Add key debounce. bug: 2517112
Change-Id: I461e481226395ce8964003c2ad1f4af888c6f7f9main
parent
9d2e059f83
commit
59d271ee76
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@ -182,6 +182,8 @@ public class LatinKeyboardBaseView extends View implements View.OnClickListener
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private int mVerticalCorrection;
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private int mProximityThreshold;
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private int mKeyDebounceThreshold;
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private static final int KEY_DEBOUNCE_FACTOR = 6;
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private boolean mPreviewCentered = false;
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private boolean mShowPreview = true;
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@ -633,6 +635,9 @@ public class LatinKeyboardBaseView extends View implements View.OnClickListener
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if (dimensionSum < 0 || length == 0) return;
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mProximityThreshold = (int) (dimensionSum * 1.4f / length);
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mProximityThreshold *= mProximityThreshold; // Square it
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// 1/KEY_DEBOUNCE_FACTOR of distance between adjacent keys
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mKeyDebounceThreshold = mProximityThreshold / KEY_DEBOUNCE_FACTOR;
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}
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@Override
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@ -1158,6 +1163,13 @@ public class LatinKeyboardBaseView extends View implements View.OnClickListener
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return result;
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}
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private boolean isMinorMoveForKeyDebounce(int x, int y) {
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// TODO: Check the coordinate against each key border. The current
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// logic is pretty simple.
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return ((x - mLastCodeX) * (x - mLastCodeX) +
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(y - mLastCodeY) * (y - mLastCodeY)) < mKeyDebounceThreshold;
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}
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private boolean onModifiedTouchEvent(MotionEvent me, boolean possiblePoly) {
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int touchX = (int) me.getX() - getPaddingLeft();
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int touchY = (int) me.getY() + mVerticalCorrection - getPaddingTop();
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@ -1231,7 +1243,8 @@ public class LatinKeyboardBaseView extends View implements View.OnClickListener
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mCurrentKey = keyIndex;
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mCurrentKeyTime = eventTime - mDownTime;
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} else {
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if (keyIndex == mCurrentKey) {
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if (keyIndex == mCurrentKey
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|| isMinorMoveForKeyDebounce(touchX, touchY)) {
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mCurrentKeyTime += eventTime - mLastMoveTime;
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continueLongPress = true;
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} else if (mRepeatKeyIndex == NOT_A_KEY) {
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