Separate state from proximity_info step1
Bug: 6548943 Change-Id: I7b4fbe20615a28151a74875be43b9f4a20e0dce9main
parent
21b782cf22
commit
3e8c58f68d
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@ -27,6 +27,8 @@ import java.util.Arrays;
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import java.util.HashMap;
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import java.util.HashMap;
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public class ProximityInfo {
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public class ProximityInfo {
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/** MAX_PROXIMITY_CHARS_SIZE must be the same as MAX_PROXIMITY_CHARS_SIZE_INTERNAL
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* in defines.h */
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public static final int MAX_PROXIMITY_CHARS_SIZE = 16;
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public static final int MAX_PROXIMITY_CHARS_SIZE = 16;
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/** Number of key widths from current touch point to search for nearest keys. */
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/** Number of key widths from current touch point to search for nearest keys. */
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private static float SEARCH_DISTANCE = 1.2f;
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private static float SEARCH_DISTANCE = 1.2f;
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@ -45,6 +45,7 @@ LATIN_IME_CORE_SRC_FILES := \
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correction.cpp \
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correction.cpp \
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dictionary.cpp \
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dictionary.cpp \
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proximity_info.cpp \
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proximity_info.cpp \
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proximity_info_state.cpp \
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unigram_dictionary.cpp
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unigram_dictionary.cpp
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LOCAL_SRC_FILES := \
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LOCAL_SRC_FILES := \
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@ -27,6 +27,7 @@
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#include "defines.h"
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#include "defines.h"
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#include "dictionary.h"
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#include "dictionary.h"
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#include "proximity_info.h"
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#include "proximity_info.h"
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#include "proximity_info_state.h"
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namespace latinime {
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namespace latinime {
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@ -308,13 +309,12 @@ Correction::CorrectionType Correction::processUnrelatedCorrectionType() {
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return UNRELATED;
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return UNRELATED;
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}
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}
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inline bool isEquivalentChar(ProximityInfo::ProximityType type) {
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inline bool isEquivalentChar(ProximityType type) {
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return type == ProximityInfo::EQUIVALENT_CHAR;
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return type == EQUIVALENT_CHAR;
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}
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}
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inline bool isProximityCharOrEquivalentChar(ProximityInfo::ProximityType type) {
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inline bool isProximityCharOrEquivalentChar(ProximityType type) {
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return type == ProximityInfo::EQUIVALENT_CHAR
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return type == EQUIVALENT_CHAR || type == NEAR_PROXIMITY_CHAR;
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|| type == ProximityInfo::NEAR_PROXIMITY_CHAR;
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}
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}
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Correction::CorrectionType Correction::processCharAndCalcState(
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Correction::CorrectionType Correction::processCharAndCalcState(
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@ -335,14 +335,14 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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bool incremented = false;
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bool incremented = false;
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if (mLastCharExceeded && mInputIndex == mInputLength - 1) {
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if (mLastCharExceeded && mInputIndex == mInputLength - 1) {
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// TODO: Do not check the proximity if EditDistance exceeds the threshold
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// TODO: Do not check the proximity if EditDistance exceeds the threshold
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const ProximityInfo::ProximityType matchId =
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const ProximityType matchId =
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mProximityInfo->getMatchedProximityId(mInputIndex, c, true, &proximityIndex);
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mProximityInfo->getMatchedProximityId(mInputIndex, c, true, &proximityIndex);
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if (isEquivalentChar(matchId)) {
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if (isEquivalentChar(matchId)) {
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mLastCharExceeded = false;
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mLastCharExceeded = false;
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--mExcessiveCount;
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--mExcessiveCount;
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mDistances[mOutputIndex] =
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mDistances[mOutputIndex] =
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mProximityInfo->getNormalizedSquaredDistance(mInputIndex, 0);
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mProximityInfo->getNormalizedSquaredDistance(mInputIndex, 0);
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} else if (matchId == ProximityInfo::NEAR_PROXIMITY_CHAR) {
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} else if (matchId == NEAR_PROXIMITY_CHAR) {
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mLastCharExceeded = false;
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mLastCharExceeded = false;
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--mExcessiveCount;
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--mExcessiveCount;
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++mProximityCount;
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++mProximityCount;
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@ -417,13 +417,13 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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? (noCorrectionsHappenedSoFar || mProximityCount == 0)
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? (noCorrectionsHappenedSoFar || mProximityCount == 0)
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: (noCorrectionsHappenedSoFar && mProximityCount == 0);
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: (noCorrectionsHappenedSoFar && mProximityCount == 0);
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ProximityInfo::ProximityType matchedProximityCharId = secondTransposing
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ProximityType matchedProximityCharId = secondTransposing
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? ProximityInfo::EQUIVALENT_CHAR
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? EQUIVALENT_CHAR
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: mProximityInfo->getMatchedProximityId(
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: mProximityInfo->getMatchedProximityId(
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mInputIndex, c, checkProximityChars, &proximityIndex);
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mInputIndex, c, checkProximityChars, &proximityIndex);
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if (ProximityInfo::UNRELATED_CHAR == matchedProximityCharId
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if (UNRELATED_CHAR == matchedProximityCharId
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|| ProximityInfo::ADDITIONAL_PROXIMITY_CHAR == matchedProximityCharId) {
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|| ADDITIONAL_PROXIMITY_CHAR == matchedProximityCharId) {
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if (canTryCorrection && mOutputIndex > 0
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if (canTryCorrection && mOutputIndex > 0
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&& mCorrectionStates[mOutputIndex].mProximityMatching
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&& mCorrectionStates[mOutputIndex].mProximityMatching
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&& mCorrectionStates[mOutputIndex].mExceeding
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&& mCorrectionStates[mOutputIndex].mExceeding
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@ -451,9 +451,9 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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}
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}
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}
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}
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if (ProximityInfo::UNRELATED_CHAR == matchedProximityCharId
