Refine gesture point duration calcuation to be more localized
Bug: 7165929 Change-Id: I3bb1c2622338023626fe4a879e43a86ac8fd0707main
parent
01a5a7d061
commit
a811938d40
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@ -464,8 +464,8 @@ float ProximityInfoState::calculateNormalizedSquaredDistance(
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}
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int ProximityInfoState::getDuration(const int index) const {
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if (mInputSize > 0 && index > 0 && index < mInputSize - 1) {
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return mTimes[index + 1] - mTimes[index - 1];
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if (mInputSize > 0 && index >= 0 && index < mInputSize - 1) {
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return mTimes[index + 1] - mTimes[index];
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}
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return 0;
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}
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