Move children filtering methods to DicNodeChildrenFilter.
Bug: 6669677 Change-Id: If18055e2da8dd5d783942ba384d3ea1d97030e3amain
parent
8142a7b637
commit
7a06a79287
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@ -0,0 +1,58 @@
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/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef LATINIME_DIC_NODE_PROXIMITY_FILTER_H
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#define LATINIME_DIC_NODE_PROXIMITY_FILTER_H
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#include "defines.h"
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#include "suggest/core/layout/proximity_info_state.h"
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#include "suggest/core/layout/proximity_info_utils.h"
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#include "suggest/core/policy/dictionary_structure_policy.h"
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namespace latinime {
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class DicNodeProximityFilter : public DictionaryStructurePolicy::NodeFilter {
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public:
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DicNodeProximityFilter(const ProximityInfoState *const pInfoState,
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const int pointIndex, const bool exactOnly)
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: mProximityInfoState(pInfoState), mPointIndex(pointIndex), mExactOnly(exactOnly) {}
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bool isFilteredOut(const int codePoint) const {
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return !isProximityCodePoint(codePoint);
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}
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(DicNodeProximityFilter);
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const ProximityInfoState *const mProximityInfoState;
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const int mPointIndex;
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const bool mExactOnly;
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// TODO: Move to proximity info state
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bool isProximityCodePoint(const int codePoint) const {
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if (!mProximityInfoState) {
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return true;
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}
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if (mExactOnly) {
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return mProximityInfoState->getPrimaryCodePointAt(mPointIndex) == codePoint;
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}
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const ProximityType matchedId = mProximityInfoState->getProximityType(
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mPointIndex, codePoint, true /* checkProximityChars */);
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return ProximityInfoUtils::isMatchOrProximityChar(matchedId);
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}
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};
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} // namespace latinime
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#endif // LATINIME_DIC_NODE_PROXIMITY_FILTER_H
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@ -14,18 +14,17 @@
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* limitations under the License.
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*/
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#include "suggest/core/dicnode/dic_node_utils.h"
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#include <cstring>
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#include <vector>
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#include "suggest/core/dicnode/dic_node.h"
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#include "suggest/core/dicnode/dic_node_utils.h"
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#include "suggest/core/dicnode/dic_node_proximity_filter.h"
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#include "suggest/core/dicnode/dic_node_vector.h"
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#include "suggest/core/dictionary/binary_dictionary_info.h"
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#include "suggest/core/dictionary/binary_format.h"
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#include "suggest/core/dictionary/multi_bigram_map.h"
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#include "suggest/core/dictionary/probability_utils.h"
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#include "suggest/core/layout/proximity_info.h"
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#include "suggest/core/layout/proximity_info_state.h"
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#include "suggest/core/policy/dictionary_structure_policy.h"
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#include "utils/char_utils.h"
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@ -57,21 +56,20 @@ namespace latinime {
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///////////////////////////////////
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/* static */ void DicNodeUtils::createAndGetPassingChildNode(DicNode *dicNode,
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const ProximityInfoState *pInfoState, const int pointIndex, const bool exactOnly,
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const DicNodeProximityFilter *const childrenFilter,
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DicNodeVector *childDicNodes) {
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// Passing multiple chars node. No need to traverse child
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const int codePoint = dicNode->getNodeTypedCodePoint();
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const int baseLowerCaseCodePoint = CharUtils::toBaseLowerCase(codePoint);
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const bool isMatch = isMatchedNodeCodePoint(pInfoState, pointIndex, exactOnly, codePoint);
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if (isMatch || CharUtils::isIntentionalOmissionCodePoint(baseLowerCaseCodePoint)) {
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if (!childrenFilter->isFilteredOut(codePoint)
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|| CharUtils::isIntentionalOmissionCodePoint(baseLowerCaseCodePoint)) {
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childDicNodes->pushPassingChild(dicNode);
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}
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}
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/* static */ int DicNodeUtils::createAndGetLeavingChildNode(DicNode *dicNode, int pos,
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const BinaryDictionaryInfo *const binaryDictionaryInfo,
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const ProximityInfoState *pInfoState, const int pointIndex, const bool exactOnly,
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const std::vector<int> *const codePointsFilter, const ProximityInfo *const pInfo,
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const DicNodeProximityFilter *const childrenFilter,
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DicNodeVector *childDicNodes) {
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int nextPos = pos;
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const uint8_t flags = BinaryFormat::getFlagsAndForwardPointer(
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@ -110,10 +108,7 @@ namespace latinime {
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const int siblingPos = BinaryFormat::skipChildrenPosAndAttributes(
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binaryDictionaryInfo->getDictRoot(), flags, pos);
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if (isDicNodeFilteredOut(mergedNodeCodePoints[0], pInfo, codePointsFilter)) {
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return siblingPos;
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}
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if (!isMatchedNodeCodePoint(pInfoState, pointIndex, exactOnly, mergedNodeCodePoints[0])) {
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if (childrenFilter->isFilteredOut(mergedNodeCodePoints[0])) {
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return siblingPos;
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}
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childDicNodes->pushLeavingChild(dicNode, nextPos, flags, childrenPos, attributesPos,
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@ -121,39 +116,9 @@ namespace latinime {
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return siblingPos;
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}
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/* static */ bool DicNodeUtils::isDicNodeFilteredOut(const int nodeCodePoint,
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const ProximityInfo *const pInfo, const std::vector<int> *const codePointsFilter) {
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const int filterSize = codePointsFilter ? codePointsFilter->size() : 0;
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if (filterSize <= 0) {
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return false;
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}
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if (pInfo && (pInfo->getKeyIndexOf(nodeCodePoint) == NOT_AN_INDEX
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|| CharUtils::isIntentionalOmissionCodePoint(nodeCodePoint))) {
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// If normalized nodeCodePoint is not on the keyboard or skippable, this child is never
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// filtered.
