diff --git a/native/jni/src/correction.cpp b/native/jni/src/correction.cpp index 49e3e3c8c..26d8ed715 100644 --- a/native/jni/src/correction.cpp +++ b/native/jni/src/correction.cpp @@ -764,13 +764,23 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex } } + int additionalProximityCount = 0; + // Demote additional proximity characters + for (int i = 0; i < outputLength; ++i) { + const int squaredDistance = correction->mDistances[i]; + if (squaredDistance == ADDITIONAL_PROXIMITY_CHAR_DISTANCE_INFO) { + ++additionalProximityCount; + } + } + const bool performTouchPositionCorrection = CALIBRATE_SCORE_BY_TOUCH_COORDINATES && proximityInfoState->touchPositionCorrectionEnabled() - && skippedCount == 0 && excessiveCount == 0 && transposedCount == 0; + && skippedCount == 0 && excessiveCount == 0 && transposedCount == 0 + && additionalProximityCount == 0; + // Score calibration by touch coordinates is being done only for pure-fat finger typing error // cases. - int additionalProximityCount = 0; // TODO: Remove this constraint. if (performTouchPositionCorrection) { for (int i = 0; i < outputLength; ++i) { @@ -802,19 +812,9 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex multiplyRate((int)(factor * 100), &finalFreq); } else if (squaredDistance == PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO) { multiplyRate(WORDS_WITH_PROXIMITY_CHARACTER_DEMOTION_RATE, &finalFreq); - } else if (squaredDistance == ADDITIONAL_PROXIMITY_CHAR_DISTANCE_INFO) { - ++additionalProximityCount; - multiplyRate(WORDS_WITH_ADDITIONAL_PROXIMITY_CHARACTER_DEMOTION_RATE, &finalFreq); } } } else { - // Demote additional proximity characters - for (int i = 0; i < outputLength; ++i) { - const int squaredDistance = correction->mDistances[i]; - if (squaredDistance == ADDITIONAL_PROXIMITY_CHAR_DISTANCE_INFO) { - ++additionalProximityCount; - } - } // Promotion for a word with proximity characters for (int i = 0; i < adjustedProximityMatchedCount; ++i) { // A word with proximity corrections