am 4d75fe9b: FIX: Wrong way to gesture speed calculation.

* commit '4d75fe9bcaaf63d61bdafea3ad88ea22ebe54430':
  FIX: Wrong way to gesture speed calculation.
This commit is contained in:
Keisuke Kuroyanagi 2012-09-24 21:08:26 -07:00 committed by Android Git Automerger
commit 8bf0698c39

View file

@ -179,7 +179,9 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
duration = times[index] - times[index - 1];
} else if (0 < index && index < inputSize - 1) {
length = getDistanceInt(xCoordinates[index - 1], yCoordinates[index - 1],
xCoordinates[index + 1], yCoordinates[index + 1]);
xCoordinates[index], yCoordinates[index])
+ getDistanceInt(xCoordinates[index], yCoordinates[index],
xCoordinates[index + 1], yCoordinates[index + 1]);
duration = times[index + 1] - times[index - 1];
} else {
length = 0;
@ -509,7 +511,7 @@ float ProximityInfoState::getPointToKeyLength(const int inputIndex, const int co
return min(mDistanceCache[index] * scale, mMaxPointToKeyLength);
}
if (isSkippableChar(codePoint)) {
return 0;
return 0.0f;
}
// If the char is not a key on the keyboard then return the max length.
return MAX_POINT_TO_KEY_LENGTH;