Merge "Refactor"
commit
97a3ce022c
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@ -33,11 +33,13 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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const int *const xCoordinates, const int *const yCoordinates, const int *const times,
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const int *const xCoordinates, const int *const yCoordinates, const int *const times,
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const int *const pointerIds, const bool isGeometric) {
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const int *const pointerIds, const bool isGeometric) {
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ASSERT(isGeometric || (inputSize < MAX_WORD_LENGTH));
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ASSERT(isGeometric || (inputSize < MAX_WORD_LENGTH));
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mIsContinuationPossible = ProximityInfoStateUtils::checkAndReturnIsContinuationPossible(
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mIsContinuousSuggestionPossible =
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inputSize, xCoordinates, yCoordinates, times, mSampledInputSize, &mSampledInputXs,
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ProximityInfoStateUtils::checkAndReturnIsContinuousSuggestionPossible(
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&mSampledInputYs, &mSampledTimes, &mSampledInputIndice);
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inputSize, xCoordinates, yCoordinates, times, mSampledInputSize,
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&mSampledInputXs, &mSampledInputYs, &mSampledTimes, &mSampledInputIndice);
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if (DEBUG_DICT) {
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if (DEBUG_DICT) {
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AKLOGI("isContinuationPossible = %s", (mIsContinuationPossible ? "true" : "false"));
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AKLOGI("isContinuousSuggestionPossible = %s",
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(mIsContinuousSuggestionPossible ? "true" : "false"));
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}
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}
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mProximityInfo = proximityInfo;
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mProximityInfo = proximityInfo;
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@ -64,7 +66,7 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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mSampledInputSize = 0;
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mSampledInputSize = 0;
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mMostProbableStringProbability = 0.0f;
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mMostProbableStringProbability = 0.0f;
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if (mIsContinuationPossible && mSampledInputIndice.size() > 1) {
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if (mIsContinuousSuggestionPossible && mSampledInputIndice.size() > 1) {
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// Just update difference.
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// Just update difference.
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// Previous two points are never skipped. Thus, we pop 2 input point data here.
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// Previous two points are never skipped. Thus, we pop 2 input point data here.
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pushTouchPointStartIndex = ProximityInfoStateUtils::trimLastTwoTouchPoints(
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pushTouchPointStartIndex = ProximityInfoStateUtils::trimLastTwoTouchPoints(
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@ -47,12 +47,12 @@ class ProximityInfoState {
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: mProximityInfo(0), mMaxPointToKeyLength(0.0f), mAverageSpeed(0.0f),
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: mProximityInfo(0), mMaxPointToKeyLength(0.0f), mAverageSpeed(0.0f),
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mHasTouchPositionCorrectionData(false), mMostCommonKeyWidthSquare(0),
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mHasTouchPositionCorrectionData(false), mMostCommonKeyWidthSquare(0),
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mKeyCount(0), mCellHeight(0), mCellWidth(0), mGridHeight(0), mGridWidth(0),
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mKeyCount(0), mCellHeight(0), mCellWidth(0), mGridHeight(0), mGridWidth(0),
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mIsContinuationPossible(false), mSampledInputXs(), mSampledInputYs(), mSampledTimes(),
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mIsContinuousSuggestionPossible(false), mSampledInputXs(), mSampledInputYs(),
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mSampledInputIndice(), mSampledLengthCache(), mBeelineSpeedPercentiles(),
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mSampledTimes(), mSampledInputIndice(), mSampledLengthCache(),
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mSampledDistanceCache_G(), mSpeedRates(), mDirections(), mCharProbabilities(),
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mBeelineSpeedPercentiles(), mSampledDistanceCache_G(), mSpeedRates(), mDirections(),
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mSampledNearKeySets(), mSampledSearchKeySets(), mSampledSearchKeyVectors(),
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mCharProbabilities(), mSampledNearKeySets(), mSampledSearchKeySets(),
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mTouchPositionCorrectionEnabled(false), mSampledInputSize(0),
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mSampledSearchKeyVectors(), mTouchPositionCorrectionEnabled(false),
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mMostProbableStringProbability(0.0f) {
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mSampledInputSize(0), mMostProbableStringProbability(0.0f) {
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memset(mInputProximities, 0, sizeof(mInputProximities));
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memset(mInputProximities, 0, sizeof(mInputProximities));
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memset(mNormalizedSquaredDistances, 0, sizeof(mNormalizedSquaredDistances));
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memset(mNormalizedSquaredDistances, 0, sizeof(mNormalizedSquaredDistances));
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memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord));
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memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord));
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@ -143,8 +143,8 @@ class ProximityInfoState {
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return mSampledLengthCache[index];
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return mSampledLengthCache[index];
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}
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}
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bool isContinuationPossible() const {
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bool isContinuousSuggestionPossible() const {
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return mIsContinuationPossible;
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return mIsContinuousSuggestionPossible;
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}
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}
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float getPointToKeyByIdLength(const int inputIndex, const int keyId) const;
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float getPointToKeyByIdLength(const int inputIndex, const int keyId) const;
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@ -223,7 +223,7 @@ class ProximityInfoState {
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int mCellWidth;
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int mCellWidth;
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int mGridHeight;
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int mGridHeight;
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int mGridWidth;
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int mGridWidth;
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bool mIsContinuationPossible;
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bool mIsContinuousSuggestionPossible;
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std::vector<int> mSampledInputXs;
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std::vector<int> mSampledInputXs;
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std::vector<int> mSampledInputYs;
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std::vector<int> mSampledInputYs;
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@ -968,10 +968,10 @@ namespace latinime {
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return true;
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return true;
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}
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}
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/* static */ bool ProximityInfoStateUtils::checkAndReturnIsContinuationPossible(const int inputSize,
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/* static */ bool ProximityInfoStateUtils::checkAndReturnIsContinuousSuggestionPossible(
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const int *const xCoordinates, const int *const yCoordinates, const int *const times,
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const int inputSize, const int *const xCoordinates, const int *const yCoordinates,
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const int sampledInputSize, const std::vector<int> *const sampledInputXs,
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const int *const times, const int sampledInputSize,
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const std::vector<int> *const sampledInputYs,
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const std::vector<int> *const sampledInputXs, const std::vector<int> *const sampledInputYs,
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const std::vector<int> *const sampledTimes,
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const std::vector<int> *const sampledTimes,
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const std::vector<int> *const sampledInputIndices) {
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const std::vector<int> *const sampledInputIndices) {
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if (inputSize < sampledInputSize) {
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if (inputSize < sampledInputSize) {
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@ -101,7 +101,7 @@ class ProximityInfoStateUtils {
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const std::vector<int> *const sampledTimes,
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const std::vector<int> *const sampledTimes,
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const std::vector<float> *const sampledSpeedRates,
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const std::vector<float> *const sampledSpeedRates,
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const std::vector<int> *const sampledBeelineSpeedPercentiles);
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const std::vector<int> *const sampledBeelineSpeedPercentiles);
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static bool checkAndReturnIsContinuationPossible(const int inputSize,
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static bool checkAndReturnIsContinuousSuggestionPossible(const int inputSize,
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const int *const xCoordinates, const int *const yCoordinates, const int *const times,
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const int *const xCoordinates, const int *const yCoordinates, const int *const times,
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const int sampledInputSize, const std::vector<int> *const sampledInputXs,
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const int sampledInputSize, const std::vector<int> *const sampledInputXs,
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const std::vector<int> *const sampledInputYs,
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const std::vector<int> *const sampledInputYs,
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