Fix: Native crash when an empty attribute is written.

Bug: 10964805
Change-Id: Ia3cd891d20aee2226092f0f646d8f280901786fc
main
Keisuke Kuroyanagi 2013-10-03 17:30:54 +09:00
parent 3d92954120
commit 9cb1e78a44
1 changed files with 3 additions and 0 deletions

View File

@ -139,6 +139,9 @@ const char *const HeaderReadWriteUtils::REQUIRES_FRENCH_LIGATURE_PROCESSING_KEY
int *const writingPos) { int *const writingPos) {
for (AttributeMap::const_iterator it = headerAttributes->begin(); for (AttributeMap::const_iterator it = headerAttributes->begin();
it != headerAttributes->end(); ++it) { it != headerAttributes->end(); ++it) {
if (it->first.empty() || it->second.empty()) {
continue;
}
// Write a key. // Write a key.
if (!buffer->writeCodePointsAndAdvancePosition(&(it->first.at(0)), it->first.size(), if (!buffer->writeCodePointsAndAdvancePosition(&(it->first.at(0)), it->first.size(),
true /* writesTerminator */, writingPos)) { true /* writesTerminator */, writingPos)) {