Consolidate point calculating and path creating methods into one (Step 3)
Change-Id: Id49eee7c38595ea312dc9a63341a376825030035main
parent
8cfd64eed9
commit
1a6d56e31d
|
@ -118,7 +118,7 @@ final class GesturePreviewTrail {
|
||||||
/ params.mTrailLingerDuration, 0.0f);
|
/ params.mTrailLingerDuration, 0.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
static final class WorkingSet {
|
static final class RoundedLine {
|
||||||
// Input
|
// Input
|
||||||
// Previous point (P1) coordinates and trail radius.
|
// Previous point (P1) coordinates and trail radius.
|
||||||
public float p1x, p1y;
|
public float p1x, p1y;
|
||||||
|
@ -143,17 +143,18 @@ final class GesturePreviewTrail {
|
||||||
// Sweep angle of the trail arc at P2.
|
// Sweep angle of the trail arc at P2.
|
||||||
private float a2;
|
private float a2;
|
||||||
private final RectF arc2 = new RectF();
|
private final RectF arc2 = new RectF();
|
||||||
|
private final Path path = new Path();
|
||||||
|
|
||||||
private static final float RADIAN_TO_DEGREE = (float)(180.0d / Math.PI);
|
private static final float RADIAN_TO_DEGREE = (float)(180.0d / Math.PI);
|
||||||
private static final float RIGHT_ANGLE = (float)(Math.PI / 2.0d);
|
private static final float RIGHT_ANGLE = (float)(Math.PI / 2.0d);
|
||||||
|
|
||||||
public boolean calculatePathPoints() {
|
public Path makePath() {
|
||||||
final float dx = p2x - p1x;
|
final float dx = p2x - p1x;
|
||||||
final float dy = p2y - p1y;
|
final float dy = p2y - p1y;
|
||||||
// Distance of the points.
|
// Distance of the points.
|
||||||
final double l = Math.hypot(dx, dy);
|
final double l = Math.hypot(dx, dy);
|
||||||
if (Double.compare(0.0d, l) == 0) {
|
if (Double.compare(0.0d, l) == 0) {
|
||||||
return false;
|
return null;
|
||||||
}
|
}
|
||||||
// Angle of the line p1-p2
|
// Angle of the line p1-p2
|
||||||
final float a = (float)Math.atan2(dy, dx);
|
final float a = (float)Math.atan2(dy, dx);
|
||||||
|
@ -185,10 +186,7 @@ final class GesturePreviewTrail {
|
||||||
arc1.inset(-r1, -r1);
|
arc1.inset(-r1, -r1);
|
||||||
arc2.set(p2x, p2y, p2x, p2y);
|
arc2.set(p2x, p2y, p2x, p2y);
|
||||||
arc2.inset(-r2, -r2);
|
arc2.inset(-r2, -r2);
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void createPath(final Path path) {
|
|
||||||
path.rewind();
|
path.rewind();
|
||||||
// Trail cap at P1.
|
// Trail cap at P1.
|
||||||
path.moveTo(p1x, p1y);
|
path.moveTo(p1x, p1y);
|
||||||
|
@ -204,11 +202,11 @@ final class GesturePreviewTrail {
|
||||||
path.lineTo(p2x, p2y);
|
path.lineTo(p2x, p2y);
|
||||||
path.lineTo(p2ax, p2ay);
|
path.lineTo(p2ax, p2ay);
|
||||||
path.close();
|
path.close();
|
||||||
|
return path;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private final WorkingSet mWorkingSet = new WorkingSet();
|
private final RoundedLine mRoundedLine = new RoundedLine();
|
||||||
private final Path mPath = new Path();
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Draw gesture preview trail
|
* Draw gesture preview trail
|
||||||
|
@ -242,36 +240,35 @@ final class GesturePreviewTrail {
|
||||||
if (startIndex < trailSize) {
|
if (startIndex < trailSize) {
|
||||||
paint.setColor(params.mTrailColor);
|
paint.setColor(params.mTrailColor);
|
||||||
paint.setStyle(Paint.Style.FILL);
|
paint.setStyle(Paint.Style.FILL);
|
||||||
final Path path = mPath;
|
final RoundedLine line = mRoundedLine;
|
||||||
final WorkingSet w = mWorkingSet;
|
line.p1x = getXCoordValue(xCoords[startIndex]);
|
||||||
w.p1x = getXCoordValue(xCoords[startIndex]);
|
line.p1y = yCoords[startIndex];
|
||||||
w.p1y = yCoords[startIndex];
|
|
||||||
int lastTime = sinceDown - eventTimes[startIndex];
|
int lastTime = sinceDown - eventTimes[startIndex];
|
||||||
float maxWidth = getWidth(lastTime, params);
|
float maxWidth = getWidth(lastTime, params);
|
||||||
w.r1 = maxWidth / 2.0f;
|
line.r1 = maxWidth / 2.0f;
|
||||||
// Initialize bounds rectangle.
|
// Initialize bounds rectangle.
|
||||||
outBoundsRect.set((int)w.p1x, (int)w.p1y, (int)w.p1x, (int)w.p1y);
|
outBoundsRect.set((int)line.p1x, (int)line.p1y, (int)line.p1x, (int)line.p1y);
|
||||||
for (int i = startIndex + 1; i < trailSize - 1; i++) {
|
for (int i = startIndex + 1; i < trailSize - 1; i++) {
|
||||||
final int elapsedTime = sinceDown - eventTimes[i];
|
final int elapsedTime = sinceDown - eventTimes[i];
|
||||||
w.p2x = getXCoordValue(xCoords[i]);
|
line.p2x = getXCoordValue(xCoords[i]);
|
||||||
w.p2y = yCoords[i];
|
line.p2y = yCoords[i];
|
||||||
// Draw trail line only when the current point isn't a down point.
|
// Draw trail line only when the current point isn't a down point.
|
||||||
if (!isDownEventXCoord(xCoords[i])) {
|
if (!isDownEventXCoord(xCoords[i])) {
|
||||||
final int alpha = getAlpha(elapsedTime, params);
|
final int alpha = getAlpha(elapsedTime, params);
|
||||||
paint.setAlpha(alpha);
|
paint.setAlpha(alpha);
|
||||||
final float width = getWidth(elapsedTime, params);
|
final float width = getWidth(elapsedTime, params);
|
||||||
w.r2 = width / 2.0f;
|
line.r2 = width / 2.0f;
|
||||||
if (w.calculatePathPoints()) {
|
final Path path = line.makePath();
|
||||||
w.createPath(path);
|
if (path != null) {
|
||||||
canvas.drawPath(path, paint);
|
canvas.drawPath(path, paint);
|
||||||
outBoundsRect.union((int)w.p2x, (int)w.p2y);
|
outBoundsRect.union((int)line.p2x, (int)line.p2y);
|
||||||
}
|
}
|
||||||
// Take union for the bounds.
|
// Take union for the bounds.
|
||||||
maxWidth = Math.max(maxWidth, width);
|
maxWidth = Math.max(maxWidth, width);
|
||||||
}
|
}
|
||||||
w.p1x = w.p2x;
|
line.p1x = line.p2x;
|
||||||
w.p1y = w.p2y;
|
line.p1y = line.p2y;
|
||||||
w.r1 = w.r2;
|
line.r1 = line.r2;
|
||||||
lastTime = elapsedTime;
|
lastTime = elapsedTime;
|
||||||
}
|
}
|
||||||
// Take care of trail line width.
|
// Take care of trail line width.
|
||||||
|
|
Loading…
Reference in New Issue