am 77a34f2e: am e2ac3932: Merge "Allow one-character suggestions." into jb-mr1-dev
* commit '77a34f2e49b5f7bf04ef22414c7a09f78a78afba': Allow one-character suggestions.main
commit
667108d71d
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@ -178,7 +178,7 @@ static int latinime_BinaryDictionary_getSuggestions(JNIEnv *env, jobject object,
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memset(outputTypes, 0, outputTypesLength * sizeof(outputTypes[0]));
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int count;
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if (isGesture || arraySize > 1) {
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if (isGesture || arraySize > 0) {
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count = dictionary->getSuggestions(pInfo, traverseSession, xCoordinates, yCoordinates,
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times, pointerIds, inputCodePoints, arraySize, prevWordCodePoints,
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prevWordCodePointsLength, commitPoint, isGesture, useFullEditDistance, outputChars,
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@ -181,10 +181,6 @@ int Correction::getFinalProbabilityInternal(const int probability, unsigned shor
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const int outputIndex = mTerminalOutputIndex;
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const int inputIndex = mTerminalInputIndex;
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*wordLength = outputIndex + 1;
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if (outputIndex < MIN_SUGGEST_DEPTH) {
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return NOT_A_PROBABILITY;
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}
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*word = mWord;
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int finalProbability= Correction::RankingAlgorithm::calculateFinalProbability(
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inputIndex, outputIndex, probability, mEditDistanceTable, this, inputLength);
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@ -298,8 +298,6 @@ static inline void prof_out(void) {
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// word in the dictionary for languages with digraphs, like German and French
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#define DEFAULT_MAX_DIGRAPH_SEARCH_DEPTH 5
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// Minimum suggest depth for one word for all cases except for missing space suggestions.
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#define MIN_SUGGEST_DEPTH 1
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#define MIN_USER_TYPED_LENGTH_FOR_MULTIPLE_WORD_SUGGESTION 3
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#define MIN_USER_TYPED_LENGTH_FOR_EXCESSIVE_CHARACTER_SUGGESTION 3
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@ -390,43 +390,42 @@ inline void UnigramDictionary::onTerminal(const int probability,
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WordsPriorityQueue *masterQueue = queuePool->getMasterQueue();
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const int finalProbability =
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correction->getFinalProbability(probability, &wordPointer, &wordLength);
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if (finalProbability != NOT_A_PROBABILITY) {
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if (0 != finalProbability) {
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// If the probability is 0, we don't want to add this word. However we still
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// want to add its shortcuts (including a possible whitelist entry) if any.
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addWord(wordPointer, wordLength, finalProbability, masterQueue,
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Dictionary::KIND_CORRECTION);
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}
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const int shortcutProbability = finalProbability > 0 ? finalProbability - 1 : 0;
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// Please note that the shortcut candidates will be added to the master queue only.
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TerminalAttributes::ShortcutIterator iterator =
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terminalAttributes.getShortcutIterator();
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while (iterator.hasNextShortcutTarget()) {
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// TODO: addWord only supports weak ordering, meaning we have no means
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// to control the order of the shortcuts relative to one another or to the word.
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// We need to either modulate the probability of each shortcut according
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// to its own shortcut probability or to make the queue
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// so that the insert order is protected inside the queue for words
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// with the same score. For the moment we use -1 to make sure the shortcut will
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// never be in front of the word.
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uint16_t shortcutTarget[MAX_WORD_LENGTH_INTERNAL];
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int shortcutFrequency;
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const int shortcutTargetStringLength = iterator.getNextShortcutTarget(
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MAX_WORD_LENGTH_INTERNAL, shortcutTarget, &shortcutFrequency);
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int shortcutScore;
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int kind;
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if (shortcutFrequency == BinaryFormat::WHITELIST_SHORTCUT_FREQUENCY
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&& correction->sameAsTyped()) {
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shortcutScore = S_INT_MAX;
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kind = Dictionary::KIND_WHITELIST;
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} else {
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shortcutScore = shortcutProbability;
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kind = Dictionary::KIND_CORRECTION;
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}
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addWord(shortcutTarget, shortcutTargetStringLength, shortcutScore,
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masterQueue, kind);
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if (0 != finalProbability) {
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// If the probability is 0, we don't want to add this word. However we still
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// want to add its shortcuts (including a possible whitelist entry) if any.
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addWord(wordPointer, wordLength, finalProbability, masterQueue,
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Dictionary::KIND_CORRECTION);
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}
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const int shortcutProbability = finalProbability > 0 ? finalProbability - 1 : 0;
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// Please note that the shortcut candidates will be added to the master queue only.
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TerminalAttributes::ShortcutIterator iterator =
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terminalAttributes.getShortcutIterator();
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while (iterator.hasNextShortcutTarget()) {
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// TODO: addWord only supports weak ordering, meaning we have no means
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// to control the order of the shortcuts relative to one another or to the word.
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// We need to either modulate the probability of each shortcut according
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// to its own shortcut probability or to make the queue
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// so that the insert order is protected inside the queue for words
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// with the same score. For the moment we use -1 to make sure the shortcut will
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// never be in front of the word.
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uint16_t shortcutTarget[MAX_WORD_LENGTH_INTERNAL];
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int shortcutFrequency;
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const int shortcutTargetStringLength = iterator.getNextShortcutTarget(
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MAX_WORD_LENGTH_INTERNAL, shortcutTarget, &shortcutFrequency);
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int shortcutScore;
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int kind;
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if (shortcutFrequency == BinaryFormat::WHITELIST_SHORTCUT_FREQUENCY
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&& correction->sameAsTyped()) {
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shortcutScore = S_INT_MAX;
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kind = Dictionary::KIND_WHITELIST;
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} else {
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shortcutScore = shortcutProbability;
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kind = Dictionary::KIND_CORRECTION;
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}
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addWord(shortcutTarget, shortcutTargetStringLength, shortcutScore,
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masterQueue, kind);
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}
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}
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