Output detailed log in ProximityInfoState
Change-Id: If6a254e2a116d1b6812f448d38139b7656168be6main
parent
64c65ce6d7
commit
9182daf98c
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@ -98,6 +98,10 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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mDistanceCache.clear();
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mDistanceCache.clear();
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mNearKeysVector.clear();
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mNearKeysVector.clear();
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}
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}
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if (DEBUG_GEO_FULL) {
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AKLOGI("Init ProximityInfoState: reused points = %d, last input size = %d",
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pushTouchPointStartIndex, lastSavedInputSize);
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}
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mInputSize = 0;
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mInputSize = 0;
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if (xCoordinates && yCoordinates) {
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if (xCoordinates && yCoordinates) {
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@ -109,6 +113,9 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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lastInputIndex = i;
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lastInputIndex = i;
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}
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}
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}
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}
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if (DEBUG_GEO_FULL) {
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AKLOGI("Init ProximityInfoState: last input index = %d", lastInputIndex);
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}
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// Working space to save near keys distances for current, prev and prevprev input point.
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// Working space to save near keys distances for current, prev and prevprev input point.
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NearKeysDistanceMap nearKeysDistances[3];
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NearKeysDistanceMap nearKeysDistances[3];
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// These pointers are swapped for each inputs points.
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// These pointers are swapped for each inputs points.
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@ -119,6 +126,9 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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for (int i = pushTouchPointStartIndex; i <= lastInputIndex; ++i) {
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for (int i = pushTouchPointStartIndex; i <= lastInputIndex; ++i) {
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// Assuming pointerId == 0 if pointerIds is null.
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// Assuming pointerId == 0 if pointerIds is null.
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const int pid = pointerIds ? pointerIds[i] : 0;
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const int pid = pointerIds ? pointerIds[i] : 0;
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if (DEBUG_GEO_FULL) {
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AKLOGI("Init ProximityInfoState: (%d)PID = %d", i, pid);
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}
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if (pointerId == pid) {
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if (pointerId == pid) {
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const int c = isGeometric ? NOT_A_COORDINATE : getPrimaryCharAt(i);
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const int c = isGeometric ? NOT_A_COORDINATE : getPrimaryCharAt(i);
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const int x = proximityOnly ? NOT_A_COORDINATE : xCoordinates[i];
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const int x = proximityOnly ? NOT_A_COORDINATE : xCoordinates[i];
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@ -367,6 +377,13 @@ bool ProximityInfoState::pushTouchPoint(const int inputIndex, const int nodeChar
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if (isLastPoint) {
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if (isLastPoint) {
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if (size > 0 && getDistanceFloat(x, y, mInputXs.back(), mInputYs.back())
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if (size > 0 && getDistanceFloat(x, y, mInputXs.back(), mInputYs.back())
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< mProximityInfo->getMostCommonKeyWidth() * LAST_POINT_SKIP_DISTANCE_SCALE) {
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< mProximityInfo->getMostCommonKeyWidth() * LAST_POINT_SKIP_DISTANCE_SCALE) {
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if (DEBUG_GEO_FULL) {
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AKLOGI("p0: size = %zd, x = %d, y = %d, lx = %d, ly = %d, dist = %f, "
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"width = %f", size, x, y, mInputXs.back(), mInputYs.back(),
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getDistanceFloat(x, y, mInputXs.back(), mInputYs.back()),
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mProximityInfo->getMostCommonKeyWidth()
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* LAST_POINT_SKIP_DISTANCE_SCALE);
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}
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return popped;
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return popped;
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} else if (size > 1) {
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} else if (size > 1) {
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int minChar = 0;
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int minChar = 0;
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@ -380,6 +397,10 @@ bool ProximityInfoState::pushTouchPoint(const int inputIndex, const int nodeChar
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}
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}
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NearKeysDistanceMap::const_iterator itPP =
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NearKeysDistanceMap::const_iterator itPP =
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prevNearKeysDistances->find(minChar);
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prevNearKeysDistances->find(minChar);
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if (DEBUG_GEO_FULL) {
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AKLOGI("p1: char = %c, minDist = %f, prevNear key minDist = %f",
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minChar, itPP->second, minDist);
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}
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if (itPP != prevNearKeysDistances->end() && minDist > itPP->second) {
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if (itPP != prevNearKeysDistances->end() && minDist > itPP->second) {
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return popped;
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return popped;
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}
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}
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