Initial implementation for decoding HW key events (B3)

Bug: 5037589
Change-Id: I829f70a258de58ef8d2b836a9b435198a226e37f
This commit is contained in:
Jean Chalard 2012-12-21 19:01:19 +09:00
parent 0abc48218e
commit 581f324ed8
3 changed files with 77 additions and 2 deletions

View file

@ -29,8 +29,56 @@ package com.android.inputmethod.event;
* The combiner should figure out what to do with this.
*/
public class Event {
// Should the types below be represented by separate classes instead? It would be cleaner
// but probably a bit too much
// An event we don't handle in Latin IME, for example pressing Ctrl on a hardware keyboard.
final public static int EVENT_NOT_HANDLED = 0;
// A character that is already final, for example pressing an alphabetic character on a
// hardware qwerty keyboard.
final public static int EVENT_COMMITTABLE = 1;
// A dead key, which means a character that should combine with what is coming next. Examples
// include the "^" character on an azerty keyboard which combines with "e" to make "ê", or
// AltGr+' on a dvorak international keyboard which combines with "e" to make "é". This is
// true regardless of the language or combining mode, and should be seen as a property of the
// key - a dead key followed by another key with which it can combine should be regarded as if
// the keyboard actually had such a key.
final public static int EVENT_DEAD = 2;
// A toggle event is triggered by a key that affects the previous character. An example would
// be a numeric key on a 10-key keyboard, which would toggle between 1 - a - b - c with
// repeated presses.
final public static int EVENT_TOGGLE = 3;
// A mode event instructs the combiner to change modes. The canonical example would be the
// hankaku/zenkaku key on a Japanese keyboard, or even the caps lock key on a qwerty keyboard
// if handled at the combiner level.
final public static int EVENT_MODE_KEY = 4;
final private static int NOT_A_CODE_POINT = 0;
private int mType; // The type of event - one of the constants above
// The code point associated with the event, if relevant. This is a unicode code point, and
// has nothing to do with other representations of the key. It is only relevant if this event
// is the right type: COMMITTABLE or DEAD or TOGGLE, but for a mode key like hankaku/zenkaku or
// ctrl, there is no code point associated so this should be NOT_A_CODE_POINT to avoid
// unintentional use of its value when it's not relevant.
private int mCodePoint;
static Event obtainEvent() {
// TODO: create an event pool instead
return new Event();
}
public void setDeadEvent(final int codePoint) {
mType = EVENT_DEAD;
mCodePoint = codePoint;
}
public void setCommittableEvent(final int codePoint) {
mType = EVENT_COMMITTABLE;
mCodePoint = codePoint;
}
public void setNotHandledEvent() {
mType = EVENT_NOT_HANDLED;
mCodePoint = NOT_A_CODE_POINT; // Just in case
}
}

View file

@ -16,10 +16,15 @@
package com.android.inputmethod.event;
import android.view.KeyCharacterMap;
import android.view.KeyEvent;
/**
* A hardware event decoder for a hardware qwerty-ish keyboard.
*
* The events are always hardware keypresses, but they can be key down or key up events, they
* can be dead keys, they can be meta keys like shift or ctrl... This does not deal with
* 10-key like keyboards; a different decoder is used for this.
*/
public class HardwareKeyboardEventDecoder implements HardwareEventDecoder {
final int mDeviceId;
@ -31,6 +36,23 @@ public class HardwareKeyboardEventDecoder implements HardwareEventDecoder {
@Override
public Event decodeHardwareKey(final KeyEvent keyEvent) {
return Event.obtainEvent();
final Event event = Event.obtainEvent();
// KeyEvent#getUnicodeChar() does not exactly returns a unicode char, but rather a value
// that includes both the unicode char in the lower 21 bits and flags in the upper bits,
// hence the name "codePointAndFlags". {@see KeyEvent#getUnicodeChar()} for more info.
final int codePointAndFlags = keyEvent.getUnicodeChar();
if (keyEvent.isPrintingKey()) {
if (0 != (codePointAndFlags & KeyCharacterMap.COMBINING_ACCENT)) {
// A dead key.
event.setDeadEvent(codePointAndFlags & KeyCharacterMap.COMBINING_ACCENT_MASK);
} else {
// A committable character. This should be committed right away, taking into
// account the current state.
event.setCommittableEvent(codePointAndFlags);
}
} else {
event.setNotHandledEvent();
}
return event;
}
}

View file

@ -17,7 +17,12 @@
package com.android.inputmethod.event;
/**
* An event decoder for software events.
* An event decoder for events out of a software keyboard.
*
* This defines the interface for an event decoder that supports events out of a software keyboard.
* This differs significantly from hardware keyboard event decoders in several respects. First,
* a software keyboard does not have a scancode/layout system; the keypresses that insert
* characters output unicode characters directly.
*/
public interface SoftwareEventDecoder extends EventDecoder {
public Event decodeSoftwareEvent();