Remove unnecessary maxProximityCharsSize
Change-Id: I8013004c1db2a4133795a0e41edea1a41b770cfdmain
parent
a47c699faa
commit
6e2ba9b01e
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@ -110,8 +110,8 @@ bool ProximityInfo::hasSpaceProximity(const int x, const int y) const {
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return false;
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return false;
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}
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}
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const int startIndex = ProximityInfoUtils::getStartIndexFromCoordinates(
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const int startIndex = ProximityInfoUtils::getStartIndexFromCoordinates(x, y,
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MAX_PROXIMITY_CHARS_SIZE, x, y, CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH);
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CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH);
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if (DEBUG_PROXIMITY_INFO) {
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if (DEBUG_PROXIMITY_INFO) {
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AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
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AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
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}
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}
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@ -73,9 +73,8 @@ class ProximityInfo {
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const int *const inputYCoordinates, const int inputSize, int *allInputCodes) const {
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const int *const inputYCoordinates, const int inputSize, int *allInputCodes) const {
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ProximityInfoUtils::initializeProximities(inputCodes, inputXCoordinates, inputYCoordinates,
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ProximityInfoUtils::initializeProximities(inputCodes, inputXCoordinates, inputYCoordinates,
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inputSize, mKeyXCoordinates, mKeyYCoordinates, mKeyWidths, mKeyHeights,
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inputSize, mKeyXCoordinates, mKeyYCoordinates, mKeyWidths, mKeyHeights,
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mProximityCharsArray, MAX_PROXIMITY_CHARS_SIZE, CELL_HEIGHT, CELL_WIDTH,
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mProximityCharsArray, CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH, MOST_COMMON_KEY_WIDTH,
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GRID_WIDTH, MOST_COMMON_KEY_WIDTH, KEY_COUNT, mLocaleStr, &mCodeToKeyMap,
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KEY_COUNT, mLocaleStr, &mCodeToKeyMap, allInputCodes);
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allInputCodes);
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}
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}
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int getKeyIndexOf(const int c) const {
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int getKeyIndexOf(const int c) const {
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@ -49,9 +49,9 @@ class ProximityInfoUtils {
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const int *const inputXCoordinates, const int *const inputYCoordinates,
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const int *const inputXCoordinates, const int *const inputYCoordinates,
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const int inputSize, const int *const keyXCoordinates,
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const int inputSize, const int *const keyXCoordinates,
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const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights,
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const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights,
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const int *const proximityCharsArray, const int maxProximityCharsSize,
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const int *const proximityCharsArray, const int cellHeight, const int cellWidth,
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const int cellHeight, const int cellWidth, const int gridWidth,
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const int gridWidth, const int mostCommonKeyWidth, const int keyCount,
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const int mostCommonKeyWidth, const int keyCount, const char *const localeStr,
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const char *const localeStr,
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const hash_map_compat<int, int> *const codeToKeyMap, int *inputProximities) {
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const hash_map_compat<int, int> *const codeToKeyMap, int *inputProximities) {
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// Initialize
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// Initialize
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// - mInputCodes
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// - mInputCodes
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@ -63,9 +63,8 @@ class ProximityInfoUtils {
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const int y = inputYCoordinates[i];
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const int y = inputYCoordinates[i];
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int *proximities = &inputProximities[i * MAX_PROXIMITY_CHARS_SIZE];
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int *proximities = &inputProximities[i * MAX_PROXIMITY_CHARS_SIZE];
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calculateProximities(keyXCoordinates, keyYCoordinates, keyWidths, keyHeights,
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calculateProximities(keyXCoordinates, keyYCoordinates, keyWidths, keyHeights,
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proximityCharsArray, maxProximityCharsSize, cellHeight, cellWidth, gridWidth,
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proximityCharsArray, cellHeight, cellWidth, gridWidth, mostCommonKeyWidth,
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mostCommonKeyWidth, keyCount, x, y, primaryKey, localeStr, codeToKeyMap,
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keyCount, x, y, primaryKey, localeStr, codeToKeyMap, proximities);
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proximities);
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}
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}
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if (DEBUG_PROXIMITY_CHARS) {
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if (DEBUG_PROXIMITY_CHARS) {
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@ -81,10 +80,9 @@ class ProximityInfoUtils {
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}
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}
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}
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}
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static AK_FORCE_INLINE int getStartIndexFromCoordinates(const int maxProximityCharsSize,
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static AK_FORCE_INLINE int getStartIndexFromCoordinates(const int x, const int y,
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const int x, const int y, const int cellHeight, const int cellWidth,
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const int cellHeight, const int cellWidth, const int gridWidth) {
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const int gridWidth) {
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return ((y / cellHeight) * gridWidth + (x / cellWidth)) * MAX_PROXIMITY_CHARS_SIZE;
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return ((y / cellHeight) * gridWidth + (x / cellWidth)) * maxProximityCharsSize;
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}
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}
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static inline float getSquaredDistanceFloat(const float x1, const float y1, const float x2,
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static inline float getSquaredDistanceFloat(const float x1, const float y1, const float x2,
