Merge "Fix haptic and audio feedback of caps-lock mode changing"
commit
8d4be2516a
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@ -75,6 +75,7 @@ public class Keyboard {
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public static final int CODE_DELETE = -5;
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public static final int CODE_SETTINGS = -6;
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public static final int CODE_SHORTCUT = -7;
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public static final int CODE_HAPTIC_AND_AUDIO_FEEDBACK_ONLY = -98;
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// Code value representing the code is not specified.
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public static final int CODE_UNSPECIFIED = -99;
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@ -193,9 +193,7 @@ public class LatinKeyboardView extends KeyboardView implements PointerTracker.Ke
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// Detected a double tap on shift key. If we are in the ignoring double tap
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// mode, it means we have already turned off caps lock in
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// {@link KeyboardSwitcher#onReleaseShift} .
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final boolean ignoringDoubleTap = mKeyTimerHandler.isIgnoringDoubleTap();
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if (!ignoringDoubleTap)
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onDoubleTapShiftKey(tracker);
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onDoubleTapShiftKey(tracker, mKeyTimerHandler.isIgnoringDoubleTap());
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return true;
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}
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// Otherwise these events should not be handled as double tap.
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@ -346,11 +344,14 @@ public class LatinKeyboardView extends KeyboardView implements PointerTracker.Ke
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return onLongPress(parentKey, tracker);
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}
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private void onDoubleTapShiftKey(@SuppressWarnings("unused") PointerTracker tracker) {
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private void onDoubleTapShiftKey(@SuppressWarnings("unused") PointerTracker tracker,
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final boolean ignore) {
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// When shift key is double tapped, the first tap is correctly processed as usual tap. And
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// the second tap is treated as this double tap event, so that we need not mark tracker
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// calling setAlreadyProcessed() nor remove the tracker from mPointerQueue.
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mKeyboardActionListener.onCodeInput(Keyboard.CODE_CAPSLOCK, null, 0, 0);
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final int primaryCode = ignore ? Keyboard.CODE_HAPTIC_AND_AUDIO_FEEDBACK_ONLY
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: Keyboard.CODE_CAPSLOCK;
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mKeyboardActionListener.onCodeInput(primaryCode, null, 0, 0);
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}
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// This default implementation returns a more keys panel.
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@ -1265,7 +1265,11 @@ public class LatinIME extends InputMethodServiceCompatWrapper implements Keyboar
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break;
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case Keyboard.CODE_CAPSLOCK:
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switcher.toggleCapsLock();
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//$FALL-THROUGH$
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case Keyboard.CODE_HAPTIC_AND_AUDIO_FEEDBACK_ONLY:
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// Dummy code for haptic and audio feedbacks.
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vibrate();
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playKeyClick(primaryCode);
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break;
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case Keyboard.CODE_SHORTCUT:
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mSubtypeSwitcher.switchToShortcutIME();
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