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if (UNRELATED_CHAR == matchedProximityCharId
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|| ProximityInfo::ADDITIONAL_PROXIMITY_CHAR == matchedProximityCharId) {
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|| ADDITIONAL_PROXIMITY_CHAR == matchedProximityCharId) {
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if (ProximityInfo::ADDITIONAL_PROXIMITY_CHAR == matchedProximityCharId) {
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if (ADDITIONAL_PROXIMITY_CHAR == matchedProximityCharId) {
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mAdditionalProximityMatching = true;
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mAdditionalProximityMatching = true;
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}
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}
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// TODO: Optimize
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// TODO: Optimize
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@ -543,7 +543,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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mTransposedCount, mExcessiveCount, c);
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mTransposedCount, mExcessiveCount, c);
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}
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}
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return processSkipChar(c, isTerminal, false);
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return processSkipChar(c, isTerminal, false);
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} else if (ProximityInfo::ADDITIONAL_PROXIMITY_CHAR == matchedProximityCharId) {
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} else if (ADDITIONAL_PROXIMITY_CHAR == matchedProximityCharId) {
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// As a last resort, use additional proximity characters
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// As a last resort, use additional proximity characters
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mProximityMatching = true;
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mProximityMatching = true;
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++mProximityCount;
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++mProximityCount;
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@ -574,7 +574,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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mMatching = true;
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mMatching = true;
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++mEquivalentCharCount;
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++mEquivalentCharCount;
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mDistances[mOutputIndex] = mProximityInfo->getNormalizedSquaredDistance(mInputIndex, 0);
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mDistances[mOutputIndex] = mProximityInfo->getNormalizedSquaredDistance(mInputIndex, 0);
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} else if (ProximityInfo::NEAR_PROXIMITY_CHAR == matchedProximityCharId) {
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} else if (NEAR_PROXIMITY_CHAR == matchedProximityCharId) {
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mProximityMatching = true;
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mProximityMatching = true;
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++mProximityCount;
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++mProximityCount;
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mDistances[mOutputIndex] =
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mDistances[mOutputIndex] =
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@ -737,8 +737,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
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multiplyIntCapped(matchWeight, &finalFreq);
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multiplyIntCapped(matchWeight, &finalFreq);
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}
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}
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if (proximityInfo->getMatchedProximityId(0, word[0], true)
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if (proximityInfo->getMatchedProximityId(0, word[0], true) == UNRELATED_CHAR) {
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== ProximityInfo::UNRELATED_CHAR) {
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multiplyRate(FIRST_CHAR_DIFFERENT_DEMOTION_RATE, &finalFreq);
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multiplyRate(FIRST_CHAR_DIFFERENT_DEMOTION_RATE, &finalFreq);
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}
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}
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@ -796,7 +795,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
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static const float R1 = NEUTRAL_SCORE_SQUARED_RADIUS;
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static const float R1 = NEUTRAL_SCORE_SQUARED_RADIUS;
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static const float R2 = HALF_SCORE_SQUARED_RADIUS;
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static const float R2 = HALF_SCORE_SQUARED_RADIUS;
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const float x = (float)squaredDistance
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const float x = (float)squaredDistance
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/ ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR;
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/ ProximityInfoState::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR;
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const float factor = max((x < R1)
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const float factor = max((x < R1)
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? (A * (R1 - x) + B * x) / R1
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? (A * (R1 - x) + B * x) / R1
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: (B * (R2 - x) + C * (x - R1)) / (R2 - R1), MIN);
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: (B * (R2 - x) + C * (x - R1)) / (R2 - R1), MIN);
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@ -225,6 +225,9 @@ static inline void prof_out(void) {
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// This is only used for the size of array. Not to be used in c functions.
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// This is only used for the size of array. Not to be used in c functions.
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#define MAX_WORD_LENGTH_INTERNAL 48
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#define MAX_WORD_LENGTH_INTERNAL 48
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// This must be the same as ProximityInfo#MAX_PROXIMITY_CHARS_SIZE, currently it's 16.
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#define MAX_PROXIMITY_CHARS_SIZE_INTERNAL 16
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// This must be equal to ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE in KeyDetector.java
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// This must be equal to ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE in KeyDetector.java
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#define ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE 2
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#define ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE 2
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@ -289,4 +292,16 @@ template<typename T> inline T max(T a, T b) { return a > b ? a : b; }
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#define INPUTLENGTH_FOR_DEBUG -1
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#define INPUTLENGTH_FOR_DEBUG -1
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#define MIN_OUTPUT_INDEX_FOR_DEBUG -1
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#define MIN_OUTPUT_INDEX_FOR_DEBUG -1
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// Used as a return value for character comparison
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typedef enum {
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// Same char, possibly with different case or accent
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EQUIVALENT_CHAR,
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// It is a char located nearby on the keyboard
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NEAR_PROXIMITY_CHAR,
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// It is an unrelated char
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UNRELATED_CHAR,
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// Additional proximity char which can differ by language.
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ADDITIONAL_PROXIMITY_CHAR
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} ProximityType;
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#endif // LATINIME_DEFINES_H
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#endif // LATINIME_DEFINES_H
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@ -24,6 +24,7 @@
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#include "defines.h"
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#include "defines.h"
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#include "dictionary.h"
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#include "dictionary.h"
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#include "proximity_info.h"
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#include "proximity_info.h"
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#include "proximity_info_state.h"
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namespace latinime {
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namespace latinime {
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@ -51,23 +52,14 @@ ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximity
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HAS_TOUCH_POSITION_CORRECTION_DATA(keyCount > 0 && keyXCoordinates && keyYCoordinates
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HAS_TOUCH_POSITION_CORRECTION_DATA(keyCount > 0 && keyXCoordinates && keyYCoordinates
