From ec7457eb7f15245a082cd81e42d08dbe39aab4cd Mon Sep 17 00:00:00 2001 From: Keisuke Kuroynagi Date: Wed, 19 Jun 2013 22:20:25 +0900 Subject: [PATCH] Initialize inputStatusG at the constructor. Bug: 9490519 Change-Id: I1806f765f7a0b5335df253b2618b40cfd17aab14 --- native/jni/src/suggest/core/dicnode/dic_node.h | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/native/jni/src/suggest/core/dicnode/dic_node.h b/native/jni/src/suggest/core/dicnode/dic_node.h index 25299948d..46aa0d08e 100644 --- a/native/jni/src/suggest/core/dicnode/dic_node.h +++ b/native/jni/src/suggest/core/dicnode/dic_node.h @@ -51,6 +51,11 @@ namespace latinime { // This struct is purely a bucket to return values. No instances of this struct should be kept. struct DicNode_InputStateG { + DicNode_InputStateG() + : mNeedsToUpdateInputStateG(false), mPointerId(0), mInputIndex(0), + mPrevCodePoint(0), mTerminalDiffCost(0.0f), mRawLength(0.0f), + mDoubleLetterLevel(NOT_A_DOUBLE_LETTER) {} + bool mNeedsToUpdateInputStateG; int mPointerId; int16_t mInputIndex;