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return false;
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}
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const int lowerCodePoint = CharUtils::toLowerCase(nodeCodePoint);
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const int baseLowerCodePoint = CharUtils::toBaseCodePoint(lowerCodePoint);
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// TODO: Avoid linear search
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for (int i = 0; i < filterSize; ++i) {
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// Checking if a normalized code point is in filter characters when pInfo is not
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// null. When pInfo is null, nodeCodePoint is used to check filtering without
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// normalizing.
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if ((pInfo && ((*codePointsFilter)[i] == lowerCodePoint
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|| (*codePointsFilter)[i] == baseLowerCodePoint))
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|| (!pInfo && (*codePointsFilter)[i] == nodeCodePoint)) {
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return false;
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}
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}
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return true;
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}
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/* static */ void DicNodeUtils::createAndGetAllLeavingChildNodes(DicNode *dicNode,
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const BinaryDictionaryInfo *const binaryDictionaryInfo,
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const ProximityInfoState *pInfoState, const int pointIndex, const bool exactOnly,
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const std::vector<int> *const codePointsFilter, const ProximityInfo *const pInfo,
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DicNodeVector *childDicNodes) {
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const DicNodeProximityFilter *const childrenFilter, DicNodeVector *childDicNodes) {
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if (!dicNode->hasChildren()) {
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return;
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}
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@ -161,14 +126,8 @@ namespace latinime {
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const int childCount = BinaryFormat::getGroupCountAndForwardPointer(
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binaryDictionaryInfo->getDictRoot(), &nextPos);
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for (int i = 0; i < childCount; i++) {
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const int filterSize = codePointsFilter ? codePointsFilter->size() : 0;
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nextPos = createAndGetLeavingChildNode(dicNode, nextPos, binaryDictionaryInfo,
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pInfoState, pointIndex, exactOnly, codePointsFilter, pInfo,
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childDicNodes);
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if (!pInfo && filterSize > 0 && childDicNodes->exceeds(filterSize)) {
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// All code points have been found.
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break;
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}
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childrenFilter, childDicNodes);
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}
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}
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if (dicNode->isTotalInputSizeExceedingLimit()) {
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return;
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}
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const DicNodeProximityFilter childrenFilter(pInfoState, pointIndex, exactOnly);
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if (!dicNode->isLeavingNode()) {
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DicNodeUtils::createAndGetPassingChildNode(dicNode, pInfoState, pointIndex, exactOnly,
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childDicNodes);
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DicNodeUtils::createAndGetPassingChildNode(dicNode, &childrenFilter, childDicNodes);
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} else {
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DicNodeUtils::createAndGetAllLeavingChildNodes(
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dicNode, binaryDictionaryInfo, pInfoState, pointIndex, exactOnly,
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0 /* codePointsFilter */, 0 /* pInfo */, childDicNodes);
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dicNode, binaryDictionaryInfo, &childrenFilter, childDicNodes);
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}
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}
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@ -230,23 +188,6 @@ namespace latinime {
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return ProbabilityUtils::backoff(unigramProbability);
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}
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///////////////////////////////////////
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// Bigram / Unigram dictionary utils //
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///////////////////////////////////////
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/* static */ bool DicNodeUtils::isMatchedNodeCodePoint(const ProximityInfoState *pInfoState,
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const int pointIndex, const bool exactOnly, const int nodeCodePoint) {
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if (!pInfoState) {
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return true;
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}
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if (exactOnly) {
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return pInfoState->getPrimaryCodePointAt(pointIndex) == nodeCodePoint;
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}
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const ProximityType matchedId = pInfoState->getProximityType(pointIndex, nodeCodePoint,
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true /* checkProximityChars */);
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return isProximityChar(matchedId);
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}
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////////////////
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// Char utils //
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////////////////
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#define LATINIME_DIC_NODE_UTILS_H
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#include <stdint.h>
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#include <vector>
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#include "defines.h"
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@ -26,8 +25,8 @@ namespace latinime {
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class BinaryDictionaryInfo;
