Move children filtering methods to DicNodeChildrenFilter.

Bug: 6669677
Change-Id: If18055e2da8dd5d783942ba384d3ea1d97030e3a
main
Keisuke Kuroynagi 2013-07-01 15:07:15 +09:00
parent 8142a7b637
commit 7a06a79287
5 changed files with 82 additions and 94 deletions

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@ -0,0 +1,58 @@
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LATINIME_DIC_NODE_PROXIMITY_FILTER_H
#define LATINIME_DIC_NODE_PROXIMITY_FILTER_H
#include "defines.h"
#include "suggest/core/layout/proximity_info_state.h"
#include "suggest/core/layout/proximity_info_utils.h"
#include "suggest/core/policy/dictionary_structure_policy.h"
namespace latinime {
class DicNodeProximityFilter : public DictionaryStructurePolicy::NodeFilter {
public:
DicNodeProximityFilter(const ProximityInfoState *const pInfoState,
const int pointIndex, const bool exactOnly)
: mProximityInfoState(pInfoState), mPointIndex(pointIndex), mExactOnly(exactOnly) {}
bool isFilteredOut(const int codePoint) const {
return !isProximityCodePoint(codePoint);
}
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(DicNodeProximityFilter);
const ProximityInfoState *const mProximityInfoState;
const int mPointIndex;
const bool mExactOnly;
// TODO: Move to proximity info state
bool isProximityCodePoint(const int codePoint) const {
if (!mProximityInfoState) {
return true;
}
if (mExactOnly) {
return mProximityInfoState->getPrimaryCodePointAt(mPointIndex) == codePoint;
}
const ProximityType matchedId = mProximityInfoState->getProximityType(
mPointIndex, codePoint, true /* checkProximityChars */);
return ProximityInfoUtils::isMatchOrProximityChar(matchedId);
}
};
} // namespace latinime
#endif // LATINIME_DIC_NODE_PROXIMITY_FILTER_H