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@ -153,21 +151,18 @@ class ProximityInfoUtils {
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return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
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return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
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}
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}
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static void calculateProximities(
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static void calculateProximities(const int *const keyXCoordinates,
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const int *const keyXCoordinates, const int *const keyYCoordinates,
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const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights,
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const int *const keyWidths, const int *keyHeights,
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const int *const proximityCharsArray, const int cellHeight, const int cellWidth,
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const int *const proximityCharsArray,
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const int maxProximityCharsSize, const int cellHeight, const int cellWidth,
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const int gridWidth, const int mostCommonKeyWidth, const int keyCount,
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const int gridWidth, const int mostCommonKeyWidth, const int keyCount,
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const int x, const int y, const int primaryKey, const char *const localeStr,
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const int x, const int y, const int primaryKey, const char *const localeStr,
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const hash_map_compat<int, int> *const codeToKeyMap, int *proximities) {
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const hash_map_compat<int, int> *const codeToKeyMap, int *proximities) {
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const int mostCommonKeyWidthSquare = mostCommonKeyWidth * mostCommonKeyWidth;
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const int mostCommonKeyWidthSquare = mostCommonKeyWidth * mostCommonKeyWidth;
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int insertPos = 0;
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int insertPos = 0;
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proximities[insertPos++] = primaryKey;
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proximities[insertPos++] = primaryKey;
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const int startIndex = getStartIndexFromCoordinates(
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const int startIndex = getStartIndexFromCoordinates(x, y, cellHeight, cellWidth, gridWidth);
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maxProximityCharsSize, x, y, cellHeight, cellWidth, gridWidth);
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if (startIndex >= 0) {
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if (startIndex >= 0) {
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for (int i = 0; i < maxProximityCharsSize; ++i) {
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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const int c = proximityCharsArray[startIndex + i];
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const int c = proximityCharsArray[startIndex + i];
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if (c < KEYCODE_SPACE || c == primaryKey) {
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if (c < KEYCODE_SPACE || c == primaryKey) {
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continue;
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continue;
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@ -179,7 +174,7 @@ class ProximityInfoUtils {
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keyWidths, keyHeights, keyIndex, x, y);
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keyWidths, keyHeights, keyIndex, x, y);
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if (onKey || distance < mostCommonKeyWidthSquare) {
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if (onKey || distance < mostCommonKeyWidthSquare) {
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proximities[insertPos++] = c;
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proximities[insertPos++] = c;
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if (insertPos >= maxProximityCharsSize) {
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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if (DEBUG_DICT) {
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ASSERT(false);
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ASSERT(false);
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}
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}
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@ -191,7 +186,7 @@ class ProximityInfoUtils {
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AdditionalProximityChars::getAdditionalCharsSize(localeStr, primaryKey);
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AdditionalProximityChars::getAdditionalCharsSize(localeStr, primaryKey);
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if (additionalProximitySize > 0) {
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if (additionalProximitySize > 0) {
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proximities[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
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proximities[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
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if (insertPos >= maxProximityCharsSize) {
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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if (DEBUG_DICT) {
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ASSERT(false);
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ASSERT(false);
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}
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}
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@ -212,7 +207,7 @@ class ProximityInfoUtils {
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continue;
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continue;
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}
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}
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proximities[insertPos++] = ac;
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proximities[insertPos++] = ac;
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if (insertPos >= maxProximityCharsSize) {
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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if (DEBUG_DICT) {
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ASSERT(false);
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ASSERT(false);
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}
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}
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@ -222,7 +217,7 @@ class ProximityInfoUtils {
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}
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}
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}
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}
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// Add a delimiter for the proximity characters
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// Add a delimiter for the proximity characters
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for (int i = insertPos; i < maxProximityCharsSize; ++i) {
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for (int i = insertPos; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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proximities[i] = NOT_A_CODE_POINT;
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proximities[i] = NOT_A_CODE_POINT;
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}
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}
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}
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}
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