Fix a bug with the 'add to dict' hint popping up too much

Not having a main dictionary is not sufficient reason to display
the hint. If the user already added the word to the dictionary then
we shouldn't be displaying it again, even if we don't have a main
dictionary for the current language.

Bug: 6829798
Change-Id: I6b081f51c82ef395fe2e394fd3167363e743ea6f
main
Jean Chalard 2012-07-23 18:30:53 +09:00
parent 4702671ea4
commit 491d451e38
1 changed files with 3 additions and 9 deletions

View File

@ -1883,18 +1883,12 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
mKeyboardSwitcher.updateShiftState();
// We should show the "Touch again to save" hint if the user pressed the first entry
// AND either:
// - There is no dictionary (we know that because we tried to load it => null != mSuggest
// AND mSuggest.hasMainDictionary() is false)
// - There is a dictionary and the word is not in it
// AND it's in none of our current dictionaries (main, user or otherwise).
// Please note that if mSuggest is null, it means that everything is off: suggestion
// and correction, so we shouldn't try to show the hint
final boolean showingAddToDictionaryHint = index == 0 && mSuggest != null
// If there is no dictionary the hint should be shown.
&& (!mSuggest.hasMainDictionary()
// If "suggestion" is not in the dictionary, the hint should be shown.
|| !AutoCorrection.isValidWord(
mSuggest.getUnigramDictionaries(), suggestion, true));
// If the suggestion is not in the dictionary, the hint should be shown.
&& !AutoCorrection.isValidWord(mSuggest.getUnigramDictionaries(), suggestion, true);
Utils.Stats.onSeparator((char)Keyboard.CODE_SPACE, WordComposer.NOT_A_COORDINATE,
WordComposer.NOT_A_COORDINATE);