Split input logic tests to make creating new tests easier
This will allow easier reuse of the complicated set up code and the various helper methods. Change-Id: I864eb0da476cbf0fe087ddb1713af80d3c3eb850main
parent
e7cfe43652
commit
8592ed408e
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@ -16,194 +16,9 @@
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package com.android.inputmethod.latin;
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import android.content.Context;
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import android.content.Intent;
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import android.content.SharedPreferences;
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import android.os.Looper;
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import android.os.MessageQueue;
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import android.preference.PreferenceManager;
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import android.test.ServiceTestCase;
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import android.text.InputType;
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import android.text.SpannableStringBuilder;
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import android.text.style.SuggestionSpan;
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import android.util.Log;
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import android.view.LayoutInflater;
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import android.view.ViewGroup;
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import android.view.View;
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import android.view.inputmethod.BaseInputConnection;
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import android.view.inputmethod.EditorInfo;
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import android.view.inputmethod.InputConnection;
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import android.widget.FrameLayout;
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import android.widget.TextView;
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import com.android.inputmethod.keyboard.Key;
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import com.android.inputmethod.keyboard.Keyboard;
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import com.android.inputmethod.keyboard.KeyboardActionListener;
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import com.android.inputmethod.latin.spellcheck.AndroidSpellCheckerService; // for proximity info
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import com.android.inputmethod.latin.spellcheck.SpellCheckerProximityInfo;
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import java.util.Arrays;
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import java.util.HashMap;
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public class InputLogicTests extends ServiceTestCase<LatinIME> {
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private static final String PREF_DEBUG_MODE = "debug_mode";
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private LatinIME mLatinIME;
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private Keyboard mKeyboard;
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private TextView mTextView;
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private InputConnection mInputConnection;
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public InputLogicTests() {
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super(LatinIME.class);
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}
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// returns the previous setting value
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private boolean setDebugMode(final boolean mode) {
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final SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(mLatinIME);
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final boolean previousDebugSetting = prefs.getBoolean(PREF_DEBUG_MODE, false);
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final SharedPreferences.Editor editor = prefs.edit();
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editor.putBoolean(PREF_DEBUG_MODE, true);
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editor.commit();
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return previousDebugSetting;
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}
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@Override
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protected void setUp() {
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try {
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super.setUp();
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} catch (Exception e) {
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e.printStackTrace();
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}
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mTextView = new TextView(getContext());
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mTextView.setInputType(InputType.TYPE_CLASS_TEXT);
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mTextView.setEnabled(true);
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setupService();
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mLatinIME = getService();
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final boolean previousDebugSetting = setDebugMode(true);
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mLatinIME.onCreate();
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setDebugMode(previousDebugSetting);
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final EditorInfo ei = new EditorInfo();
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ei.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_AUTO_CORRECT;
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final InputConnection ic = mTextView.onCreateInputConnection(ei);
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ei.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_AUTO_CORRECT;
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final LayoutInflater inflater =
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(LayoutInflater)getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE);
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final ViewGroup vg = new FrameLayout(getContext());
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final View inputView = inflater.inflate(R.layout.input_view, vg);
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mLatinIME.setInputView(inputView);
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mLatinIME.onBindInput();
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mLatinIME.onCreateInputView();
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mLatinIME.onStartInputView(ei, false);
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mLatinIME.onCreateInputMethodInterface().startInput(ic, ei);
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mInputConnection = ic;
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mKeyboard = mLatinIME.mKeyboardSwitcher.getKeyboard();
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changeLanguage("en_US");
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}
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// We need to run the messages added to the handler from LatinIME. The only way to do
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// that is to call Looper#loop() on the right looper, so we're going to get the looper
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// object and call #loop() here. The messages in the handler actually run on the UI
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// thread of the keyboard by design of the handler, so we want to call it synchronously
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// on the same thread that the tests are running on to mimic the actual environment as
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// closely as possible.
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// Now, Looper#loop() never exits in normal operation unless the Looper#quit() method
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// is called, so we need to do that at the right time so that #loop() returns at some
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// point and we don't end up in an infinite loop.
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// After we quit, the looper is still technically ready to process more messages but
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// the handler will refuse to enqueue any because #quit() has been called and it
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// explicitly tests for it on message enqueuing, so we'll have to reset it so that
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// it lets us continue normal operation.
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private void runMessages() {
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// Here begins deep magic.
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final Looper looper = mLatinIME.mHandler.getLooper();
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mLatinIME.mHandler.post(new Runnable() {
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@Override
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public void run() {
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looper.quit();
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}
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});
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// The only way to get out of Looper#loop() is to call #quit() on it (or on its queue).
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// Once #quit() is called remaining messages are not processed, which is why we post
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// a message that calls it instead of calling it directly.