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&& keyWidths && keyHeights && keyCharCodes && sweetSpotCenterXs
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&& keyWidths && keyHeights && keyCharCodes && sweetSpotCenterXs
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&& sweetSpotCenterYs && sweetSpotRadii),
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&& sweetSpotCenterYs && sweetSpotRadii),
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mLocaleStr(localeStr),
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mLocaleStr(localeStr) {
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mInputXCoordinates(0), mInputYCoordinates(0),
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mTouchPositionCorrectionEnabled(false) {
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const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE;
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mProximityCharsArray = new int32_t[proximityGridLength];
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mInputCodes = new int32_t[MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH_INTERNAL];
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if (DEBUG_PROXIMITY_INFO) {
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if (DEBUG_PROXIMITY_INFO) {
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AKLOGI("Create proximity info array %d", proximityGridLength);
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AKLOGI("Create proximity info array %d", proximityGridLength);
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}
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}
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const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE;
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mProximityCharsArray = new int32_t[proximityGridLength];
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memcpy(mProximityCharsArray, proximityCharsArray,
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memcpy(mProximityCharsArray, proximityCharsArray,
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proximityGridLength * sizeof(mProximityCharsArray[0]));
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proximityGridLength * sizeof(mProximityCharsArray[0]));
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const int normalizedSquaredDistancesLength =
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MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH_INTERNAL;
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mNormalizedSquaredDistances = new int[normalizedSquaredDistancesLength];
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for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
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mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
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}
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copyOrFillZero(mKeyXCoordinates, keyXCoordinates, KEY_COUNT * sizeof(mKeyXCoordinates[0]));
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copyOrFillZero(mKeyXCoordinates, keyXCoordinates, KEY_COUNT * sizeof(mKeyXCoordinates[0]));
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copyOrFillZero(mKeyYCoordinates, keyYCoordinates, KEY_COUNT * sizeof(mKeyYCoordinates[0]));
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copyOrFillZero(mKeyYCoordinates, keyYCoordinates, KEY_COUNT * sizeof(mKeyYCoordinates[0]));
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@ -81,6 +73,9 @@ ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximity
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copyOrFillZero(mSweetSpotRadii, sweetSpotRadii, KEY_COUNT * sizeof(mSweetSpotRadii[0]));
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copyOrFillZero(mSweetSpotRadii, sweetSpotRadii, KEY_COUNT * sizeof(mSweetSpotRadii[0]));
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initializeCodeToKeyIndex();
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initializeCodeToKeyIndex();
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mProximityInfoState = new ProximityInfoState(this, MAX_PROXIMITY_CHARS_SIZE,
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HAS_TOUCH_POSITION_CORRECTION_DATA, MOST_COMMON_KEY_WIDTH_SQUARE, mLocaleStr,
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KEY_COUNT, CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH, GRID_HEIGHT);
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}
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}
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// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
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// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
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@ -96,9 +91,8 @@ void ProximityInfo::initializeCodeToKeyIndex() {
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}
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}
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ProximityInfo::~ProximityInfo() {
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ProximityInfo::~ProximityInfo() {
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delete[] mNormalizedSquaredDistances;
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delete[] mProximityCharsArray;
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delete[] mProximityCharsArray;
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delete[] mInputCodes;
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delete mProximityInfoState;
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}
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}
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inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
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inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
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@ -119,26 +113,18 @@ bool ProximityInfo::hasSpaceProximity(const int x, const int y) const {
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if (DEBUG_PROXIMITY_INFO) {
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if (DEBUG_PROXIMITY_INFO) {
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AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
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AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
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}
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}
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int32_t* proximityCharsArray = mProximityCharsArray;
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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if (DEBUG_PROXIMITY_INFO) {
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if (DEBUG_PROXIMITY_INFO) {
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AKLOGI("Index: %d", mProximityCharsArray[startIndex + i]);
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AKLOGI("Index: %d", mProximityCharsArray[startIndex + i]);
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}
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}
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if (mProximityCharsArray[startIndex + i] == KEYCODE_SPACE) {
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if (proximityCharsArray[startIndex + i] == KEYCODE_SPACE) {
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return true;
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return true;
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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bool ProximityInfo::isOnKey(const int keyId, const int x, const int y) const {
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if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
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const int left = mKeyXCoordinates[keyId];
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const int top = mKeyYCoordinates[keyId];
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const int right = left + mKeyWidths[keyId] + 1;
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const int bottom = top + mKeyHeights[keyId];
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return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
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}
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int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int y) const {
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int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int y) const {
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if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
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if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
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const int left = mKeyXCoordinates[keyId];
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const int left = mKeyXCoordinates[keyId];
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@ -154,12 +140,13 @@ int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int
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void ProximityInfo::calculateNearbyKeyCodes(
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void ProximityInfo::calculateNearbyKeyCodes(
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const int x, const int y, const int32_t primaryKey, int *inputCodes) const {
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const int x, const int y, const int32_t primaryKey, int *inputCodes) const {
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int32_t *proximityCharsArray = mProximityCharsArray;
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int insertPos = 0;
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int insertPos = 0;
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inputCodes[insertPos++] = primaryKey;
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inputCodes[insertPos++] = primaryKey;
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const int startIndex = getStartIndexFromCoordinates(x, y);
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const int startIndex = getStartIndexFromCoordinates(x, y);
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if (startIndex >= 0) {