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@ -14,18 +14,17 @@
* limitations under the License.
*/
#include "suggest/core/dicnode/dic_node_utils.h"
#include <cstring>
#include <vector>
#include "suggest/core/dicnode/dic_node.h"
#include "suggest/core/dicnode/dic_node_utils.h"
#include "suggest/core/dicnode/dic_node_proximity_filter.h"
#include "suggest/core/dicnode/dic_node_vector.h"
#include "suggest/core/dictionary/binary_dictionary_info.h"
#include "suggest/core/dictionary/binary_format.h"
#include "suggest/core/dictionary/multi_bigram_map.h"
#include "suggest/core/dictionary/probability_utils.h"
#include "suggest/core/layout/proximity_info.h"
#include "suggest/core/layout/proximity_info_state.h"
#include "suggest/core/policy/dictionary_structure_policy.h"
#include "utils/char_utils.h"
@ -57,21 +56,20 @@ namespace latinime {
///////////////////////////////////
/* static */ void DicNodeUtils::createAndGetPassingChildNode(DicNode *dicNode,
const ProximityInfoState *pInfoState, const int pointIndex, const bool exactOnly,
const DicNodeProximityFilter *const childrenFilter,
DicNodeVector *childDicNodes) {
// Passing multiple chars node. No need to traverse child
const int codePoint = dicNode->getNodeTypedCodePoint();
const int baseLowerCaseCodePoint = CharUtils::toBaseLowerCase(codePoint);
const bool isMatch = isMatchedNodeCodePoint(pInfoState, pointIndex, exactOnly, codePoint);
if (isMatch || CharUtils::isIntentionalOmissionCodePoint(baseLowerCaseCodePoint)) {
if (!childrenFilter->isFilteredOut(codePoint)
|| CharUtils::isIntentionalOmissionCodePoint(baseLowerCaseCodePoint)) {
childDicNodes->pushPassingChild(dicNode);
}
}
/* static */ int DicNodeUtils::createAndGetLeavingChildNode(DicNode *dicNode, int pos,
const BinaryDictionaryInfo *const binaryDictionaryInfo,
const ProximityInfoState *pInfoState, const int pointIndex, const bool exactOnly,
const std::vector<int> *const codePointsFilter, const ProximityInfo *const pInfo,
const DicNodeProximityFilter *const childrenFilter,
DicNodeVector *childDicNodes) {
int nextPos = pos;
const uint8_t flags = BinaryFormat::getFlagsAndForwardPointer(
@ -110,10 +108,7 @@ namespace latinime {
const int siblingPos = BinaryFormat::skipChildrenPosAndAttributes(
binaryDictionaryInfo->getDictRoot(), flags, pos);
if (isDicNodeFilteredOut(mergedNodeCodePoints[0], pInfo, codePointsFilter)) {
return siblingPos;
}
if (!isMatchedNodeCodePoint(pInfoState, pointIndex, exactOnly, mergedNodeCodePoints[0])) {
if (childrenFilter->isFilteredOut(mergedNodeCodePoints[0])) {
return siblingPos;
}
childDicNodes->pushLeavingChild(dicNode, nextPos, flags, childrenPos, attributesPos,
@ -121,39 +116,9 @@ namespace latinime {
return siblingPos;
}
/* static */ bool DicNodeUtils::isDicNodeFilteredOut(const int nodeCodePoint,
const ProximityInfo *const pInfo, const std::vector<int> *const codePointsFilter) {
const int filterSize = codePointsFilter ? codePointsFilter->size() : 0;
if (filterSize <= 0) {
return false;
}
if (pInfo && (pInfo->getKeyIndexOf(nodeCodePoint) == NOT_AN_INDEX
|| CharUtils::isIntentionalOmissionCodePoint(nodeCodePoint))) {
// If normalized nodeCodePoint is not on the keyboard or skippable, this child is never
// filtered.
return false;
}
const int lowerCodePoint = CharUtils::toLowerCase(nodeCodePoint);
const int baseLowerCodePoint = CharUtils::toBaseCodePoint(lowerCodePoint);
// TODO: Avoid linear search
for (int i = 0; i < filterSize; ++i) {
// Checking if a normalized code point is in filter characters when pInfo is not
// null. When pInfo is null, nodeCodePoint is used to check filtering without
// normalizing.
if ((pInfo && ((*codePointsFilter)[i] == lowerCodePoint
|| (*codePointsFilter)[i] == baseLowerCodePoint))
|| (!pInfo && (*codePointsFilter)[i] == nodeCodePoint)) {
return false;
}
}
return true;
}
/* static */ void DicNodeUtils::createAndGetAllLeavingChildNodes(DicNode *dicNode,
const BinaryDictionaryInfo *const binaryDictionaryInfo,
const ProximityInfoState *pInfoState, const int pointIndex, const bool exactOnly,
const std::vector<int> *const codePointsFilter, const ProximityInfo *const pInfo,
DicNodeVector *childDicNodes) {
const DicNodeProximityFilter *const childrenFilter, DicNodeVector *childDicNodes) {
if (!dicNode->hasChildren()) {
return;
}
@ -161,14 +126,8 @@ namespace latinime {
const int childCount = BinaryFormat::getGroupCountAndForwardPointer(
binaryDictionaryInfo->getDictRoot(), &nextPos);
for (int i = 0; i < childCount; i++) {
const int filterSize = codePointsFilter ? codePointsFilter->size() : 0;
nextPos = createAndGetLeavingChildNode(dicNode, nextPos, binaryDictionaryInfo,
pInfoState, pointIndex, exactOnly, codePointsFilter, pInfo,
childDicNodes);
if (!pInfo && filterSize > 0 && childDicNodes->exceeds(filterSize)) {
// All code points have been found.
break;
}
childrenFilter, childDicNodes);
}
}
@ -184,13 +143,12 @@ namespace latinime {
if (dicNode->isTotalInputSizeExceedingLimit()) {
return;
}
const DicNodeProximityFilter childrenFilter(pInfoState, pointIndex, exactOnly);
if (!dicNode->isLeavingNode()) {
DicNodeUtils::createAndGetPassingChildNode(dicNode, pInfoState, pointIndex, exactOnly,
childDicNodes);
DicNodeUtils::createAndGetPassingChildNode(dicNode, &childrenFilter, childDicNodes);
} else {
DicNodeUtils::createAndGetAllLeavingChildNodes(
dicNode, binaryDictionaryInfo, pInfoState, pointIndex, exactOnly,
0 /* codePointsFilter */, 0 /* pInfo */, childDicNodes);
dicNode, binaryDictionaryInfo, &childrenFilter, childDicNodes);
}
}
@ -230,23 +188,6 @@ namespace latinime {
return ProbabilityUtils::backoff(unigramProbability);
}
///////////////////////////////////////
// Bigram / Unigram dictionary utils //
///////////////////////////////////////
/* static */ bool DicNodeUtils::isMatchedNodeCodePoint(const ProximityInfoState *pInfoState,
const int pointIndex, const bool exactOnly, const int nodeCodePoint) {
if (!pInfoState) {
return true;
}
if (exactOnly) {
return pInfoState->getPrimaryCodePointAt(pointIndex) == nodeCodePoint;
}
const ProximityType matchedId = pInfoState->getProximityType(pointIndex, nodeCodePoint,
true /* checkProximityChars */);
return isProximityChar(matchedId);
}
////////////////
// Char utils //
////////////////