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looper.loop();
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// Once #quit() has been called, the message queue has an "mQuiting" field that prevents
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// any subsequent post in this queue. However the queue itself is still fully functional!
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// If we have a way of resetting "queue.mQuiting" then we can continue using it as normal,
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// coming back to this method to run the messages.
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MessageQueue queue = looper.getQueue();
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try {
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// However there is no way of doing it externally, and mQuiting is private.
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// So... get out the big guns.
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java.lang.reflect.Field f = MessageQueue.class.getDeclaredField("mQuiting");
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f.setAccessible(true); // What do you mean "private"?
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f.setBoolean(queue, false);
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} catch (NoSuchFieldException e) {
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throw new RuntimeException(e);
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} catch (IllegalAccessException e) {
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throw new RuntimeException(e);
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}
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}
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// type(int) and type(String): helper methods to send a code point resp. a string to LatinIME.
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private void type(final int codePoint) {
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// onPressKey and onReleaseKey are explicitly deactivated here, but they do happen in the
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// code (although multitouch/slide input and other factors make the sequencing complicated).
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// They are supposed to be entirely deconnected from the input logic from LatinIME point of
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// view and only delegates to the parts of the code that care. So we don't include them here
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// to keep these tests as pinpoint as possible and avoid bringing it too many dependencies,
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// but keep them in mind if something breaks. Commenting them out as is should work.
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//mLatinIME.onPressKey(codePoint);
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for (final Key key : mKeyboard.mKeys) {
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if (key.mCode == codePoint) {
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final int x = key.mX + key.mWidth / 2;
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final int y = key.mY + key.mHeight / 2;
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mLatinIME.onCodeInput(codePoint, x, y);
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return;
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}
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}
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mLatinIME.onCodeInput(codePoint,
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KeyboardActionListener.SPELL_CHECKER_COORDINATE,
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KeyboardActionListener.SPELL_CHECKER_COORDINATE);
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//mLatinIME.onReleaseKey(codePoint, false);
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}
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private void type(final String stringToType) {
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for (int i = 0; i < stringToType.length(); i = stringToType.offsetByCodePoints(i, 1)) {
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type(stringToType.codePointAt(i));
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}
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}
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private void waitForDictionaryToBeLoaded() {
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int remainingAttempts = 10;
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while (remainingAttempts > 0 && !mLatinIME.mSuggest.hasMainDictionary()) {
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try {
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Thread.sleep(200);
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} catch (InterruptedException e) {
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// Don't do much
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} finally {
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--remainingAttempts;
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}
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}
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if (!mLatinIME.mSuggest.hasMainDictionary()) {
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throw new RuntimeException("Can't initialize the main dictionary");
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}
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}
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private void changeLanguage(final String locale) {
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SubtypeSwitcher.getInstance().updateSubtype(
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new ArbitrarySubtype(locale, LatinIME.SUBTYPE_EXTRA_VALUE_ASCII_CAPABLE));
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waitForDictionaryToBeLoaded();
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}
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// Helper to avoid writing the try{}catch block each time
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private static void sleep(final int milliseconds) {
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try {
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Thread.sleep(milliseconds);
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} catch (InterruptedException e) {}
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}
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public class InputLogicTests extends InputTestsBase {
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public void testTypeWord() {
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final String WORD_TO_TYPE = "abcd";
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@ -581,37 +396,6 @@ public class InputLogicTests extends ServiceTestCase<LatinIME> {
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EXPECTED_RESULT, mTextView.getText().toString());
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}
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// A helper class to ease span tests
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private static class Span {
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final SpannableStringBuilder mInputText;
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final SuggestionSpan mSpan;
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final int mStart;
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final int mEnd;
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// The supplied CharSequence should be an instance of SpannableStringBuilder,
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// and it should contain exactly zero or one SuggestionSpan. Otherwise, an exception
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// is thrown.
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public Span(final CharSequence inputText) {
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mInputText = (SpannableStringBuilder)inputText;
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final SuggestionSpan[] spans =
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mInputText.getSpans(0, mInputText.length(), SuggestionSpan.class);
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if (0 == spans.length) {
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mSpan = null;
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mStart = -1;
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mEnd = -1;
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} else if (1 == spans.length) {
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mSpan = spans[0];
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mStart = mInputText.getSpanStart(mSpan);
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mEnd = mInputText.getSpanEnd(mSpan);
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} else {
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throw new RuntimeException("Expected one SuggestionSpan, found " + spans.length);
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}
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}
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public boolean isAutoCorrectionIndicator() {
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return 0 != (SuggestionSpan.FLAG_AUTO_CORRECTION & mSpan.getFlags());
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}
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}
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static final int DELAY_TO_WAIT_FOR_UNDERLINE = 200; // The message is posted with a 100 ms delay
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public void testBlueUnderline() {
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final String STRING_TO_TYPE = "tgis";
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final int EXPECTED_SPAN_START = 0;
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@ -0,0 +1,235 @@
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not
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* use this file except in compliance with the License. You may obtain a copy of
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* the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations under
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* the License.
