Tune the gesture detection logic a bit
Change-Id: Ia8e8c15fdbbd49768d57cafd50325e7e45af6251
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1e6f39a9f9
2 changed files with 45 additions and 25 deletions
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@ -42,7 +42,7 @@ public class PointerTracker {
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// TODO: There should be an option to turn on/off the gesture input.
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private static boolean sIsGestureEnabled = true;
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private static final int MIN_RECOGNITION_TIME = 100; // msec
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private static final int MIN_GESTURE_RECOGNITION_TIME = 100; // msec
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public interface KeyEventHandler {
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/**
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@ -122,6 +122,10 @@ public class PointerTracker {
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private static final ArrayList<PointerTracker> sTrackers = new ArrayList<PointerTracker>();
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private static PointerTrackerQueue sPointerTrackerQueue;
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// HACK: Change gesture detection criteria depending on this variable.
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// TODO: Find more comprehensive ways to detect a gesture start.
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// True when the previous user input was a gesture input, not a typing input.
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private static boolean sWasInGesture;
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public final int mPointerId;
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@ -138,6 +142,7 @@ public class PointerTracker {
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private boolean mIsPossibleGesture = false;
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private boolean mInGesture = false;
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// TODO: Remove these variables
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private int mLastRecognitionPointSize = 0;
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private long mLastRecognitionTime = 0;
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@ -273,7 +278,7 @@ public class PointerTracker {
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// TODO: To handle multi-touch gestures we may want to move this method to
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// {@link PointerTrackerQueue}.
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public static void clearBatchInputPoints() {
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public static void clearBatchInputPointsOfAllPointerTrackers() {
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for (final PointerTracker tracker : sTrackers) {
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tracker.mGestureStroke.reset();
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}
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@ -550,18 +555,26 @@ public class PointerTracker {
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Log.d(TAG, "onEndBatchInput: batchPoints=" + batchPoints.getPointerSize());
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}
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mListener.onEndBatchInput(batchPoints);
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mInGesture = false;
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clearBatchInputPoints();
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clearBatchInputRecognitionStateOfThisPointerTracker();
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clearBatchInputPointsOfAllPointerTrackers();
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sWasInGesture = true;
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}
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private void abortBatchInput() {
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clearBatchInputRecognitionStateOfThisPointerTracker();
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clearBatchInputPointsOfAllPointerTrackers();
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}
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private void clearBatchInputRecognitionStateOfThisPointerTracker() {
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mIsPossibleGesture = false;
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mInGesture = false;
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mLastRecognitionPointSize = 0;
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mLastRecognitionTime = 0;
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}
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private boolean updateBatchInputRecognitionState(long eventTime, int size) {
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if (size > mLastRecognitionPointSize
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&& eventTime > mLastRecognitionTime + MIN_RECOGNITION_TIME) {
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&& eventTime > mLastRecognitionTime + MIN_GESTURE_RECOGNITION_TIME) {
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mLastRecognitionPointSize = size;
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mLastRecognitionTime = eventTime;
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return true;
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@ -675,7 +688,7 @@ public class PointerTracker {
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if (sIsGestureEnabled && mIsPossibleGesture) {
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final GestureStroke stroke = mGestureStroke;
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stroke.addPoint(x, y, gestureTime, isHistorical);
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if (!mInGesture && stroke.isStartOfAGesture(gestureTime)) {
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if (!mInGesture && stroke.isStartOfAGesture(gestureTime, sWasInGesture)) {
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startBatchInput();
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}
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}
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@ -865,10 +878,10 @@ public class PointerTracker {
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}
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public void onShowMoreKeysPanel(int x, int y, KeyEventHandler handler) {
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abortBatchInput();
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onLongPressed();
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onDownEvent(x, y, SystemClock.uptimeMillis(), handler);
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mIsShowingMoreKeysPanel = true;
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abortBatchInput();
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}
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public void onLongPressed() {
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@ -947,6 +960,7 @@ public class PointerTracker {
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int code = key.mCode;
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callListenerOnCodeInput(key, code, x, y);
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callListenerOnRelease(key, code, false);
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sWasInGesture = false;
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}
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private void printTouchEvent(String title, int x, int y, long eventTime) {
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@ -26,19 +26,21 @@ public class GestureStroke {
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private final InputPointers mInputPointers = new InputPointers(DEFAULT_CAPACITY);
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private float mLength;
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private float mAngle;
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private int mIncrementalRecognitionPoint;
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private boolean mHasSharpCorner;
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private int mIncrementalRecognitionSize;
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private long mLastPointTime;
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private int mLastPointX;
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private int mLastPointY;
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private int mMinGestureLength;
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private int mMinGestureLengthWhileInGesture;
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private int mMinGestureSampleLength;
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// TODO: Tune these parameters.
