Fix some unit tests.
The default value for the script needs to be Latin, as we don't specify it in the files. Change-Id: I1275f13f1cd92f00dc5708748fefb4982f0a60b3main
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5a7b634aaf
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69b68b5916
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@ -113,7 +113,7 @@ public final class KeyboardLayoutSet {
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boolean mIsSpellChecker;
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boolean mIsSpellChecker;
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int mKeyboardWidth;
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int mKeyboardWidth;
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int mKeyboardHeight;
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int mKeyboardHeight;
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int mScriptId;
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int mScriptId = ScriptUtils.SCRIPT_LATIN;
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// Sparse array of KeyboardLayoutSet element parameters indexed by element's id.
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// Sparse array of KeyboardLayoutSet element parameters indexed by element's id.
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final SparseArray<ElementParams> mKeyboardLayoutSetElementIdToParamsMap =
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final SparseArray<ElementParams> mKeyboardLayoutSetElementIdToParamsMap =
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new SparseArray<>();
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new SparseArray<>();
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