Using hardware accelerated drawing
When Canvas has been hardware accelerated, don't use offscreen bitmap. Bug: 6872994 Change-Id: I1121f76377991692bc29ebeedbfbfa1b2a12dbb7main
parent
77e8e81ad9
commit
622d6a5b1b
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@ -349,7 +349,7 @@ public class KeyboardSwitcher implements KeyboardState.SwitchActions {
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return mKeyboardView;
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}
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public View onCreateInputView() {
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public View onCreateInputView(boolean isHardwareAcceleratedDrawingEnabled) {
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if (mKeyboardView != null) {
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mKeyboardView.closing();
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}
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@ -372,6 +372,10 @@ public class KeyboardSwitcher implements KeyboardState.SwitchActions {
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}
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mKeyboardView = (MainKeyboardView) mCurrentInputView.findViewById(R.id.keyboard_view);
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if (isHardwareAcceleratedDrawingEnabled) {
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mKeyboardView.setLayerType(View.LAYER_TYPE_HARDWARE, null);
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// TODO: Should use LAYER_TYPE_SOFTWARE when hardware acceleration is off?
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}
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mKeyboardView.setKeyboardActionListener(mLatinIME);
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if (mForceNonDistinctMultitouch) {
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mKeyboardView.setDistinctMultitouch(false);
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@ -123,6 +123,8 @@ public class KeyboardView extends View implements PointerTracker.DrawingProxy {
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/** The working rectangle variable */
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private final Rect mWorkingRect = new Rect();
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/** The keyboard bitmap buffer for faster updates */
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/** The clip region to draw keys */
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private final Region mClipRegion = new Region();
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private Bitmap mOffscreenBuffer;
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/** The canvas for the above mutable keyboard bitmap */
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private Canvas mOffscreenCanvas;
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@ -457,10 +459,15 @@ public class KeyboardView extends View implements PointerTracker.DrawingProxy {
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@Override
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public void onDraw(Canvas canvas) {
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super.onDraw(canvas);
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if (canvas.isHardwareAccelerated()) {
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onDrawKeyboard(canvas);
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return;
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}
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if (mBufferNeedsUpdate || mOffscreenBuffer == null) {
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mBufferNeedsUpdate = false;
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if (maybeAllocateOffscreenBuffer()) {
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mInvalidateAllKeys = true;
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// TODO: Stop using the offscreen canvas even when in software rendering
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if (mOffscreenCanvas != null) {
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mOffscreenCanvas.setBitmap(mOffscreenBuffer);
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} else {
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@ -502,35 +509,57 @@ public class KeyboardView extends View implements PointerTracker.DrawingProxy {
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final Paint paint = mPaint;
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final KeyDrawParams params = mKeyDrawParams;
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if (mInvalidateAllKeys || mInvalidatedKeys.isEmpty()) {
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mWorkingRect.set(0, 0, width, height);
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canvas.clipRect(mWorkingRect, Region.Op.REPLACE);
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canvas.drawColor(Color.BLACK, PorterDuff.Mode.CLEAR);
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// Calculate clip region and set.
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final boolean drawAllKeys = mInvalidateAllKeys || mInvalidatedKeys.isEmpty();
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final boolean isHardwareAccelerated = canvas.isHardwareAccelerated();
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// TODO: Confirm if it's really required to draw all keys when hardware acceleration is on.
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if (drawAllKeys || isHardwareAccelerated) {
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mClipRegion.set(0, 0, width, height);
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} else {
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mClipRegion.setEmpty();
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for (final Key key : mInvalidatedKeys) {
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if (mKeyboard.hasKey(key)) {
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final int x = key.mX + getPaddingLeft();
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final int y = key.mY + getPaddingTop();
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mWorkingRect.set(x, y, x + key.mWidth, y + key.mHeight);
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mClipRegion.union(mWorkingRect);
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}
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}
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}
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if (!isHardwareAccelerated) {
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canvas.clipRegion(mClipRegion, Region.Op.REPLACE);
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}
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// Draw keyboard background.
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canvas.drawColor(Color.BLACK, PorterDuff.Mode.CLEAR);
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final Drawable background = getBackground();
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if (background != null) {
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background.draw(canvas);
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}
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// TODO: Confirm if it's really required to draw all keys when hardware acceleration is on.
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if (drawAllKeys || isHardwareAccelerated) {
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// Draw all keys.
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for (final Key key : mKeyboard.mKeys) {
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onDrawKey(key, canvas, paint, params);
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}
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if (mNeedsToDimEntireKeyboard) {
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drawDimRectangle(canvas, mWorkingRect, mBackgroundDimAlpha, paint);
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}
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} else {
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// Draw invalidated keys.
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for (final Key key : mInvalidatedKeys) {
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if (!mKeyboard.hasKey(key)) {
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continue;
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}
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final int x = key.mX + getPaddingLeft();
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final int y = key.mY + getPaddingTop();
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mWorkingRect.set(x, y, x + key.mWidth, y + key.mHeight);
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canvas.clipRect(mWorkingRect, Region.Op.REPLACE);
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canvas.drawColor(Color.BLACK, PorterDuff.Mode.CLEAR);
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onDrawKey(key, canvas, paint, params);
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if (mNeedsToDimEntireKeyboard) {
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drawDimRectangle(canvas, mWorkingRect, mBackgroundDimAlpha, paint);
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if (mKeyboard.hasKey(key)) {
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onDrawKey(key, canvas, paint, params);
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}
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}
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}
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// Overlay a dark rectangle to dim.
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if (mNeedsToDimEntireKeyboard) {
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paint.setColor(Color.BLACK);
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paint.setAlpha(mBackgroundDimAlpha);
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// Note: clipRegion() above is in effect if it was called.
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canvas.drawRect(0, 0, width, height, paint);
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}
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// ResearchLogging indicator.
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// TODO: Reimplement using a keyboard background image specific to the ResearchLogger,
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// and remove this call.
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@ -863,13 +892,6 @@ public class KeyboardView extends View implements PointerTracker.DrawingProxy {
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canvas.translate(-x, -y);
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}
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// Overlay a dark rectangle to dim.
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private static void drawDimRectangle(Canvas canvas, Rect rect, int alpha, Paint paint) {
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paint.setColor(Color.BLACK);
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paint.setAlpha(alpha);
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canvas.drawRect(rect, paint);
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}
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public Paint newDefaultLabelPaint() {
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final Paint paint = new Paint();
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paint.setAntiAlias(true);
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@ -553,7 +553,7 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
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@Override
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public View onCreateInputView() {
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return mKeyboardSwitcher.onCreateInputView();
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return mKeyboardSwitcher.onCreateInputView(mIsHardwareAcceleratedDrawingEnabled);
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}
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@Override
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