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*/
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package com.android.inputmethod.latin;
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import android.content.Context;
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import android.content.SharedPreferences;
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import android.os.Looper;
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import android.os.MessageQueue;
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import android.preference.PreferenceManager;
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import android.test.ServiceTestCase;
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import android.text.InputType;
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import android.text.SpannableStringBuilder;
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import android.text.style.SuggestionSpan;
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import android.view.LayoutInflater;
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import android.view.ViewGroup;
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import android.view.View;
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import android.view.inputmethod.EditorInfo;
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import android.view.inputmethod.InputConnection;
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import android.widget.FrameLayout;
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import android.widget.TextView;
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import com.android.inputmethod.keyboard.Key;
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import com.android.inputmethod.keyboard.Keyboard;
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import com.android.inputmethod.keyboard.KeyboardActionListener;
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import java.util.Arrays;
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import java.util.HashMap;
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public class InputTestsBase extends ServiceTestCase<LatinIME> {
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private static final String PREF_DEBUG_MODE = "debug_mode";
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// The message that sets the underline is posted with a 100 ms delay
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protected static final int DELAY_TO_WAIT_FOR_UNDERLINE = 200;
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protected LatinIME mLatinIME;
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protected Keyboard mKeyboard;
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protected TextView mTextView;
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protected InputConnection mInputConnection;
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// A helper class to ease span tests
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public static class Span {
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final SpannableStringBuilder mInputText;
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final SuggestionSpan mSpan;
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final int mStart;
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final int mEnd;
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// The supplied CharSequence should be an instance of SpannableStringBuilder,
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// and it should contain exactly zero or one SuggestionSpan. Otherwise, an exception
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// is thrown.
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public Span(final CharSequence inputText) {
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mInputText = (SpannableStringBuilder)inputText;
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final SuggestionSpan[] spans =
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mInputText.getSpans(0, mInputText.length(), SuggestionSpan.class);
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if (0 == spans.length) {
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mSpan = null;
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mStart = -1;
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mEnd = -1;
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} else if (1 == spans.length) {
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mSpan = spans[0];
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mStart = mInputText.getSpanStart(mSpan);
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mEnd = mInputText.getSpanEnd(mSpan);
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} else {
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throw new RuntimeException("Expected one SuggestionSpan, found " + spans.length);
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}
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}
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public boolean isAutoCorrectionIndicator() {
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return 0 != (SuggestionSpan.FLAG_AUTO_CORRECTION & mSpan.getFlags());
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}
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}
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public InputTestsBase() {
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super(LatinIME.class);
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}
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// returns the previous setting value
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protected boolean setDebugMode(final boolean mode) {
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final SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(mLatinIME);
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final boolean previousDebugSetting = prefs.getBoolean(PREF_DEBUG_MODE, false);
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final SharedPreferences.Editor editor = prefs.edit();
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editor.putBoolean(PREF_DEBUG_MODE, true);
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editor.commit();
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return previousDebugSetting;
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}
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@Override
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protected void setUp() {
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try {
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super.setUp();
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} catch (Exception e) {
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e.printStackTrace();
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}
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mTextView = new TextView(getContext());
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mTextView.setInputType(InputType.TYPE_CLASS_TEXT);
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mTextView.setEnabled(true);
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setupService();
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mLatinIME = getService();
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final boolean previousDebugSetting = setDebugMode(true);
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mLatinIME.onCreate();
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setDebugMode(previousDebugSetting);
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final EditorInfo ei = new EditorInfo();
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ei.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_AUTO_CORRECT;
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final InputConnection ic = mTextView.onCreateInputConnection(ei);
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ei.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_AUTO_CORRECT;
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final LayoutInflater inflater =
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(LayoutInflater)getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE);
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final ViewGroup vg = new FrameLayout(getContext());
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final View inputView = inflater.inflate(R.layout.input_view, vg);
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mLatinIME.setInputView(inputView);
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mLatinIME.onBindInput();
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mLatinIME.onCreateInputView();
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mLatinIME.onStartInputView(ei, false);
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mLatinIME.onCreateInputMethodInterface().startInput(ic, ei);
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mInputConnection = ic;
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mKeyboard = mLatinIME.mKeyboardSwitcher.getKeyboard();
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changeLanguage("en_US");
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}
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// We need to run the messages added to the handler from LatinIME. The only way to do
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// that is to call Looper#loop() on the right looper, so we're going to get the looper
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// object and call #loop() here. The messages in the handler actually run on the UI
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// thread of the keyboard by design of the handler, so we want to call it synchronously
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// on the same thread that the tests are running on to mimic the actual environment as
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// closely as possible.