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if (startIndex >= 0) {
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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const int32_t c = mProximityCharsArray[startIndex + i];
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const int32_t c = proximityCharsArray[startIndex + i];
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if (c < KEYCODE_SPACE || c == primaryKey) {
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if (c < KEYCODE_SPACE || c == primaryKey) {
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continue;
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continue;
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}
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}
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||||||
|
@ -216,113 +203,10 @@ void ProximityInfo::calculateNearbyKeyCodes(
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ProximityInfo::setInputParams(const int32_t* inputCodes, const int inputLength,
|
// TODO: remove
|
||||||
const int* xCoordinates, const int* yCoordinates) {
|
void ProximityInfo::initInputParams(const int32_t *inputCodes, const int inputLength,
|
||||||
memset(mInputCodes, 0,
|
const int *xCoordinates, const int *yCoordinates) {
|
||||||
MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE * sizeof(mInputCodes[0]));
|
mProximityInfoState->initInputParams(inputCodes, inputLength, xCoordinates, yCoordinates);
|
||||||
|
|
||||||
for (int i = 0; i < inputLength; ++i) {
|
|
||||||
const int32_t primaryKey = inputCodes[i];
|
|
||||||
const int x = xCoordinates[i];
|
|
||||||
const int y = yCoordinates[i];
|
|
||||||
int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE];
|
|
||||||
calculateNearbyKeyCodes(x, y, primaryKey, proximities);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (DEBUG_PROXIMITY_CHARS) {
|
|
||||||
for (int i = 0; i < inputLength; ++i) {
|
|
||||||
AKLOGI("---");
|
|
||||||
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE; ++j) {
|
|
||||||
int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
|
|
||||||
int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
|
|
||||||
icc+= 0;
|
|
||||||
icfjc += 0;
|
|
||||||
AKLOGI("--- (%d)%c,%c", i, icc, icfjc);
|
|
||||||
AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//Keep for debug, sorry
|
|
||||||
//for (int i = 0; i < MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE; ++i) {
|
|
||||||
//if (i < inputLength * MAX_PROXIMITY_CHARS_SIZE) {
|
|
||||||
//mInputCodes[i] = mInputCodesFromJava[i];
|
|
||||||
//} else {
|
|
||||||
// mInputCodes[i] = 0;
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
mInputXCoordinates = xCoordinates;
|
|
||||||
mInputYCoordinates = yCoordinates;
|
|
||||||
mTouchPositionCorrectionEnabled =
|
|
||||||
HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates && yCoordinates;
|
|
||||||
mInputLength = inputLength;
|
|
||||||
for (int i = 0; i < inputLength; ++i) {
|
|
||||||
mPrimaryInputWord[i] = getPrimaryCharAt(i);
|
|
||||||
}
|
|
||||||
mPrimaryInputWord[inputLength] = 0;
|
|
||||||
if (DEBUG_PROXIMITY_CHARS) {
|
|
||||||
AKLOGI("--- setInputParams");
|
|
||||||
}
|
|
||||||
for (int i = 0; i < mInputLength; ++i) {
|
|
||||||
const int *proximityChars = getProximityCharsAt(i);
|
|
||||||
const int primaryKey = proximityChars[0];
|
|
||||||
const int x = xCoordinates[i];
|
|
||||||
const int y = yCoordinates[i];
|
|
||||||
if (DEBUG_PROXIMITY_CHARS) {
|
|
||||||
int a = x + y + primaryKey;
|
|
||||||
a += 0;
|
|
||||||
AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
|
|
||||||
// Keep debug code just in case
|
|
||||||
//int proximities[50];
|
|
||||||
//for (int m = 0; m < 50; ++m) {
|
|
||||||
//proximities[m] = 0;
|
|
||||||
//}
|
|
||||||
//calculateNearbyKeyCodes(x, y, primaryKey, proximities);
|
|
||||||
//for (int l = 0; l < 50 && proximities[l] > 0; ++l) {
|
|
||||||
//if (DEBUG_PROXIMITY_CHARS) {
|
|
||||||
//AKLOGI("--- native Proximity (%d) = %c", l, proximities[l]);
|
|
||||||
//}
|
|
||||||
//}
|
|
||||||
}
|
|
||||||
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
|
|
||||||
const int currentChar = proximityChars[j];
|
|
||||||
const float squaredDistance = hasInputCoordinates()
|
|
||||||
? calculateNormalizedSquaredDistance(getKeyIndex(currentChar), i)
|
|
||||||
: NOT_A_DISTANCE_FLOAT;
|
|
||||||
if (squaredDistance >= 0.0f) {
|
|
||||||
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
|
|
||||||
(int)(squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
|
|
||||||
} else {
|
|
||||||
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] = (j == 0)
|
|
||||||
? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO
|
|
||||||
: PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
|
|
||||||
}
|
|
||||||
if (DEBUG_PROXIMITY_CHARS) {
|
|
||||||
AKLOGI("--- Proximity (%d) = %c", j, currentChar);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
inline float square(const float x) { return x * x; }
|
|
||||||
|
|
||||||
float ProximityInfo::calculateNormalizedSquaredDistance(
|
|
||||||
const int keyIndex, const int inputIndex) const {
|
|
||||||
if (keyIndex == NOT_AN_INDEX) {
|
|
||||||
return NOT_A_DISTANCE_FLOAT;
|
|
||||||
}
|
|
||||||
if (!hasSweetSpotData(keyIndex)) {
|
|
||||||
return NOT_A_DISTANCE_FLOAT;
|
|
||||||
}
|
|
||||||
if (NOT_A_COORDINATE == mInputXCoordinates[inputIndex]) {
|
|
||||||
return NOT_A_DISTANCE_FLOAT;
|
|
||||||
}
|
|
||||||
const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(keyIndex, inputIndex);
|
|
||||||
const float squaredRadius = square(mSweetSpotRadii[keyIndex]);
|
|
||||||
return squaredDistance / squaredRadius;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ProximityInfo::hasInputCoordinates() const {
|
|
||||||
return mInputXCoordinates && mInputYCoordinates;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int ProximityInfo::getKeyIndex(const int c) const {
|
int ProximityInfo::getKeyIndex(const int c) const {
|
||||||
|
@ -337,131 +221,46 @@ int ProximityInfo::getKeyIndex(const int c) const {
|
||||||
return mCodeToKeyIndex[baseLowerC];
|
return mCodeToKeyIndex[baseLowerC];
|
||||||
}
|
}
|
||||||
|
|
||||||
float ProximityInfo::calculateSquaredDistanceFromSweetSpotCenter(
|
// TODO: remove
|
||||||
const int keyIndex, const int inputIndex) const {
|
|
||||||
const float sweetSpotCenterX = mSweetSpotCenterXs[keyIndex];
|
|
||||||
const float sweetSpotCenterY = mSweetSpotCenterYs[keyIndex];
|
|
||||||
const float inputX = (float)mInputXCoordinates[inputIndex];
|
|
||||||
const float inputY = (float)mInputYCoordinates[inputIndex];
|
|
||||||
return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline const int* ProximityInfo::getProximityCharsAt(const int index) const {
|
inline const int* ProximityInfo::getProximityCharsAt(const int index) const {
|
||||||
return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE);
|
return mProximityInfoState->getProximityCharsAt(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO: remove
|
||||||
unsigned short ProximityInfo::getPrimaryCharAt(const int index) const {
|
unsigned short ProximityInfo::getPrimaryCharAt(const int index) const {
|
||||||
return getProximityCharsAt(index)[0];
|
return mProximityInfoState->getPrimaryCharAt(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const {
|
// TODO: remove
|
||||||
const int *chars = getProximityCharsAt(index);
|
bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const {
|
||||||
int i = 0;
|
return mProximityInfoState->existsCharInProximityAt(index, c);
|
||||||
while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE) {
|
|
||||||
if (chars[i++] == c) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO: remove
|
||||||
bool ProximityInfo::existsAdjacentProximityChars(const int index) const {
|
bool ProximityInfo::existsAdjacentProximityChars(const int index) const {
|
||||||
if (index < 0 || index >= mInputLength) return false;
|
return mProximityInfoState->existsAdjacentProximityChars(index);
|
||||||
const int currentChar = getPrimaryCharAt(index);
|
|
||||||
const int leftIndex = index - 1;
|
|
||||||
if (leftIndex >= 0 && existsCharInProximityAt(leftIndex, currentChar)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
const int rightIndex = index + 1;
|
|
||||||
if (rightIndex < mInputLength && existsCharInProximityAt(rightIndex, currentChar)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// In the following function, c is the current character of the dictionary word
|
// TODO: remove
|
||||||
// currently examined.
|
ProximityType ProximityInfo::getMatchedProximityId(const int index,
|
||||||
// currentChars is an array containing the keys close to the character the
|
|
||||||
// user actually typed at the same position. We want to see if c is in it: if so,
|
|
||||||
// then the word contains at that position a character close to what the user
|
|
||||||
// typed.
|
|
||||||
// What the user typed is actually the first character of the array.
|
|
||||||
// proximityIndex is a pointer to the variable where getMatchedProximityId returns
|
|
||||||
// the index of c in the proximity chars of the input index.
|
|
||||||
// Notice : accented characters do not have a proximity list, so they are alone
|
|
||||||
// in their list. The non-accented version of the character should be considered
|
|
||||||
// "close", but not the other keys close to the non-accented version.
|
|
||||||
ProximityInfo::ProximityType ProximityInfo::getMatchedProximityId(const int index,
|
|
||||||
const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
|
const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
|
||||||
const int *currentChars = getProximityCharsAt(index);
|
return mProximityInfoState->getMatchedProximityId(
|
||||||
const int firstChar = currentChars[0];
|
index, c, checkProximityChars, proximityIndex);
|
||||||
const unsigned short baseLowerC = toBaseLowerCase(c);
|
|
||||||
|
|
||||||
// The first char in the array is what user typed. If it matches right away,
|
|
||||||
// that means the user typed that same char for this pos.
|
|
||||||
if (firstChar == baseLowerC || firstChar == c) {
|
|
||||||
return EQUIVALENT_CHAR;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!checkProximityChars) return UNRELATED_CHAR;
|
|
||||||
|
|
||||||
// If the non-accented, lowercased version of that first character matches c,
|
|
||||||
// then we have a non-accented version of the accented character the user
|
|
||||||
// typed. Treat it as a close char.
