Make NeedsToDisplayLanguage as a top level class

Change-Id: Ia05e0494a9dccebfb5c1316479e52f04cf2ae444
This commit is contained in:
Tadashi G. Takaoka 2014-03-28 16:22:43 +09:00
parent 61dbda00de
commit 8e3c585265
3 changed files with 125 additions and 20 deletions

View file

@ -0,0 +1,44 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.inputmethod.keyboard.internal;
import android.view.inputmethod.InputMethodSubtype;
import com.android.inputmethod.latin.utils.SubtypeLocaleUtils;
/**
* This class determines that the language name on the spacebar should be displayed or not.
*/
public final class NeedsToDisplayLanguage {
private int mEnabledSubtypeCount;
private boolean mIsSystemLanguageSameAsInputLanguage;
public boolean needsToDisplayLanguage(final InputMethodSubtype subtype) {
if (SubtypeLocaleUtils.isNoLanguage(subtype)) {
return true;
}
return mEnabledSubtypeCount >= 2 || !mIsSystemLanguageSameAsInputLanguage;
}
public void updateEnabledSubtypeCount(final int count) {
mEnabledSubtypeCount = count;
}
public void updateIsSystemLanguageSameAsInputLanguage(final boolean isSame) {
mIsSystemLanguageSameAsInputLanguage = isSame;
}
}

View file

@ -34,6 +34,7 @@ import android.view.inputmethod.InputMethodSubtype;
import com.android.inputmethod.annotations.UsedForTesting;
import com.android.inputmethod.compat.InputMethodSubtypeCompatUtils;
import com.android.inputmethod.keyboard.KeyboardSwitcher;
import com.android.inputmethod.keyboard.internal.NeedsToDisplayLanguage;
import com.android.inputmethod.latin.utils.LocaleUtils;
import com.android.inputmethod.latin.utils.SubtypeLocaleUtils;
@ -89,26 +90,6 @@ public final class SubtypeSwitcher {
false /* isAuxiliary */, false /* overridesImplicitlyEnabledSubtype */,
SUBTYPE_ID_OF_DUMMY_EMOJI_SUBTYPE);
static final class NeedsToDisplayLanguage {
private int mEnabledSubtypeCount;
private boolean mIsSystemLanguageSameAsInputLanguage;
public boolean needsToDisplayLanguage(final InputMethodSubtype subtype) {
if (SubtypeLocaleUtils.isNoLanguage(subtype)) {
return true;
}
return mEnabledSubtypeCount >= 2 || !mIsSystemLanguageSameAsInputLanguage;
}
public void updateEnabledSubtypeCount(final int count) {
mEnabledSubtypeCount = count;
}
public void updateIsSystemLanguageSameAsInputLanguage(final boolean isSame) {
mIsSystemLanguageSameAsInputLanguage = isSame;
}
}
public static SubtypeSwitcher getInstance() {
return sInstance;
}

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@ -0,0 +1,80 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.inputmethod.keyboard.internal;
import android.content.Context;
import android.test.AndroidTestCase;
import android.test.suitebuilder.annotation.SmallTest;
import android.view.inputmethod.InputMethodSubtype;
import com.android.inputmethod.latin.RichInputMethodManager;
import com.android.inputmethod.latin.utils.SubtypeLocaleUtils;
import java.util.Locale;
@SmallTest
public class NeedsToDisplayLanguageTests extends AndroidTestCase {
private final NeedsToDisplayLanguage mNeedsToDisplayLanguage = new NeedsToDisplayLanguage();
private RichInputMethodManager mRichImm;
InputMethodSubtype EN_US;
InputMethodSubtype FR;
InputMethodSubtype ZZ;
@Override
protected void setUp() throws Exception {
super.setUp();
final Context context = getContext();
RichInputMethodManager.init(context);
mRichImm = RichInputMethodManager.getInstance();
SubtypeLocaleUtils.init(context);
EN_US = mRichImm.findSubtypeByLocaleAndKeyboardLayoutSet(
Locale.US.toString(), "qwerty");
FR = mRichImm.findSubtypeByLocaleAndKeyboardLayoutSet(
Locale.FRENCH.toString(), "azerty");
ZZ = mRichImm.findSubtypeByLocaleAndKeyboardLayoutSet(
SubtypeLocaleUtils.NO_LANGUAGE, "qwerty");
}
public void testOneSubtype() {
mNeedsToDisplayLanguage.updateEnabledSubtypeCount(1);
mNeedsToDisplayLanguage.updateIsSystemLanguageSameAsInputLanguage(true /* isSame */);
assertFalse("one same English (US)", mNeedsToDisplayLanguage.needsToDisplayLanguage(EN_US));
assertTrue("one same NoLanguage", mNeedsToDisplayLanguage.needsToDisplayLanguage(ZZ));
mNeedsToDisplayLanguage.updateIsSystemLanguageSameAsInputLanguage(false /* isSame */);
assertTrue("one diff English (US)", mNeedsToDisplayLanguage.needsToDisplayLanguage(EN_US));
assertTrue("one diff NoLanguage", mNeedsToDisplayLanguage.needsToDisplayLanguage(ZZ));
}
public void testTwoSubtype() {
mNeedsToDisplayLanguage.updateEnabledSubtypeCount(2);
mNeedsToDisplayLanguage.updateIsSystemLanguageSameAsInputLanguage(true /* isSame */);
assertTrue("two same English (US)", mNeedsToDisplayLanguage.needsToDisplayLanguage(EN_US));
assertTrue("two same French", mNeedsToDisplayLanguage.needsToDisplayLanguage(FR));
assertTrue("two same NoLanguage", mNeedsToDisplayLanguage.needsToDisplayLanguage(ZZ));
mNeedsToDisplayLanguage.updateIsSystemLanguageSameAsInputLanguage(false /* isSame */);
assertTrue("two diff English (US)", mNeedsToDisplayLanguage.needsToDisplayLanguage(EN_US));
assertTrue("two diff French", mNeedsToDisplayLanguage.needsToDisplayLanguage(ZZ));
assertTrue("two diff NoLanguage", mNeedsToDisplayLanguage.needsToDisplayLanguage(FR));
}
}