[SD10] Add script checks for Lao and Khmer
Bug: 15840116 Change-Id: Id72b739e73cb3e72f56e1872ad9d60469555e193
parent
c4f6fc1e48
commit
a9c12692ed
|
@ -488,6 +488,8 @@
|
|||
<enum name="hebrew" value="4" />
|
||||
<enum name="armenian" value="5" />
|
||||
<enum name="georgian" value="6" />
|
||||
<enum name="khmer" value="7" />
|
||||
<enum name="lao" value="8" />
|
||||
</attr>
|
||||
</declare-styleable>
|
||||
|
||||
|
|
|
@ -20,6 +20,8 @@
|
|||
|
||||
<KeyboardLayoutSet
|
||||
xmlns:latin="http://schemas.android.com/apk/res/com.android.inputmethod.latin">
|
||||
<Feature
|
||||
latin:supportedScript="khmer" />
|
||||
<Element
|
||||
latin:elementName="alphabet"
|
||||
latin:elementKeyboard="@xml/kbd_khmer"
|
||||
|
|
|
@ -20,6 +20,8 @@
|
|||
|
||||
<KeyboardLayoutSet
|
||||
xmlns:latin="http://schemas.android.com/apk/res/com.android.inputmethod.latin">
|
||||
<Feature
|
||||
latin:supportedScript="lao" />
|
||||
<Element
|
||||
latin:elementName="alphabet"
|
||||
latin:elementKeyboard="@xml/kbd_lao"
|
||||
|
|
|
@ -33,6 +33,8 @@ public class ScriptUtils {
|
|||
public static final int SCRIPT_HEBREW = 4;
|
||||
public static final int SCRIPT_ARMENIAN = 5;
|
||||
public static final int SCRIPT_GEORGIAN = 6;
|
||||
public static final int SCRIPT_KHMER = 7;
|
||||
public static final int SCRIPT_LAO = 8;
|
||||
public static final TreeMap<String, Integer> mSpellCheckerLanguageToScript;
|
||||
static {
|
||||
// List of the supported languages and their associated script. We won't check
|
||||
|
@ -122,6 +124,14 @@ public class ScriptUtils {
|
|||
// or Georgian supplement block, U+2D00..U+2D2F
|
||||
return (codePoint >= 0x10A0 && codePoint <= 0x10FF
|
||||
|| codePoint >= 0x2D00 && codePoint <= 0x2D2F);
|
||||
case SCRIPT_KHMER:
|
||||
// Khmer letters are in unicode block U+1780..U+17FF, and the Khmer symbols block
|
||||
// is U+19E0..U+19FF
|
||||
return (codePoint >= 0x1780 && codePoint <= 0x17FF
|
||||
|| codePoint >= 0x19E0 && codePoint <= 0x19FF);
|
||||
case SCRIPT_LAO:
|
||||
// The Lao block is U+0E80..U+0EFF
|
||||
return (codePoint >= 0xE80 && codePoint <= 0xEFF);
|
||||
case SCRIPT_UNKNOWN:
|
||||
return true;
|
||||
default:
|
||||
|
|
Loading…
Reference in New Issue