale);
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final int script = ScriptUtils.getScriptFromLocale(locale);
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final String keyboardLayoutName = getKeyboardLayoutNameForScript(script);
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final InputMethodSubtype subtype = AdditionalSubtypeUtils.createAdditionalSubtype(
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locale.toString(), keyboardLayoutName, null);
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@ -36,6 +36,7 @@ import com.android.inputmethod.latin.WordComposer;
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import com.android.inputmethod.latin.spellcheck.AndroidSpellCheckerService.SuggestionsGatherer;
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import com.android.inputmethod.latin.utils.CoordinateUtils;
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import com.android.inputmethod.latin.utils.LocaleUtils;
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import com.android.inputmethod.latin.utils.ScriptUtils;
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import com.android.inputmethod.latin.utils.StringUtils;
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import java.util.ArrayList;
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@ -116,7 +117,7 @@ public abstract class AndroidWordLevelSpellCheckerSession extends Session {
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final String localeString = getLocale();
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mDictionaryPool = mService.getDictionaryPool(localeString);
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mLocale = LocaleUtils.constructLocaleFromString(localeString);
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mScript = AndroidSpellCheckerService.getScriptFromLocale(mLocale);
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mScript = ScriptUtils.getScriptFromLocale(mLocale);
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}
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@Override
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@ -125,44 +126,6 @@ public abstract class AndroidWordLevelSpellCheckerSession extends Session {
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cres.unregisterContentObserver(mObserver);
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}
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/*
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* Returns whether the code point is a letter that makes sense for the specified
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* locale for this spell checker.
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* The dictionaries supported by Latin IME are described in res/xml/spellchecker.xml
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* and is limited to EFIGS languages and Russian.
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* Hence at the moment this explicitly tests for Cyrillic characters or Latin characters
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* as appropriate, and explicitly excludes CJK, Arabic and Hebrew characters.
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*/
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private static boolean isLetterCheckableByLanguage(final int codePoint,
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final int script) {
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switch (script) {
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case AndroidSpellCheckerService.SCRIPT_LATIN:
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// Our supported latin script dictionaries (EFIGS) at the moment only include
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// characters in the C0, C1, Latin Extended A and B, IPA extensions unicode
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// blocks. As it happens, those are back-to-back in the code range 0x40 to 0x2AF,
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// so the below is a very efficient way to test for it. As for the 0-0x3F, it's
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// excluded from isLetter anyway.
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return codePoint <= 0x2AF && Character.isLetter(codePoint);
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case AndroidSpellCheckerService.SCRIPT_CYRILLIC:
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// All Cyrillic characters are in the 400~52F block. There are some in the upper
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// Unicode range, but they are archaic characters that are not used in modern
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// Russian and are not used by our dictionary.
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return codePoint >= 0x400 && codePoint <= 0x52F && Character.isLetter(codePoint);
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case AndroidSpellCheckerService.SCRIPT_GREEK:
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// Greek letters are either in the 370~3FF range (Greek & Coptic), or in the
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// 1F00~1FFF range (Greek extended). Our dictionary contains both sort of characters.
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// Our dictionary also contains a few words with 0xF2; it would be best to check
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// if that's correct, but a web search does return results for these words so
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// they are probably okay.
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return (codePoint >= 0x370 && codePoint <= 0x3FF)
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|| (codePoint >= 0x1F00 && codePoint <= 0x1FFF)
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|| codePoint == 0xF2;
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default:
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// Should never come here
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throw new RuntimeException("Impossible value of script: " + script);
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}
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}
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private static final int CHECKABILITY_CHECKABLE = 0;
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private static final int CHECKABILITY_TOO_MANY_NON_LETTERS = 1;
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private static final int CHECKABILITY_CONTAINS_PERIOD = 2;
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@ -189,7 +152,7 @@ public abstract class AndroidWordLevelSpellCheckerSession extends Session {
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// Filter by first letter
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final int firstCodePoint = text.codePointAt(0);
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// Filter out words that don't start with a letter or an apostrophe
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if (!isLetterCheckableByLanguage(firstCodePoint, script)
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if (!ScriptUtils.isLetterCheckableByScript(firstCodePoint, script)
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&& '\'' != firstCodePoint) return CHECKABILITY_FIRST_LETTER_UNCHECKABLE;
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// Filter contents
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@ -210,7 +173,7 @@ public abstract class AndroidWordLevelSpellCheckerSession extends Session {
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if (Constants.CODE_PERIOD == codePoint) {
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return CHECKABILITY_CONTAINS_PERIOD;
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}
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if (isLetterCheckableByLanguage(codePoint, script)) ++letterCount;
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if (ScriptUtils.isLetterCheckableByScript(codePoint, script)) ++letterCount;
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}
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// Guestimate heuristic: perform spell checking if at least 3/4 of the characters
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// in this word are letters
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103
java/src/com/android/inputmethod/latin/utils/ScriptUtils.java
Normal file
103
java/src/com/android/inputmethod/latin/utils/ScriptUtils.java
Normal file
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@ -0,0 +1,103 @@
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.inputmethod.latin.utils;
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import java.util.Locale;
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import java.util.TreeMap;
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/**
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* A class to help with handling different writing scripts.