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// Now, Looper#loop() never exits in normal operation unless the Looper#quit() method
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// is called, so we need to do that at the right time so that #loop() returns at some
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// point and we don't end up in an infinite loop.
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// After we quit, the looper is still technically ready to process more messages but
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// the handler will refuse to enqueue any because #quit() has been called and it
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// explicitly tests for it on message enqueuing, so we'll have to reset it so that
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// it lets us continue normal operation.
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protected void runMessages() {
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// Here begins deep magic.
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final Looper looper = mLatinIME.mHandler.getLooper();
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mLatinIME.mHandler.post(new Runnable() {
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@Override
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public void run() {
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looper.quit();
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}
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});
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// The only way to get out of Looper#loop() is to call #quit() on it (or on its queue).
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// Once #quit() is called remaining messages are not processed, which is why we post
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// a message that calls it instead of calling it directly.
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looper.loop();
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// Once #quit() has been called, the message queue has an "mQuiting" field that prevents
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// any subsequent post in this queue. However the queue itself is still fully functional!
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// If we have a way of resetting "queue.mQuiting" then we can continue using it as normal,
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// coming back to this method to run the messages.
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MessageQueue queue = looper.getQueue();
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try {
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// However there is no way of doing it externally, and mQuiting is private.
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// So... get out the big guns.
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java.lang.reflect.Field f = MessageQueue.class.getDeclaredField("mQuiting");
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f.setAccessible(true); // What do you mean "private"?
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f.setBoolean(queue, false);
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} catch (NoSuchFieldException e) {
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throw new RuntimeException(e);
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} catch (IllegalAccessException e) {
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throw new RuntimeException(e);
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}
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}
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// type(int) and type(String): helper methods to send a code point resp. a string to LatinIME.
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protected void type(final int codePoint) {
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// onPressKey and onReleaseKey are explicitly deactivated here, but they do happen in the
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// code (although multitouch/slide input and other factors make the sequencing complicated).
|
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// They are supposed to be entirely deconnected from the input logic from LatinIME point of
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// view and only delegates to the parts of the code that care. So we don't include them here
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// to keep these tests as pinpoint as possible and avoid bringing it too many dependencies,
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// but keep them in mind if something breaks. Commenting them out as is should work.
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//mLatinIME.onPressKey(codePoint);
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for (final Key key : mKeyboard.mKeys) {
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if (key.mCode == codePoint) {
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final int x = key.mX + key.mWidth / 2;
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final int y = key.mY + key.mHeight / 2;
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mLatinIME.onCodeInput(codePoint, x, y);
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return;
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}
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}
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mLatinIME.onCodeInput(codePoint,
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KeyboardActionListener.SPELL_CHECKER_COORDINATE,
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KeyboardActionListener.SPELL_CHECKER_COORDINATE);
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//mLatinIME.onReleaseKey(codePoint, false);
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||||
}
|
||||
|
||||
protected void type(final String stringToType) {
|
||||
for (int i = 0; i < stringToType.length(); i = stringToType.offsetByCodePoints(i, 1)) {
|
||||
type(stringToType.codePointAt(i));
|
||||
}
|
||||
}
|
||||
|
||||
protected void waitForDictionaryToBeLoaded() {
|
||||
int remainingAttempts = 10;
|
||||
while (remainingAttempts > 0 && !mLatinIME.mSuggest.hasMainDictionary()) {
|
||||
try {
|
||||
Thread.sleep(200);
|
||||
} catch (InterruptedException e) {
|
||||
// Don't do much
|
||||
} finally {
|
||||
--remainingAttempts;
|
||||
}
|
||||
}
|
||||
if (!mLatinIME.mSuggest.hasMainDictionary()) {
|
||||
throw new RuntimeException("Can't initialize the main dictionary");
|
||||
}
|
||||
}
|
||||
|
||||
protected void changeLanguage(final String locale) {
|
||||
SubtypeSwitcher.getInstance().updateSubtype(
|
||||
new ArbitrarySubtype(locale, LatinIME.SUBTYPE_EXTRA_VALUE_ASCII_CAPABLE));
|
||||
waitForDictionaryToBeLoaded();
|
||||
}
|
||||
|
||||
|
||||
// Helper to avoid writing the try{}catch block each time
|
||||
protected static void sleep(final int milliseconds) {
|
||||
try {
|
||||
Thread.sleep(milliseconds);
|
||||
} catch (InterruptedException e) {}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue