Separate nested if-blocks into helper methods (refactor step 1)

Change-Id: I87ef8b174295fb12a91fec35acd3b0cc152ad8f0
This commit is contained in:
Tadashi G. Takaoka 2012-10-31 18:31:48 +09:00
parent 33aa6e3cf0
commit 8b449c6dda

View file

@ -893,15 +893,134 @@ public final class PointerTracker implements PointerTrackerQueue.Element {
onMoveEventInternal(x, y, eventTime);
}
private void slideInToNewKey(final Key newKey, final int x, final int y, final long eventTime) {
// The pointer has been slid in to the new key, but the finger was not on any keys.
// In this case, we must call onPress() to notify that the new key is being pressed.
// This onPress call may have changed keyboard layout. Those cases are detected at
// {@link #setKeyboard}. In those cases, we should update key according to the
// new keyboard layout.
Key key = newKey;
if (callListenerOnPressAndCheckKeyboardLayoutChange(key)) {
key = onMoveKey(x, y);
}
onMoveToNewKey(key, x, y);
startLongPressTimer(key);
setPressedKeyGraphics(key, eventTime);
}
private void slideFromOldKeyToNewKey(final Key newKey, final int x, final int y,
final long eventTime, final Key oldKey, final int lastX, final int lastY) {
// The pointer has been slid in to the new key from the previous key, we must call
// onRelease() first to notify that the previous key has been released, then call
// onPress() to notify that the new key is being pressed.
Key key = newKey;
setReleasedKeyGraphics(oldKey);
callListenerOnRelease(oldKey, oldKey.mCode, true);
startSlidingKeyInput(oldKey);
mTimerProxy.cancelKeyTimers();
startRepeatKey(key);
if (mIsAllowedSlidingKeyInput) {
// This onPress call may have changed keyboard layout. Those cases are detected
// at {@link #setKeyboard}. In those cases, we should update key according
// to the new keyboard layout.
if (callListenerOnPressAndCheckKeyboardLayoutChange(key)) {
key = onMoveKey(x, y);
}
onMoveToNewKey(key, x, y);
startLongPressTimer(key);
setPressedKeyGraphics(key, eventTime);
} else {
// HACK: On some devices, quick successive touches may be reported as a sudden
// move by touch panel firmware. This hack detects such cases and translates the
// move event to successive up and down events.
// TODO: Should find a way to balance gesture detection and this hack.
if (sNeedsPhantomSuddenMoveEventHack
&& getDistance(x, y, lastX, lastY) >= mPhantonSuddenMoveThreshold) {
if (DEBUG_MODE) {
Log.w(TAG, String.format("[%d] onMoveEvent:"
+ " phantom sudden move event (distance=%d) is translated to "
+ "up[%d,%d,%s]/down[%d,%d,%s] events", mPointerId,
getDistance(x, y, lastX, lastY),
lastX, lastY, Constants.printableCode(oldKey.mCode),
x, y, Constants.printableCode(key.mCode)));
}
// TODO: This should be moved to outside of this nested if-clause?
if (ProductionFlag.IS_EXPERIMENTAL) {
ResearchLogger.pointerTracker_onMoveEvent(x, y, lastX, lastY);
}
onUpEventInternal(eventTime);
onDownEventInternal(x, y, eventTime);
}
// HACK: On some devices, quick successive proximate touches may be reported as
// a bogus down-move-up event by touch panel firmware. This hack detects such
// cases and breaks these events into separate up and down events.
else if (sNeedsProximateBogusDownMoveUpEventHack
&& sTimeRecorder.isInFastTyping(eventTime)
&& mBogusMoveEventDetector.isCloseToActualDownEvent(x, y)) {
if (DEBUG_MODE) {
final float keyDiagonal = (float)Math.hypot(
mKeyboard.mMostCommonKeyWidth, mKeyboard.mMostCommonKeyHeight);
final float radiusRatio =
mBogusMoveEventDetector.getDistanceFromDownEvent(x, y)
/ keyDiagonal;
Log.w(TAG, String.format("[%d] onMoveEvent:"
+ " bogus down-move-up event (raidus=%.2f key diagonal) is "
+ " translated to up[%d,%d,%s]/down[%d,%d,%s] events",
mPointerId, radiusRatio,
lastX, lastY, Constants.printableCode(oldKey.mCode),
x, y, Constants.printableCode(key.mCode)));
}
onUpEventInternal(eventTime);
onDownEventInternal(x, y, eventTime);
} else {
// HACK: If there are currently multiple touches, register the key even if
// the finger slides off the key. This defends against noise from some
// touch panels when there are close multiple touches.
