Avoid drawing too long gesture preview trails
Bug: 7167303 Change-Id: I63c2e8fb60f76e80346b67fd44399fa91930f2f0
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1 changed files with 17 additions and 6 deletions
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@ -34,14 +34,18 @@ public final class GestureStrokeWithPreviewPoints extends GestureStroke {
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private int mLastY;
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private double mMinPreviewSamplingDistance;
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private double mDistanceFromLastSample;
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private double mInterpolationDistanceThreshold;
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// TODO: Move these constants to resource.
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// TODO: Use "dp" instead of ratio to the keyWidth because table has rather large keys.
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// The minimum trail distance between sample points for preview in keyWidth unit when using
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// interpolation.
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private static final float MIN_PREVIEW_SAMPLING_RATIO_TO_KEY_WIDTH = 0.2f;
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// The angular threshold to use interpolation in radian. PI/12 is 15 degree.
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private static final double INTERPOLATION_ANGULAR_THRESHOLD = Math.PI / 12.0d;
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private static final int MAX_INTERPOLATION_PARTITION = 4;
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// The distance threshold to use interpolation in keyWidth unit.
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private static final float INTERPOLATION_DISTANCE_THRESHOLD_TO_KEY_WIDTH = 0.5f;
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private static final int MAX_INTERPOLATION_PARTITIONS = 6;
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public GestureStrokeWithPreviewPoints(final int pointerId, final GestureStrokeParams params) {
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super(pointerId, params);
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@ -66,6 +70,7 @@ public final class GestureStrokeWithPreviewPoints extends GestureStroke {
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public void setKeyboardGeometry(final int keyWidth, final int keyboardHeight) {
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super.setKeyboardGeometry(keyWidth, keyboardHeight);
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mMinPreviewSamplingDistance = keyWidth * MIN_PREVIEW_SAMPLING_RATIO_TO_KEY_WIDTH;
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mInterpolationDistanceThreshold = keyWidth * INTERPOLATION_DISTANCE_THRESHOLD_TO_KEY_WIDTH;
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}
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private boolean needsSampling(final int x, final int y) {
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@ -138,14 +143,20 @@ public final class GestureStrokeWithPreviewPoints extends GestureStroke {
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mInterpolator.setInterval(p0, p1, p2, p3);
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final double m1 = Math.atan2(mInterpolator.mSlope1Y, mInterpolator.mSlope1X);
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final double m2 = Math.atan2(mInterpolator.mSlope2Y, mInterpolator.mSlope2X);
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final double dm = Math.abs(angularDiff(m2, m1));
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final int partition = Math.min((int)Math.ceil(dm / INTERPOLATION_ANGULAR_THRESHOLD),
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MAX_INTERPOLATION_PARTITION);
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final double deltaAngle = Math.abs(angularDiff(m2, m1));
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final int partitionsByAngle = (int)Math.ceil(
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deltaAngle / INTERPOLATION_ANGULAR_THRESHOLD);
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final double deltaDistance = Math.hypot(mInterpolator.mP1X - mInterpolator.mP2X,
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mInterpolator.mP1Y - mInterpolator.mP2Y);
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final int partitionsByDistance = (int)Math.ceil(deltaDistance
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/ mInterpolationDistanceThreshold);
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final int partitions = Math.min(MAX_INTERPOLATION_PARTITIONS,
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Math.max(partitionsByAngle, partitionsByDistance));
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final int t1 = eventTimes.get(d1);
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final int dt = pt[p2] - pt[p1];
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d1++;
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for (int i = 1; i < partition; i++) {
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final float t = i / (float)partition;
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for (int i = 1; i < partitions; i++) {
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final float t = i / (float)partitions;
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mInterpolator.interpolate(t);
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eventTimes.add(d1, (int)(dt * t) + t1);
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xCoords.add(d1, (int)mInterpolator.mInterpolatedX);
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