Fix off by one bug in gesture trail drawing
Bug: 7594165 Change-Id: Ia3f7dcee71db91e39c40022b19e7b07c5d4488c8main
parent
2b6a1fed76
commit
8c93e513ad
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@ -159,7 +159,7 @@ final class GesturePreviewTrail {
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float r1 = maxWidth / 2.0f;
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// Initialize bounds rectangle.
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outBoundsRect.set(p1x, p1y, p1x, p1y);
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for (int i = startIndex + 1; i < trailSize - 1; i++) {
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for (int i = startIndex + 1; i < trailSize; i++) {
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final int elapsedTime = sinceDown - eventTimes[i];
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final int p2x = getXCoordValue(xCoords[i]);
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final int p2y = yCoords[i];
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