// Caveat: When in chording input mode with a modifier key, we don't use
// this hack.
if (getActivePointerTrackerCount() > 1 && sPointerTrackerQueue != null
&& !sPointerTrackerQueue.hasModifierKeyOlderThan(this)) {
if (DEBUG_MODE) {
Log.w(TAG, String.format("[%d] onMoveEvent:"
+ " detected sliding finger while multi touching",
mPointerId));
}
onUpEvent(x, y, eventTime);
mKeyAlreadyProcessed = true;
}
if (!mIsDetectingGesture) {
mKeyAlreadyProcessed = true;
}
setReleasedKeyGraphics(oldKey);
}
}
}
private void slideOutFromOldKey(final Key oldKey, final int x, final int y) {
// The pointer has been slid out from the previous key, we must call onRelease() to
// notify that the previous key has been released.
setReleasedKeyGraphics(oldKey);
callListenerOnRelease(oldKey, oldKey.mCode, true);
startSlidingKeyInput(oldKey);
mTimerProxy.cancelLongPressTimer();
if (mIsAllowedSlidingKeyInput) {
onMoveToNewKey(null, x, y);
} else {
if (!mIsDetectingGesture) {
mKeyAlreadyProcessed = true;
}
}
}
private void onMoveEventInternal(final int x, final int y, final long eventTime) {
final int lastX = mLastX;
final int lastY = mLastY;
final Key oldKey = mCurrentKey;
Key key = onMoveKey(x, y);
final Key newKey = onMoveKey(x, y);
if (sShouldHandleGesture) {
// Register move event on gesture tracker.
onGestureMoveEvent(x, y, eventTime, true /* isMajorEvent */, key);
onGestureMoveEvent(x, y, eventTime, true /* isMajorEvent */, newKey);
if (sInGesture) {
mCurrentKey = null;
setReleasedKeyGraphics(oldKey);
@ -909,119 +1028,15 @@ public final class PointerTracker implements PointerTrackerQueue.Element {
}
}
if (key != null) {
if (newKey != null) {
if (oldKey == null) {
// The pointer has been slid in to the new key, but the finger was not on any keys.
// In this case, we must call onPress() to notify that the new key is being pressed.
// This onPress call may have changed keyboard layout. Those cases are detected at
// {@link #setKeyboard}. In those cases, we should update key according to the
// new keyboard layout.
if (callListenerOnPressAndCheckKeyboardLayoutChange(key)) {
key = onMoveKey(x, y);
}
onMoveToNewKey(key, x, y);
startLongPressTimer(key);
setPressedKeyGraphics(key, eventTime);
} else if (isMajorEnoughMoveToBeOnNewKey(x, y, eventTime, key)) {
// The pointer has been slid in to the new key from the previous key, we must call
// onRelease() first to notify that the previous key has been released, then call
// onPress() to notify that the new key is being pressed.
setReleasedKeyGraphics(oldKey);
callListenerOnRelease(oldKey, oldKey.mCode, true);
startSlidingKeyInput(oldKey);
mTimerProxy.cancelKeyTimers();
startRepeatKey(key);
if (mIsAllowedSlidingKeyInput) {
// This onPress call may have changed keyboard layout. Those cases are detected
// at {@link #setKeyboard}. In those cases, we should update key according
// to the new keyboard layout.
if (callListenerOnPressAndCheckKeyboardLayoutChange(key)) {
key = onMoveKey(x, y);
}
onMoveToNewKey(key, x, y);
startLongPressTimer(key);
setPressedKeyGraphics(key, eventTime);
} else {
// HACK: On some devices, quick successive touches may be reported as a sudden
// move by touch panel firmware. This hack detects such cases and translates the
// move event to successive up and down events.
// TODO: Should find a way to balance gesture detection and this hack.
if (sNeedsPhantomSuddenMoveEventHack
&& getDistance(x, y, lastX, lastY) >= mPhantonSuddenMoveThreshold) {
if (DEBUG_MODE) {
Log.w(TAG, String.format("[%d] onMoveEvent:"
+ " phantom sudden move event (distance=%d) is translated to "
+ "up[%d,%d,%s]/down[%d,%d,%s] events", mPointerId,
getDistance(x, y, lastX, lastY),
lastX, lastY, Constants.printableCode(oldKey.mCode),
x, y, Constants.printableCode(key.mCode)));
}
// TODO: This should be moved to outside of this nested if-clause?
if (ProductionFlag.IS_EXPERIMENTAL) {
ResearchLogger.pointerTracker_onMoveEvent(x, y, lastX, lastY);
}
onUpEventInternal(eventTime);
onDownEventInternal(x, y, eventTime);
}
// HACK: On some devices, quick successive proximate touches may be reported as
// a bogus down-move-up event by touch panel firmware. This hack detects such
// cases and breaks these events into separate up and down events.
else if (sNeedsProximateBogusDownMoveUpEventHack
&& sTimeRecorder.isInFastTyping(eventTime)
&& mBogusMoveEventDetector.isCloseToActualDownEvent(x, y)) {
if (DEBUG_MODE) {
final float keyDiagonal = (float)Math.hypot(
mKeyboard.mMostCommonKeyWidth, mKeyboard.mMostCommonKeyHeight);
final float radiusRatio =
mBogusMoveEventDetector.getDistanceFromDownEvent(x, y)
/ keyDiagonal;
Log.w(TAG, String.format("[%d] onMoveEvent:"
+ " bogus down-move-up event (raidus=%.2f key diagonal) is "
+ " translated to up[%d,%d,%s]/down[%d,%d,%s] events",
mPointerId, radiusRatio,
lastX, lastY, Constants.printableCode(oldKey.mCode),
x, y, Constants.printableCode(key.mCode)));
}
onUpEventInternal(eventTime);
onDownEventInternal(x, y, eventTime);
} else {
// HACK: If there are currently multiple touches, register the key even if
// the finger slides off the key. This defends against noise from some
// touch panels when there are close multiple touches.
// Caveat: When in chording input mode with a modifier key, we don't use
// this hack.
if (getActivePointerTrackerCount() > 1 && sPointerTrackerQueue != null
&& !sPointerTrackerQueue.hasModifierKeyOlderThan(this)) {
if (DEBUG_MODE) {
Log.w(TAG, String.format("[%d] onMoveEvent:"
+ " detected sliding finger while multi touching",
mPointerId));
}
onUpEvent(x, y, eventTime);
mKeyAlreadyProcessed = true;
}
if (!mIsDetectingGesture) {
mKeyAlreadyProcessed = true;
}
setReleasedKeyGraphics(oldKey);
}
}
slideInToNewKey(newKey, x, y, eventTime);
} else if (isMajorEnoughMoveToBeOnNewKey(x, y, eventTime, newKey)) {
slideFromOldKeyToNewKey(newKey, x, y, eventTime, oldKey, lastX, lastY);
}
} else {
if (oldKey != null && isMajorEnoughMoveToBeOnNewKey(x, y, eventTime, key)) {
// The pointer has been slid out from the previous key, we must call onRelease() to
// notify that the previous key has been released.
setReleasedKeyGraphics(oldKey);
callListenerOnRelease(oldKey, oldKey.mCode, true);
startSlidingKeyInput(oldKey);
mTimerProxy.cancelLongPressTimer();
if (mIsAllowedSlidingKeyInput) {
onMoveToNewKey(key, x, y);
} else {
if (!mIsDetectingGesture) {
mKeyAlreadyProcessed = true;
}
}
if (oldKey != null && isMajorEnoughMoveToBeOnNewKey(x, y, eventTime, newKey)) {
slideOutFromOldKey(oldKey, x, y);
}
}
}