|
|
||||||
if (toBaseLowerCase(firstChar) == baseLowerC)
|
|
||||||
return NEAR_PROXIMITY_CHAR;
|
|
||||||
|
|
||||||
// Not an exact nor an accent-alike match: search the list of close keys
|
|
||||||
int j = 1;
|
|
||||||
while (j < MAX_PROXIMITY_CHARS_SIZE
|
|
||||||
&& currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
|
|
||||||
const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
|
|
||||||
if (matched) {
|
|
||||||
if (proximityIndex) {
|
|
||||||
*proximityIndex = j;
|
|
||||||
}
|
|
||||||
return NEAR_PROXIMITY_CHAR;
|
|
||||||
}
|
|
||||||
++j;
|
|
||||||
}
|
|
||||||
if (j < MAX_PROXIMITY_CHARS_SIZE
|
|
||||||
&& currentChars[j] == ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
|
|
||||||
++j;
|
|
||||||
while (j < MAX_PROXIMITY_CHARS_SIZE
|
|
||||||
&& currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
|
|
||||||
const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
|
|
||||||
if (matched) {
|
|
||||||
if (proximityIndex) {
|
|
||||||
*proximityIndex = j;
|
|
||||||
}
|
|
||||||
return ADDITIONAL_PROXIMITY_CHAR;
|
|
||||||
}
|
|
||||||
++j;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Was not included, signal this as an unrelated character.
|
|
||||||
return UNRELATED_CHAR;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ProximityInfo::sameAsTyped(const unsigned short *word, int length) const {
|
// TODO: remove
|
||||||
if (length != mInputLength) {
|
int ProximityInfo::getNormalizedSquaredDistance(
|
||||||
return false;
|
const int inputIndex, const int proximityIndex) const {
|
||||||
}
|
return mProximityInfoState->getNormalizedSquaredDistance(inputIndex, proximityIndex);
|
||||||
const int *inputCodes = mInputCodes;
|
|
||||||
while (length--) {
|
|
||||||
if ((unsigned int) *inputCodes != (unsigned int) *word) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
inputCodes += MAX_PROXIMITY_CHARS_SIZE;
|
|
||||||
word++;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
|
// TODO: remove
|
||||||
const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR;
|
const unsigned short* ProximityInfo::getPrimaryInputWord() const {
|
||||||
const int ProximityInfo::MAX_KEY_COUNT_IN_A_KEYBOARD;
|
return mProximityInfoState->getPrimaryInputWord();
|
||||||
const int ProximityInfo::MAX_CHAR_CODE;
|
}
|
||||||
|
|
||||||
|
// TODO: remove
|
||||||
|
bool ProximityInfo::touchPositionCorrectionEnabled() const {
|
||||||
|
return mProximityInfoState->touchPositionCorrectionEnabled();
|
||||||
|
}
|
||||||
} // namespace latinime
|
} // namespace latinime
|
||||||
|
|
|
@ -25,24 +25,10 @@
|
||||||
namespace latinime {
|
namespace latinime {
|
||||||
|
|
||||||
class Correction;
|
class Correction;
|
||||||
|
class ProximityInfoState;
|
||||||
|
|
||||||
class ProximityInfo {
|
class ProximityInfo {
|
||||||
public:
|
public:
|
||||||
static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2 = 10;
|
|
||||||
static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR =
|
|
||||||
1 << NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
|
|
||||||
|
|
||||||
// Used as a return value for character comparison
|
|
||||||
typedef enum {
|
|
||||||
// Same char, possibly with different case or accent
|
|
||||||
EQUIVALENT_CHAR,
|
|
||||||
// It is a char located nearby on the keyboard
|
|
||||||
NEAR_PROXIMITY_CHAR,
|
|
||||||
// It is an unrelated char
|
|
||||||
UNRELATED_CHAR,
|
|
||||||
// Additional proximity char which can differ by language.
|
|
||||||
ADDITIONAL_PROXIMITY_CHAR
|
|
||||||
} ProximityType;
|
|
||||||
|
|
||||||
ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
|
ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
|
||||||
const int keyboardWidth, const int keyboardHeight, const int gridWidth,
|
const int keyboardWidth, const int keyboardHeight, const int gridWidth,
|
||||||
|
@ -53,7 +39,40 @@ class ProximityInfo {
|
||||||
const float *sweetSpotCenterYs, const float *sweetSpotRadii);
|
const float *sweetSpotCenterYs, const float *sweetSpotRadii);
|
||||||
~ProximityInfo();
|
~ProximityInfo();
|
||||||
bool hasSpaceProximity(const int x, const int y) const;
|
bool hasSpaceProximity(const int x, const int y) const;
|
||||||
void setInputParams(const int32_t *inputCodes, const int inputLength,
|
int getNormalizedSquaredDistance(const int inputIndex, const int proximityIndex) const;
|
||||||
|
bool sameAsTyped(const unsigned short *word, int length) const;
|
||||||
|
int squaredDistanceToEdge(const int keyId, const int x, const int y) const;
|
||||||
|
bool isOnKey(const int keyId, const int x, const int y) const {
|
||||||
|
if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
|
||||||
|
const int left = mKeyXCoordinates[keyId];
|
||||||
|
const int top = mKeyYCoordinates[keyId];
|
||||||
|
const int right = left + mKeyWidths[keyId] + 1;
|
||||||
|
const int bottom = top + mKeyHeights[keyId];
|
||||||
|
return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
|
||||||
|
}
|
||||||
|
int getKeyIndex(const int c) const;
|
||||||
|
bool hasSweetSpotData(const int keyIndex) const {
|
||||||
|
// When there are no calibration data for a key,
|
||||||
|
// the radius of the key is assigned to zero.
