diff --git a/native/jni/src/proximity_info.cpp b/native/jni/src/proximity_info.cpp index c9f83b62c..d6990325e 100644 --- a/native/jni/src/proximity_info.cpp +++ b/native/jni/src/proximity_info.cpp @@ -134,10 +134,22 @@ static inline float getNormalizedSquaredDistanceFloat(float x1, float y1, float return (SQUARE_FLOAT(deltaX) + SQUARE_FLOAT(deltaY)) / SQUARE_FLOAT(scale); } -float ProximityInfo::getNormalizedSquaredDistanceFromCenterFloat( +float ProximityInfo::getNormalizedSquaredDistanceFromCenterFloatG( const int keyId, const int x, const int y) const { - const float centerX = static_cast(getKeyCenterXOfKeyIdG(keyId)); - const float centerY = static_cast(getKeyCenterYOfKeyIdG(keyId)); + const static float verticalSweetSpotScaleForGeometric = 1.1f; + const bool correctTouchPosition = hasTouchPositionCorrectionData(); + const float centerX = static_cast(correctTouchPosition + ? getSweetSpotCenterXAt(keyId) + : getKeyCenterXOfKeyIdG(keyId)); + const float visualKeyCenterY = static_cast(getKeyCenterYOfKeyIdG(keyId)); + float centerY; + if (correctTouchPosition) { + const float sweetSpotCenterY = static_cast(getSweetSpotCenterYAt(keyId)); + const float gapY = sweetSpotCenterY - visualKeyCenterY; + centerY = visualKeyCenterY + gapY * verticalSweetSpotScaleForGeometric; + } else { + centerY = visualKeyCenterY; + } const float touchX = static_cast(x); const float touchY = static_cast(y); const float keyWidth = static_cast(getMostCommonKeyWidth()); diff --git a/native/jni/src/proximity_info.h b/native/jni/src/proximity_info.h index 0d8c6a3ca..2947f9ba6 100644 --- a/native/jni/src/proximity_info.h +++ b/native/jni/src/proximity_info.h @@ -44,7 +44,7 @@ class ProximityInfo { ~ProximityInfo(); bool hasSpaceProximity(const int x, const int y) const; int getNormalizedSquaredDistance(const int inputIndex, const int proximityIndex) const; - float getNormalizedSquaredDistanceFromCenterFloat( + float getNormalizedSquaredDistanceFromCenterFloatG( const int keyId, const int x, const int y) const; bool sameAsTyped(const unsigned short *word, int length) const; int getKeyIndexOf(const int c) const; @@ -123,8 +123,6 @@ class ProximityInfo { int getStartIndexFromCoordinates(const int x, const int y) const; void initializeG(); float calculateNormalizedSquaredDistance(const int keyIndex, const int inputIndex) const; - float calculateSquaredDistanceFromSweetSpotCenter( - const int keyIndex, const int inputIndex) const; bool hasInputCoordinates() const; int squaredDistanceToEdge(const int keyId, const int x, const int y) const; bool isOnKey(const int keyId, const int x, const int y) const { diff --git a/native/jni/src/proximity_info_state.cpp b/native/jni/src/proximity_info_state.cpp index 530ac9e7e..fbca7200e 100644 --- a/native/jni/src/proximity_info_state.cpp +++ b/native/jni/src/proximity_info_state.cpp @@ -202,7 +202,7 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi const int x = mInputXs[i]; const int y = mInputYs[i]; const float normalizedSquaredDistance = - mProximityInfo->getNormalizedSquaredDistanceFromCenterFloat(k, x, y); + mProximityInfo->getNormalizedSquaredDistanceFromCenterFloatG(k, x, y); mDistanceCache[index] = normalizedSquaredDistance; if (normalizedSquaredDistance < NEAR_KEY_NORMALIZED_SQUARED_THRESHOLD) { mNearKeysVector[i].set(k, 1); @@ -234,7 +234,7 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi memset(mNormalizedSquaredDistances, NOT_A_DISTANCE, sizeof(mNormalizedSquaredDistances)); memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord)); mTouchPositionCorrectionEnabled = mInputSize > 0 && mHasTouchPositionCorrectionData - && xCoordinates && yCoordinates && !isGeometric; + && xCoordinates && yCoordinates; if (!isGeometric && pointerId == 0) { for (int i = 0; i < inputSize; ++i) { mPrimaryInputWord[i] = getPrimaryCharAt(i); @@ -298,7 +298,7 @@ float ProximityInfoState::updateNearKeysDistances(const int x, const int y, const int keyCount = mProximityInfo->getKeyCount(); float nearestKeyDistance = mMaxPointToKeyLength; for (int k = 0; k < keyCount; ++k) { - const float dist = mProximityInfo->getNormalizedSquaredDistanceFromCenterFloat(k, x, y); + const float dist = mProximityInfo->getNormalizedSquaredDistanceFromCenterFloatG(k, x, y); if (dist < NEAR_KEY_THRESHOLD) { currentNearKeysDistances->insert(std::pair(k, dist)); }