Introduce onEvent() to improve testability

...and prepare for the future

Change-Id: Ieed96ab552993fd148e80b9c3355f1b569bd716f
main
Jean Chalard 2014-08-06 10:39:26 +09:00
parent 19a7012db5
commit 908f0ed154
2 changed files with 34 additions and 21 deletions

View File

@ -1258,10 +1258,26 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
mSubtypeState.switchSubtype(token, mRichImm);
}
// TODO: Instead of checking for alphabetic keyboard here, separate keycodes for
// alphabetic shift and shift while in symbol layout and get rid of this method.
private int getCodePointForKeyboard(final int codePoint) {
if (Constants.CODE_SHIFT == codePoint) {
final Keyboard currentKeyboard = mKeyboardSwitcher.getKeyboard();
if (null != currentKeyboard && currentKeyboard.mId.isAlphabetKeyboard()) {
return codePoint;
} else {
return Constants.CODE_SYMBOL_SHIFT;
}
} else {
return codePoint;
}
}
// Implementation of {@link KeyboardActionListener}.
@Override
public void onCodeInput(final int codePoint, final int x, final int y,
final boolean isKeyRepeat) {
// TODO: this processing does not belong inside LatinIME, the caller should be doing this.
final MainKeyboardView mainKeyboardView = mKeyboardSwitcher.getMainKeyboardView();
// x and y include some padding, but everything down the line (especially native
// code) needs the coordinates in the keyboard frame.
@ -1270,36 +1286,30 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
// this transformation, it should be done already before calling onCodeInput.
final int keyX = mainKeyboardView.getKeyX(x);
final int keyY = mainKeyboardView.getKeyY(y);
final int codeToSend;
if (Constants.CODE_SHIFT == codePoint) {
// TODO: Instead of checking for alphabetic keyboard here, separate keycodes for
// alphabetic shift and shift while in symbol layout.
final Keyboard currentKeyboard = mKeyboardSwitcher.getKeyboard();
if (null != currentKeyboard && currentKeyboard.mId.isAlphabetKeyboard()) {
codeToSend = codePoint;
} else {
codeToSend = Constants.CODE_SYMBOL_SHIFT;
}
} else {
codeToSend = codePoint;
}
if (Constants.CODE_SHORTCUT == codePoint) {
final Event event = createSoftwareKeypressEvent(getCodePointForKeyboard(codePoint),
keyX, keyY, isKeyRepeat);
onEvent(event);
}
// This method is public for testability of LatinIME, but also in the future it should
// completely replace #onCodeInput.
public void onEvent(final Event event) {
if (Constants.CODE_SHORTCUT == event.mCodePoint) {
mSubtypeSwitcher.switchToShortcutIME(this);
// Still call the *#onCodeInput methods for readability.
}
final Event event = createSoftwareKeypressEvent(codeToSend, keyX, keyY, isKeyRepeat);
final InputTransaction completeInputTransaction =
mInputLogic.onCodeInput(mSettings.getCurrent(), event,
mKeyboardSwitcher.getKeyboardShiftMode(),
mKeyboardSwitcher.getCurrentKeyboardScriptId(), mHandler);
updateStateAfterInputTransaction(completeInputTransaction);
mKeyboardSwitcher.onCodeInput(codePoint, getCurrentAutoCapsState(),
mKeyboardSwitcher.onCodeInput(event.mCodePoint, getCurrentAutoCapsState(),
getCurrentRecapitalizeState());
}
// A helper method to split the code point and the key code. Ultimately, they should not be
// squashed into the same variable, and this method should be removed.
private static Event createSoftwareKeypressEvent(final int keyCodeOrCodePoint, final int keyX,
// public for testing, as we don't want to copy the same logic into test code
public static Event createSoftwareKeypressEvent(final int keyCodeOrCodePoint, final int keyX,
final int keyY, final boolean isKeyRepeat) {
final int keyCode;
final int codePoint;

View File

@ -36,6 +36,7 @@ import android.widget.EditText;
import android.widget.FrameLayout;
import com.android.inputmethod.compat.InputMethodSubtypeCompatUtils;
import com.android.inputmethod.event.Event;
import com.android.inputmethod.keyboard.Key;
import com.android.inputmethod.keyboard.Keyboard;
import com.android.inputmethod.latin.SuggestedWords.SuggestedWordInfo;
@ -263,14 +264,16 @@ public class InputTestsBase extends ServiceTestCase<LatinIMEForTests> {
// but keep them in mind if something breaks. Commenting them out as is should work.
//mLatinIME.onPressKey(codePoint, 0 /* repeatCount */, true /* isSinglePointer */);
final Key key = mKeyboard.getKey(codePoint);
final Event event;
if (key == null) {
mLatinIME.onCodeInput(codePoint, Constants.NOT_A_COORDINATE, Constants.NOT_A_COORDINATE,
isKeyRepeat);
event = Event.createSoftwareKeypressEvent(codePoint, Event.NOT_A_KEY_CODE,
Constants.NOT_A_COORDINATE, Constants.NOT_A_COORDINATE, isKeyRepeat);
} else {
final int x = key.getX() + key.getWidth() / 2;
final int y = key.getY() + key.getHeight() / 2;
mLatinIME.onCodeInput(codePoint, x, y, isKeyRepeat);
event = mLatinIME.createSoftwareKeypressEvent(codePoint, x, y, isKeyRepeat);
}
mLatinIME.onEvent(event);
// Also see the comment at the top of this function about onReleaseKey
//mLatinIME.onReleaseKey(codePoint, false /* withSliding */);
}