|
||||||
|
return mSweetSpotRadii[keyIndex] > 0.0;
|
||||||
|
}
|
||||||
|
float getSweetSpotRadiiAt(int keyIndex) const {
|
||||||
|
return mSweetSpotRadii[keyIndex];
|
||||||
|
}
|
||||||
|
float getSweetSpotCenterXAt(int keyIndex) const {
|
||||||
|
return mSweetSpotCenterXs[keyIndex];
|
||||||
|
}
|
||||||
|
float getSweetSpotCenterYAt(int keyIndex) const {
|
||||||
|
return mSweetSpotCenterYs[keyIndex];
|
||||||
|
}
|
||||||
|
void calculateNearbyKeyCodes(
|
||||||
|
const int x, const int y, const int32_t primaryKey, int *inputCodes) const;
|
||||||
|
|
||||||
|
////////////////////////////////////
|
||||||
|
// Access to proximity info state //
|
||||||
|
// TODO: remove //
|
||||||
|
////////////////////////////////////
|
||||||
|
void initInputParams(const int32_t *inputCodes, const int inputLength,
|
||||||
const int *xCoordinates, const int *yCoordinates);
|
const int *xCoordinates, const int *yCoordinates);
|
||||||
const int* getProximityCharsAt(const int index) const;
|
const int* getProximityCharsAt(const int index) const;
|
||||||
unsigned short getPrimaryCharAt(const int index) const;
|
unsigned short getPrimaryCharAt(const int index) const;
|
||||||
|
@ -61,16 +80,9 @@ class ProximityInfo {
|
||||||
bool existsAdjacentProximityChars(const int index) const;
|
bool existsAdjacentProximityChars(const int index) const;
|
||||||
ProximityType getMatchedProximityId(const int index, const unsigned short c,
|
ProximityType getMatchedProximityId(const int index, const unsigned short c,
|
||||||
const bool checkProximityChars, int *proximityIndex = 0) const;
|
const bool checkProximityChars, int *proximityIndex = 0) const;
|
||||||
int getNormalizedSquaredDistance(const int inputIndex, const int proximityIndex) const {
|
const unsigned short* getPrimaryInputWord() const;
|
||||||
return mNormalizedSquaredDistances[inputIndex * MAX_PROXIMITY_CHARS_SIZE + proximityIndex];
|
bool touchPositionCorrectionEnabled() const;
|
||||||
}
|
////////////////////////////////////
|
||||||
bool sameAsTyped(const unsigned short *word, int length) const;
|
|
||||||
const unsigned short* getPrimaryInputWord() const {
|
|
||||||
return mPrimaryInputWord;
|
|
||||||
}
|
|
||||||
bool touchPositionCorrectionEnabled() const {
|
|
||||||
return mTouchPositionCorrectionEnabled;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// The max number of the keys in one keyboard layout
|
// The max number of the keys in one keyboard layout
|
||||||
|
@ -86,16 +98,6 @@ class ProximityInfo {
|
||||||
float calculateSquaredDistanceFromSweetSpotCenter(
|
float calculateSquaredDistanceFromSweetSpotCenter(
|
||||||
const int keyIndex, const int inputIndex) const;
|
const int keyIndex, const int inputIndex) const;
|
||||||
bool hasInputCoordinates() const;
|
bool hasInputCoordinates() const;
|
||||||
int getKeyIndex(const int c) const;
|
|
||||||
bool hasSweetSpotData(const int keyIndex) const {
|
|
||||||
// When there are no calibration data for a key,
|
|
||||||
// the radius of the key is assigned to zero.
|
|
||||||
return mSweetSpotRadii[keyIndex] > 0.0;
|
|
||||||
}
|
|
||||||
bool isOnKey(const int keyId, const int x, const int y) const;
|
|
||||||
int squaredDistanceToEdge(const int keyId, const int x, const int y) const;
|
|
||||||
void calculateNearbyKeyCodes(
|
|
||||||
const int x, const int y, const int32_t primaryKey, int *inputCodes) const;
|
|
||||||
|
|
||||||
const int MAX_PROXIMITY_CHARS_SIZE;
|
const int MAX_PROXIMITY_CHARS_SIZE;
|
||||||
const int KEYBOARD_WIDTH;
|
const int KEYBOARD_WIDTH;
|
||||||
|
@ -108,14 +110,7 @@ class ProximityInfo {
|
||||||
const int KEY_COUNT;
|
const int KEY_COUNT;
|
||||||
const bool HAS_TOUCH_POSITION_CORRECTION_DATA;
|
const bool HAS_TOUCH_POSITION_CORRECTION_DATA;
|
||||||
const std::string mLocaleStr;
|
const std::string mLocaleStr;
|
||||||
// TODO: remove this
|
|
||||||
const int *mInputCodesFromJava;
|
|
||||||
int32_t *mInputCodes;
|
|
||||||
const int *mInputXCoordinates;
|
|
||||||
const int *mInputYCoordinates;
|
|
||||||
bool mTouchPositionCorrectionEnabled;
|
|
||||||
int32_t *mProximityCharsArray;
|
int32_t *mProximityCharsArray;
|
||||||
int *mNormalizedSquaredDistances;
|
|
||||||
int32_t mKeyXCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
int32_t mKeyXCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
int32_t mKeyYCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
int32_t mKeyYCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
int32_t mKeyWidths[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
int32_t mKeyWidths[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
|
@ -124,9 +119,9 @@ class ProximityInfo {
|
||||||
float mSweetSpotCenterXs[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
float mSweetSpotCenterXs[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
float mSweetSpotCenterYs[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
float mSweetSpotCenterYs[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD];
|
||||||
int mInputLength;
|
|
||||||
unsigned short mPrimaryInputWord[MAX_WORD_LENGTH_INTERNAL];
|
|
||||||
int mCodeToKeyIndex[MAX_CHAR_CODE + 1];
|
int mCodeToKeyIndex[MAX_CHAR_CODE + 1];
|
||||||
|
// TODO: move to correction.h
|
||||||
|
ProximityInfoState *mProximityInfoState;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace latinime
|
} // namespace latinime
|
||||||
|
|
|
@ -0,0 +1,97 @@
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2012 The Android Open Source Project
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <assert.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#define LOG_TAG "LatinIME: proximity_info_state.cpp"
|
||||||
|
|
||||||
|
#include "additional_proximity_chars.h"
|
||||||
|
#include "defines.h"
|
||||||
|
#include "dictionary.h"
|
||||||
|
#include "proximity_info.h"
|
||||||
|
#include "proximity_info_state.h"
|
||||||
|
|
||||||
|
namespace latinime {
|
||||||
|
void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int inputLength,
|
||||||
|
const int* xCoordinates, const int* yCoordinates) {
|
||||||
|
memset(mInputCodes, 0,
|
||||||
|
MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE * sizeof(mInputCodes[0]));
|
||||||
|
|
||||||
|
for (int i = 0; i < inputLength; ++i) {
|
||||||
|
const int32_t primaryKey = inputCodes[i];
|
||||||
|
const int x = xCoordinates[i];
|
||||||
|
const int y = yCoordinates[i];
|
||||||
|
int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE];
|
||||||
|
mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (DEBUG_PROXIMITY_CHARS) {
|
||||||
|
for (int i = 0; i < inputLength; ++i) {
|
||||||
|
AKLOGI("---");
|
||||||
|
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE; ++j) {
|
||||||
|
int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
|
||||||
|
int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
|
||||||
|
