am 4d75fe9b
: FIX: Wrong way to gesture speed calculation.
* commit '4d75fe9bcaaf63d61bdafea3ad88ea22ebe54430': FIX: Wrong way to gesture speed calculation.
This commit is contained in:
commit
8bf0698c39
1 changed files with 4 additions and 2 deletions
|
@ -179,7 +179,9 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
|
|||
duration = times[index] - times[index - 1];
|
||||
} else if (0 < index && index < inputSize - 1) {
|
||||
length = getDistanceInt(xCoordinates[index - 1], yCoordinates[index - 1],
|
||||
xCoordinates[index + 1], yCoordinates[index + 1]);
|
||||
xCoordinates[index], yCoordinates[index])
|
||||
+ getDistanceInt(xCoordinates[index], yCoordinates[index],
|
||||
xCoordinates[index + 1], yCoordinates[index + 1]);
|
||||
duration = times[index + 1] - times[index - 1];
|
||||
} else {
|
||||
length = 0;
|
||||
|
@ -509,7 +511,7 @@ float ProximityInfoState::getPointToKeyLength(const int inputIndex, const int co
|
|||
return min(mDistanceCache[index] * scale, mMaxPointToKeyLength);
|
||||
}
|
||||
if (isSkippableChar(codePoint)) {
|
||||
return 0;
|
||||
return 0.0f;
|
||||
}
|
||||
// If the char is not a key on the keyboard then return the max length.
|
||||
return MAX_POINT_TO_KEY_LENGTH;
|
||||
|
|
Loading…
Reference in a new issue