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private static final float MIN_GESTURE_DETECTION_RATIO_TO_KEY_WIDTH = 1.0f / 4.0f;
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// TODO: Move some of these to resource.
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private static final float MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH = 1.0f;
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private static final float MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH_WHILE_IN_GESTURE = 0.5f;
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private static final int MIN_GESTURE_DURATION = 150; // msec
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private static final int MIN_GESTURE_DURATION_WHILE_IN_GESTURE = 75; // msec
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private static final float MIN_GESTURE_SAMPLING_RATIO_TO_KEY_HEIGHT = 1.0f / 6.0f;
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private static final int MIN_GESTURE_DURATION = 100; // msec
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private static final float GESTURE_RECOG_SPEED_THRESHOLD = 0.4f; // dip/msec
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private static final float GESTURE_RECOG_CURVATURE_THRESHOLD = (float)(Math.PI / 4.0f);
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@ -50,19 +52,27 @@ public class GestureStroke {
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}
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public void setGestureSampleLength(final int keyWidth, final int keyHeight) {
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mMinGestureLength = (int)(keyWidth * MIN_GESTURE_DETECTION_RATIO_TO_KEY_WIDTH);
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// TODO: Find an appropriate base metric for these length. Maybe diagonal length of the key?
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mMinGestureLength = (int)(keyWidth * MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH);
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mMinGestureLengthWhileInGesture = (int)(
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keyWidth * MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH_WHILE_IN_GESTURE);
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mMinGestureSampleLength = (int)(keyHeight * MIN_GESTURE_SAMPLING_RATIO_TO_KEY_HEIGHT);
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}
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public boolean isStartOfAGesture(int downDuration) {
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public boolean isStartOfAGesture(final int downDuration, final boolean wasInGesture) {
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// The tolerance of the time duration and the stroke length to detect the start of a
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// gesture stroke should be eased when the previous input was a gesture input.
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if (wasInGesture) {
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return downDuration > MIN_GESTURE_DURATION_WHILE_IN_GESTURE
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&& mLength > mMinGestureLengthWhileInGesture;
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}
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return downDuration > MIN_GESTURE_DURATION && mLength > mMinGestureLength;
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}
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public void reset() {
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mLength = 0;
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mAngle = 0;
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mIncrementalRecognitionPoint = 0;
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mHasSharpCorner = false;
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mIncrementalRecognitionSize = 0;
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mLastPointTime = 0;
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mInputPointers.reset();
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}
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@ -93,15 +103,11 @@ public class GestureStroke {
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mLength += dist;
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final float angle = getAngle(lastX, lastY, x, y);
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if (size > 1) {
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float curvature = getAngleDiff(angle, mAngle);
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final float curvature = getAngleDiff(angle, mAngle);
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if (curvature > GESTURE_RECOG_CURVATURE_THRESHOLD) {
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if (size > mIncrementalRecognitionPoint) {
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mIncrementalRecognitionPoint = size;
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if (size > mIncrementalRecognitionSize) {
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mIncrementalRecognitionSize = size;
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}
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mHasSharpCorner = true;
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}
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if (!mHasSharpCorner) {
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mIncrementalRecognitionPoint = size;
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}
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}
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mAngle = angle;
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@ -112,7 +118,7 @@ public class GestureStroke {
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if (mLastPointTime != 0 && duration > 0) {
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final float speed = getDistance(mLastPointX, mLastPointY, x, y) / duration;
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if (speed < GESTURE_RECOG_SPEED_THRESHOLD) {
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mIncrementalRecognitionPoint = size;
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mIncrementalRecognitionSize = size;
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}
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}
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updateLastPoint(x, y, time);
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@ -124,7 +130,7 @@ public class GestureStroke {
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}
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public void appendIncrementalBatchPoints(final InputPointers out) {
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out.append(mInputPointers, 0, mIncrementalRecognitionPoint);
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out.append(mInputPointers, 0, mIncrementalRecognitionSize);
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}
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private static float getDistance(final int p1x, final int p1y,
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