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class DicNode;
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class DicNodeProximityFilter;
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class DicNodeVector;
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class ProximityInfo;
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class ProximityInfoState;
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class MultiBigramMap;
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const BinaryDictionaryInfo *const binaryDictionaryInfo, DicNodeVector *childDicNodes);
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static float getBigramNodeImprobability(const BinaryDictionaryInfo *const binaryDictionaryInfo,
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const DicNode *const node, MultiBigramMap *const multiBigramMap);
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static bool isDicNodeFilteredOut(const int nodeCodePoint, const ProximityInfo *const pInfo,
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const std::vector<int> *const codePointsFilter);
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// TODO: Move to private
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static void getProximityChildDicNodes(DicNode *dicNode,
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const BinaryDictionaryInfo *const binaryDictionaryInfo,
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const ProximityInfoState *pInfoState, const int pointIndex, bool exactOnly,
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DicNodeVector *childDicNodes);
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// TODO: Move to proximity info
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static bool isProximityChar(ProximityType type) {
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return type == MATCH_CHAR || type == PROXIMITY_CHAR || type == ADDITIONAL_PROXIMITY_CHAR;
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}
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(DicNodeUtils);
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// Max number of bigrams to look up
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static int getBigramNodeProbability(const BinaryDictionaryInfo *const binaryDictionaryInfo,
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const DicNode *const node, MultiBigramMap *multiBigramMap);
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static void createAndGetPassingChildNode(DicNode *dicNode, const ProximityInfoState *pInfoState,
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const int pointIndex, const bool exactOnly, DicNodeVector *childDicNodes);
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static void createAndGetPassingChildNode(DicNode *dicNode,
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const DicNodeProximityFilter *const childrenFilter, DicNodeVector *childDicNodes);
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static void createAndGetAllLeavingChildNodes(DicNode *dicNode,
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const BinaryDictionaryInfo *const binaryDictionaryInfo,
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const ProximityInfoState *pInfoState, const int pointIndex, const bool exactOnly,
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const std::vector<int> *const codePointsFilter,
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const ProximityInfo *const pInfo, DicNodeVector *childDicNodes);
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const DicNodeProximityFilter *const childrenFilter, DicNodeVector *childDicNodes);
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static int createAndGetLeavingChildNode(DicNode *dicNode, int pos,
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const BinaryDictionaryInfo *const binaryDictionaryInfo,
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const ProximityInfoState *pInfoState, const int pointIndex,
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const bool exactOnly, const std::vector<int> *const codePointsFilter,
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const ProximityInfo *const pInfo, DicNodeVector *childDicNodes);
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// TODO: Move to proximity info
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static bool isMatchedNodeCodePoint(const ProximityInfoState *pInfoState, const int pointIndex,
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const bool exactOnly, const int nodeCodePoint);
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const DicNodeProximityFilter *const childrenFilter, DicNodeVector *childDicNodes);
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};
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} // namespace latinime
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#endif // LATINIME_DIC_NODE_UTILS_H
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@ -117,6 +117,10 @@ class ProximityInfoUtils {
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return getSquaredDistanceFloat(x, y, projectionX, projectionY);
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}
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static AK_FORCE_INLINE bool isMatchOrProximityChar(const ProximityType type) {
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return type == MATCH_CHAR || type == PROXIMITY_CHAR || type == ADDITIONAL_PROXIMITY_CHAR;
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}
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// Normal distribution N(u, sigma^2).
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struct NormalDistribution {
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public:
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@ -23,6 +23,7 @@
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#include "suggest/core/dicnode/dic_node.h"
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#include "suggest/core/dicnode/dic_node_vector.h"
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#include "suggest/core/layout/proximity_info_state.h"
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#include "suggest/core/layout/proximity_info_utils.h"
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#include "suggest/core/policy/traversal.h"
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#include "suggest/core/session/dic_traverse_session.h"
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#include "suggest/policyimpl/typing/scoring_params.h"
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@ -159,7 +160,7 @@ class TypingTraversal : public Traversal {
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const DicNode *const dicNode) const {
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const ProximityType proximityType =
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getProximityType(traverseSession, parentDicNode, dicNode);
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if (!DicNodeUtils::isProximityChar(proximityType)) {
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if (!ProximityInfoUtils::isMatchOrProximityChar(proximityType)) {
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return false;
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}
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return true;
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