Merge "Make gestures work correctly on keyboards with accented keys" into jb-mr1-dev
commit
4d1f3d11db
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@ -239,8 +239,8 @@ int ProximityInfo::getKeyIndexOf(const int c) const {
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// We do not have the coordinate data
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// We do not have the coordinate data
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return NOT_AN_INDEX;
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return NOT_AN_INDEX;
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}
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}
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const int baseLowerC = static_cast<int>(toBaseLowerCase(c));
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const int lowerCode = static_cast<int>(toLowerCase(c));
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hash_map_compat<int, int>::const_iterator mapPos = mCodeToKeyMap.find(baseLowerC);
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hash_map_compat<int, int>::const_iterator mapPos = mCodeToKeyMap.find(lowerCode);
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if (mapPos != mCodeToKeyMap.end()) {
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if (mapPos != mCodeToKeyMap.end()) {
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return mapPos->second;
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return mapPos->second;
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}
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}
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@ -258,7 +258,7 @@ void ProximityInfo::initializeG() {
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// TODO: Optimize
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// TODO: Optimize
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for (int i = 0; i < KEY_COUNT; ++i) {
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for (int i = 0; i < KEY_COUNT; ++i) {
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const int code = mKeyCodePoints[i];
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const int code = mKeyCodePoints[i];
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const int lowerCode = toBaseLowerCase(code);
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const int lowerCode = static_cast<int>(toLowerCase(code));
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mCenterXsG[i] = mKeyXCoordinates[i] + mKeyWidths[i] / 2;
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mCenterXsG[i] = mKeyXCoordinates[i] + mKeyWidths[i] / 2;
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mCenterYsG[i] = mKeyYCoordinates[i] + mKeyHeights[i] / 2;
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mCenterYsG[i] = mKeyYCoordinates[i] + mKeyHeights[i] / 2;
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mCodeToKeyMap[lowerCode] = i;
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mCodeToKeyMap[lowerCode] = i;
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