icc += 0;
|
||||||
|
icfjc += 0;
|
||||||
|
AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mInputXCoordinates = xCoordinates;
|
||||||
|
mInputYCoordinates = yCoordinates;
|
||||||
|
mTouchPositionCorrectionEnabled = HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates
|
||||||
|
&& yCoordinates;
|
||||||
|
mInputLength = inputLength;
|
||||||
|
for (int i = 0; i < inputLength; ++i) {
|
||||||
|
mPrimaryInputWord[i] = getPrimaryCharAt(i);
|
||||||
|
}
|
||||||
|
mPrimaryInputWord[inputLength] = 0;
|
||||||
|
if (DEBUG_PROXIMITY_CHARS) {
|
||||||
|
AKLOGI("--- initInputParams");
|
||||||
|
}
|
||||||
|
for (int i = 0; i < mInputLength; ++i) {
|
||||||
|
const int *proximityChars = getProximityCharsAt(i);
|
||||||
|
const int primaryKey = proximityChars[0];
|
||||||
|
const int x = xCoordinates[i];
|
||||||
|
const int y = yCoordinates[i];
|
||||||
|
if (DEBUG_PROXIMITY_CHARS) {
|
||||||
|
int a = x + y + primaryKey;
|
||||||
|
a += 0;
|
||||||
|
AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
|
||||||
|
}
|
||||||
|
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
|
||||||
|
const int currentChar = proximityChars[j];
|
||||||
|
const float squaredDistance =
|
||||||
|
hasInputCoordinates() ? calculateNormalizedSquaredDistance(
|
||||||
|
mProximityInfo->getKeyIndex(currentChar), i) :
|
||||||
|
NOT_A_DISTANCE_FLOAT;
|
||||||
|
if (squaredDistance >= 0.0f) {
|
||||||
|
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
|
||||||
|
(int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
|
||||||
|
} else {
|
||||||
|
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
|
||||||
|
(j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
|
||||||
|
PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
|
||||||
|
}
|
||||||
|
if (DEBUG_PROXIMITY_CHARS) {
|
||||||
|
AKLOGI("--- Proximity (%d) = %c", j, currentChar);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // namespace latinime
|
|
@ -0,0 +1,259 @@
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2012 The Android Open Source Project
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef LATINIME_PROXIMITY_INFO_STATE_H
|
||||||
|
#define LATINIME_PROXIMITY_INFO_STATE_H
|
||||||
|
|
||||||
|
#include <assert.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#include "additional_proximity_chars.h"
|
||||||
|
#include "defines.h"
|
||||||
|
|
||||||
|
namespace latinime {
|
||||||
|
|
||||||
|
class ProximityInfo;
|
||||||
|
|
||||||
|
class ProximityInfoState {
|
||||||
|
public:
|
||||||
|
static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2 = 10;
|
||||||
|
static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR =
|
||||||
|
1 << NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
|
||||||
|
// The max number of the keys in one keyboard layout
|
||||||
|
static const int MAX_KEY_COUNT_IN_A_KEYBOARD = 64;
|
||||||
|
// The upper limit of the char code in mCodeToKeyIndex
|
||||||
|
static const int MAX_CHAR_CODE = 127;
|
||||||
|
static const float NOT_A_DISTANCE_FLOAT = -1.0f;
|
||||||
|
static const int NOT_A_CODE = -1;
|
||||||
|
|
||||||
|
/////////////////////////////////////////
|
||||||
|
// Defined in proximity_info_state.cpp //
|
||||||
|
/////////////////////////////////////////
|
||||||
|
void initInputParams(const int32_t* inputCodes, const int inputLength,
|
||||||
|
const int* xCoordinates, const int* yCoordinates);
|
||||||
|
|
||||||
|
/////////////////////////////////////////
|
||||||
|
// Defined here //
|
||||||
|
/////////////////////////////////////////
|
||||||
|
// TODO: Move the constructor to initInputParams
|
||||||
|
ProximityInfoState(ProximityInfo* proximityInfo, const int maxProximityCharsSize,
|
||||||
|
const bool hasTouchPositionCorrectionData, const int mostCommonKeyWidthSquare,
|
||||||
|
const std::string localeStr, const int keyCount, const int cellHeight,
|
||||||
|
const int cellWidth, const int gridHeight, const int gridWidth)
|
||||||
|
: mProximityInfo(proximityInfo),
|
||||||
|
MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize),
|
||||||
|
HAS_TOUCH_POSITION_CORRECTION_DATA(hasTouchPositionCorrectionData),
|
||||||
|
MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidthSquare),
|
||||||
|
LOCALE_STR(localeStr),
|
||||||
|
KEY_COUNT(keyCount),
|
||||||
|
CELL_HEIGHT(cellHeight),
|
||||||
|
CELL_WIDTH(cellWidth),
|
||||||
|
GRID_HEIGHT(gridHeight),
|
||||||
|
GRID_WIDTH(gridWidth),
|
||||||
|
mInputXCoordinates(0),
|
||||||
|
mInputYCoordinates(0),
|
||||||
|
mTouchPositionCorrectionEnabled(false) {
|
||||||
|
const int normalizedSquaredDistancesLength =
|
||||||
|
MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL;
|
||||||
|
for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
|
||||||
|
mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
inline const int* getProximityCharsAt(const int index) const {
|
||||||
|
return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline unsigned short getPrimaryCharAt(const int index) const {
|
||||||
|
return getProximityCharsAt(index)[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool existsCharInProximityAt(const int index, const int c) const {
|
||||||
|
const int *chars = getProximityCharsAt(index);
|
||||||
|
int i = 0;
|
||||||
|
while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE) {
|
||||||
|
if (chars[i++] == c) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool existsAdjacentProximityChars(const int index) const {
|
||||||
|
if (index < 0 || index >= mInputLength) return false;
|
||||||
|
const int currentChar = getPrimaryCharAt(index);
|
||||||
|
const int leftIndex = index - 1;
|
||||||
|
if (leftIndex >= 0 && existsCharInProximityAt(leftIndex, currentChar)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
const int rightIndex = index + 1;
|
||||||
|
if (rightIndex < mInputLength && existsCharInProximityAt(rightIndex, currentChar)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// In the following function, c is the current character of the dictionary word
|
||||||
|
// currently examined.
|
||||||
|
// currentChars is an array containing the keys close to the character the
|
||||||
|
// user actually typed at the same position. We want to see if c is in it: if so,
|
||||||
|
// then the word contains at that position a character close to what the user
|
||||||
|
// typed.
|
||||||
|
// What the user typed is actually the first character of the array.
|
||||||
|
// proximityIndex is a pointer to the variable where getMatchedProximityId returns
|
||||||
|
// the index of c in the proximity chars of the input index.
|
||||||
|
// Notice : accented characters do not have a proximity list, so they are alone
|
||||||
|
// in their list. The non-accented version of the character should be considered
|
||||||
|
// "close", but not the other keys close to the non-accented version.