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*/
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public class ScriptUtils {
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public static final int SCRIPT_LATIN = 0;
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public static final int SCRIPT_CYRILLIC = 1;
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public static final int SCRIPT_GREEK = 2;
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public static final TreeMap<String, Integer> mLanguageToScript;
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static {
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// List of the supported languages and their associated script. We won't check
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// words written in another script than the selected script, because we know we
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// don't have those in our dictionary so we will underline everything and we
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// will never have any suggestions, so it makes no sense checking them, and this
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// is done in {@link #shouldFilterOut}. Also, the script is used to choose which
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// proximity to pass to the dictionary descent algorithm.
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// IMPORTANT: this only contains languages - do not write countries in there.
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// Only the language is searched from the map.
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mLanguageToScript = new TreeMap<>();
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mLanguageToScript.put("cs", SCRIPT_LATIN);
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mLanguageToScript.put("da", SCRIPT_LATIN);
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mLanguageToScript.put("de", SCRIPT_LATIN);
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mLanguageToScript.put("el", SCRIPT_GREEK);
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mLanguageToScript.put("en", SCRIPT_LATIN);
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mLanguageToScript.put("es", SCRIPT_LATIN);
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mLanguageToScript.put("fi", SCRIPT_LATIN);
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mLanguageToScript.put("fr", SCRIPT_LATIN);
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mLanguageToScript.put("hr", SCRIPT_LATIN);
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mLanguageToScript.put("it", SCRIPT_LATIN);
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mLanguageToScript.put("lt", SCRIPT_LATIN);
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mLanguageToScript.put("lv", SCRIPT_LATIN);
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mLanguageToScript.put("nb", SCRIPT_LATIN);
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mLanguageToScript.put("nl", SCRIPT_LATIN);
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mLanguageToScript.put("pt", SCRIPT_LATIN);
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mLanguageToScript.put("sl", SCRIPT_LATIN);
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mLanguageToScript.put("ru", SCRIPT_CYRILLIC);
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}
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/*
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* Returns whether the code point is a letter that makes sense for the specified
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* locale for this spell checker.
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* The dictionaries supported by Latin IME are described in res/xml/spellchecker.xml
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* and is limited to EFIGS languages and Russian.
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* Hence at the moment this explicitly tests for Cyrillic characters or Latin characters
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* as appropriate, and explicitly excludes CJK, Arabic and Hebrew characters.
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*/
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public static boolean isLetterCheckableByScript(final int codePoint, final int script) {
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switch (script) {
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case SCRIPT_LATIN:
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// Our supported latin script dictionaries (EFIGS) at the moment only include
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// characters in the C0, C1, Latin Extended A and B, IPA extensions unicode
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// blocks. As it happens, those are back-to-back in the code range 0x40 to 0x2AF,
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// so the below is a very efficient way to test for it. As for the 0-0x3F, it's
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// excluded from isLetter anyway.
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return codePoint <= 0x2AF && Character.isLetter(codePoint);
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case SCRIPT_CYRILLIC:
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// All Cyrillic characters are in the 400~52F block. There are some in the upper
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// Unicode range, but they are archaic characters that are not used in modern
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// Russian and are not used by our dictionary.
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return codePoint >= 0x400 && codePoint <= 0x52F && Character.isLetter(codePoint);
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case SCRIPT_GREEK:
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// Greek letters are either in the 370~3FF range (Greek & Coptic), or in the
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// 1F00~1FFF range (Greek extended). Our dictionary contains both sort of characters.
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// Our dictionary also contains a few words with 0xF2; it would be best to check
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// if that's correct, but a web search does return results for these words so
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// they are probably okay.
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return (codePoint >= 0x370 && codePoint <= 0x3FF)
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|| (codePoint >= 0x1F00 && codePoint <= 0x1FFF)
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|| codePoint == 0xF2;
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default:
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// Should never come here
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throw new RuntimeException("Impossible value of script: " + script);
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}
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}
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public static int getScriptFromLocale(final Locale locale) {
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final Integer script = mLanguageToScript.get(locale.getLanguage());
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if (null == script) {
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throw new RuntimeException("We have been called with an unsupported language: \""
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+ locale.getLanguage() + "\". Framework bug?");
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}
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return script;
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}
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}
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