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@ -18,7 +18,6 @@
#define LATINIME_DIC_NODE_UTILS_H
#include <stdint.h>
#include <vector>
#include "defines.h"
@ -26,8 +25,8 @@ namespace latinime {
class BinaryDictionaryInfo;
class DicNode;
class DicNodeProximityFilter;
class DicNodeVector;
class ProximityInfo;
class ProximityInfoState;
class MultiBigramMap;
@ -44,19 +43,12 @@ class DicNodeUtils {
const BinaryDictionaryInfo *const binaryDictionaryInfo, DicNodeVector *childDicNodes);
static float getBigramNodeImprobability(const BinaryDictionaryInfo *const binaryDictionaryInfo,
const DicNode *const node, MultiBigramMap *const multiBigramMap);
static bool isDicNodeFilteredOut(const int nodeCodePoint, const ProximityInfo *const pInfo,
const std::vector<int> *const codePointsFilter);
// TODO: Move to private
static void getProximityChildDicNodes(DicNode *dicNode,
const BinaryDictionaryInfo *const binaryDictionaryInfo,
const ProximityInfoState *pInfoState, const int pointIndex, bool exactOnly,
DicNodeVector *childDicNodes);
// TODO: Move to proximity info
static bool isProximityChar(ProximityType type) {
return type == MATCH_CHAR || type == PROXIMITY_CHAR || type == ADDITIONAL_PROXIMITY_CHAR;
}
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(DicNodeUtils);
// Max number of bigrams to look up
@ -64,22 +56,14 @@ class DicNodeUtils {
static int getBigramNodeProbability(const BinaryDictionaryInfo *const binaryDictionaryInfo,
const DicNode *const node, MultiBigramMap *multiBigramMap);
static void createAndGetPassingChildNode(DicNode *dicNode, const ProximityInfoState *pInfoState,
const int pointIndex, const bool exactOnly, DicNodeVector *childDicNodes);
static void createAndGetPassingChildNode(DicNode *dicNode,
const DicNodeProximityFilter *const childrenFilter, DicNodeVector *childDicNodes);
static void createAndGetAllLeavingChildNodes(DicNode *dicNode,
const BinaryDictionaryInfo *const binaryDictionaryInfo,
const ProximityInfoState *pInfoState, const int pointIndex, const bool exactOnly,
const std::vector<int> *const codePointsFilter,
const ProximityInfo *const pInfo, DicNodeVector *childDicNodes);
const DicNodeProximityFilter *const childrenFilter, DicNodeVector *childDicNodes);
static int createAndGetLeavingChildNode(DicNode *dicNode, int pos,
const BinaryDictionaryInfo *const binaryDictionaryInfo,
const ProximityInfoState *pInfoState, const int pointIndex,
const bool exactOnly, const std::vector<int> *const codePointsFilter,
const ProximityInfo *const pInfo, DicNodeVector *childDicNodes);
// TODO: Move to proximity info
static bool isMatchedNodeCodePoint(const ProximityInfoState *pInfoState, const int pointIndex,
const bool exactOnly, const int nodeCodePoint);
const DicNodeProximityFilter *const childrenFilter, DicNodeVector *childDicNodes);
};
} // namespace latinime
#endif // LATINIME_DIC_NODE_UTILS_H

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@ -117,6 +117,10 @@ class ProximityInfoUtils {
return getSquaredDistanceFloat(x, y, projectionX, projectionY);
}
static AK_FORCE_INLINE bool isMatchOrProximityChar(const ProximityType type) {
return type == MATCH_CHAR || type == PROXIMITY_CHAR || type == ADDITIONAL_PROXIMITY_CHAR;
}
// Normal distribution N(u, sigma^2).
struct NormalDistribution {
public:

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@ -23,6 +23,7 @@
#include "suggest/core/dicnode/dic_node.h"
#include "suggest/core/dicnode/dic_node_vector.h"
#include "suggest/core/layout/proximity_info_state.h"
#include "suggest/core/layout/proximity_info_utils.h"
#include "suggest/core/policy/traversal.h"
#include "suggest/core/session/dic_traverse_session.h"
#include "suggest/policyimpl/typing/scoring_params.h"
@ -159,7 +160,7 @@ class TypingTraversal : public Traversal {
const DicNode *const dicNode) const {
const ProximityType proximityType =
getProximityType(traverseSession, parentDicNode, dicNode);
if (!DicNodeUtils::isProximityChar(proximityType)) {
if (!ProximityInfoUtils::isMatchOrProximityChar(proximityType)) {
return false;
}
return true;