|
||||||
|
inline ProximityType getMatchedProximityId(const int index,
|
||||||
|
const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
|
||||||
|
const int *currentChars = getProximityCharsAt(index);
|
||||||
|
const int firstChar = currentChars[0];
|
||||||
|
const unsigned short baseLowerC = toBaseLowerCase(c);
|
||||||
|
|
||||||
|
// The first char in the array is what user typed. If it matches right away,
|
||||||
|
// that means the user typed that same char for this pos.
|
||||||
|
if (firstChar == baseLowerC || firstChar == c) {
|
||||||
|
return EQUIVALENT_CHAR;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!checkProximityChars) return UNRELATED_CHAR;
|
||||||
|
|
||||||
|
// If the non-accented, lowercased version of that first character matches c,
|
||||||
|
// then we have a non-accented version of the accented character the user
|
||||||
|
// typed. Treat it as a close char.
|
||||||
|
if (toBaseLowerCase(firstChar) == baseLowerC)
|
||||||
|
return NEAR_PROXIMITY_CHAR;
|
||||||
|
|
||||||
|
// Not an exact nor an accent-alike match: search the list of close keys
|
||||||
|
int j = 1;
|
||||||
|
while (j < MAX_PROXIMITY_CHARS_SIZE
|
||||||
|
&& currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
|
||||||
|
const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
|
||||||
|
if (matched) {
|
||||||
|
if (proximityIndex) {
|
||||||
|
*proximityIndex = j;
|
||||||
|
}
|
||||||
|
return NEAR_PROXIMITY_CHAR;
|
||||||
|
}
|
||||||
|
++j;
|
||||||
|
}
|
||||||
|
if (j < MAX_PROXIMITY_CHARS_SIZE
|
||||||
|
&& currentChars[j] == ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
|
||||||
|
++j;
|
||||||
|
while (j < MAX_PROXIMITY_CHARS_SIZE
|
||||||
|
&& currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
|
||||||
|
const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
|
||||||
|
if (matched) {
|
||||||
|
if (proximityIndex) {
|
||||||
|
*proximityIndex = j;
|
||||||
|
}
|
||||||
|
return ADDITIONAL_PROXIMITY_CHAR;
|
||||||
|
}
|
||||||
|
++j;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Was not included, signal this as an unrelated character.
|
||||||
|
return UNRELATED_CHAR;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline int getNormalizedSquaredDistance(
|
||||||
|
const int inputIndex, const int proximityIndex) const {
|
||||||
|
return mNormalizedSquaredDistances[inputIndex * MAX_PROXIMITY_CHARS_SIZE + proximityIndex];
|
||||||
|
}
|
||||||
|
|
||||||
|
inline const unsigned short* getPrimaryInputWord() const {
|
||||||
|
return mPrimaryInputWord;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool touchPositionCorrectionEnabled() const {
|
||||||
|
return mTouchPositionCorrectionEnabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
inline float square(const float x) const { return x * x; }
|
||||||
|
|
||||||
|
float calculateNormalizedSquaredDistance(
|
||||||
|
const int keyIndex, const int inputIndex) const {
|
||||||
|
if (keyIndex == NOT_AN_INDEX) {
|
||||||
|
return NOT_A_DISTANCE_FLOAT;
|
||||||
|
}
|
||||||
|
if (!mProximityInfo->hasSweetSpotData(keyIndex)) {
|
||||||
|
return NOT_A_DISTANCE_FLOAT;
|
||||||
|
}
|
||||||
|
if (NOT_A_COORDINATE == mInputXCoordinates[inputIndex]) {
|
||||||
|
return NOT_A_DISTANCE_FLOAT;
|
||||||
|
}
|
||||||
|
const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(
|
||||||
|
keyIndex, inputIndex);
|
||||||
|
const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex));
|
||||||
|
return squaredDistance / squaredRadius;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool hasInputCoordinates() const {
|
||||||
|
return mInputXCoordinates && mInputYCoordinates;
|
||||||
|
}
|
||||||
|
|
||||||
|
float calculateSquaredDistanceFromSweetSpotCenter(
|
||||||
|
const int keyIndex, const int inputIndex) const {
|
||||||
|
const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex);
|
||||||
|
const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex);
|
||||||
|
const float inputX = (float)mInputXCoordinates[inputIndex];
|
||||||
|
const float inputY = (float)mInputYCoordinates[inputIndex];
|
||||||
|
return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool sameAsTyped(const unsigned short *word, int length) const {
|
||||||
|
if (length != mInputLength) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const int *inputCodes = mInputCodes;
|
||||||
|
while (length--) {
|
||||||
|
if ((unsigned int) *inputCodes != (unsigned int) *word) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
inputCodes += MAX_PROXIMITY_CHARS_SIZE;
|
||||||
|
word++;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: const
|
||||||
|
ProximityInfo *mProximityInfo;
|
||||||
|
const int MAX_PROXIMITY_CHARS_SIZE;
|
||||||
|
const bool HAS_TOUCH_POSITION_CORRECTION_DATA;
|
||||||
|
const int MOST_COMMON_KEY_WIDTH_SQUARE;
|
||||||
|
const std::string LOCALE_STR;
|
||||||
|
const int KEY_COUNT;
|
||||||
|
const int CELL_HEIGHT;
|
||||||
|
const int CELL_WIDTH;
|
||||||
|
const int GRID_HEIGHT;
|
||||||
|
const int GRID_WIDTH;
|
||||||
|
|
||||||
|
const int *mInputXCoordinates;
|
||||||
|
const int *mInputYCoordinates;
|
||||||
|
bool mTouchPositionCorrectionEnabled;
|
||||||
|
int32_t mInputCodes[MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL];
|
||||||
|
int mNormalizedSquaredDistances[MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL];
|
||||||
|
int mInputLength;
|
||||||
|
unsigned short mPrimaryInputWord[MAX_WORD_LENGTH_INTERNAL];
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace latinime
|
||||||
|
|
||||||
|
#endif // LATINIME_PROXIMITY_INFO_STATE_H
|
|
@ -305,7 +305,7 @@ void UnigramDictionary::initSuggestions(ProximityInfo *proximityInfo, const int
|
||||||
AKLOGI("initSuggest");
|
AKLOGI("initSuggest");
|
||||||
DUMP_WORD_INT(codes, inputLength);
|
DUMP_WORD_INT(codes, inputLength);
|
||||||
}
|
}
|
||||||
proximityInfo->setInputParams(codes, inputLength, xCoordinates, yCoordinates);
|
proximityInfo->initInputParams(codes, inputLength, xCoordinates, yCoordinates);
|
||||||
const int maxDepth = min(inputLength * MAX_DEPTH_MULTIPLIER, MAX_WORD_LENGTH);
|
const int maxDepth = min(inputLength * MAX_DEPTH_MULTIPLIER, MAX_WORD_LENGTH);
|
||||||
correction->initCorrection(proximityInfo, inputLength, maxDepth);
|
correction->initCorrection(proximityInfo, inputLength, maxDepth);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue