am b4f89c03: Merge "Follow up to I21b54b35"
* commit 'b4f89c0368ce00b07ec1531f9ddefbe00380e5bb': Follow up to I21b54b35main
commit
19ad8e9800
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@ -316,7 +316,7 @@ static inline void prof_out(void) {
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#define TWO_WORDS_CAPITALIZED_DEMOTION_RATE 50
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#define TWO_WORDS_CAPITALIZED_DEMOTION_RATE 50
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#define TWO_WORDS_CORRECTION_DEMOTION_BASE 80
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#define TWO_WORDS_CORRECTION_DEMOTION_BASE 80
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#define TWO_WORDS_PLUS_OTHER_ERROR_CORRECTION_DEMOTION_DIVIDER 1
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#define TWO_WORDS_PLUS_OTHER_ERROR_CORRECTION_DEMOTION_DIVIDER 1
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#define ZERO_DISTANCE_PROMOTION_RATE 110
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#define ZERO_DISTANCE_PROMOTION_RATE 110.0f
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#define NEUTRAL_SCORE_SQUARED_RADIUS 8.0f
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#define NEUTRAL_SCORE_SQUARED_RADIUS 8.0f
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#define HALF_SCORE_SQUARED_RADIUS 32.0f
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#define HALF_SCORE_SQUARED_RADIUS 32.0f
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#define MAX_FREQ 255
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#define MAX_FREQ 255
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@ -18,11 +18,12 @@
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#define LATINIME_SUGGEST_UTILS_H
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#define LATINIME_SUGGEST_UTILS_H
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#include "defines.h"
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#include "defines.h"
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#include "proximity_info_state.h"
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namespace latinime {
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namespace latinime {
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class SuggestUtils {
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class SuggestUtils {
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public:
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public:
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static float getDistanceScalingFactor(float normalizedSquaredDistance) {
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static float getDistanceScalingFactor(const float normalizedSquaredDistance) {
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if (normalizedSquaredDistance < 0.0f) {
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if (normalizedSquaredDistance < 0.0f) {
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return -1.0f;
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return -1.0f;
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}
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}
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@ -33,8 +34,8 @@ class SuggestUtils {
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static const float MIN = 0.3f;
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static const float MIN = 0.3f;
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static const float R1 = NEUTRAL_SCORE_SQUARED_RADIUS;
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static const float R1 = NEUTRAL_SCORE_SQUARED_RADIUS;
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static const float R2 = HALF_SCORE_SQUARED_RADIUS;
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static const float R2 = HALF_SCORE_SQUARED_RADIUS;
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const float x = static_cast<float>(normalizedSquaredDistance)
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const float x = normalizedSquaredDistance / static_cast<float>(
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/ ProximityInfoState::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR;
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ProximityInfoState::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
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const float factor = max((x < R1)
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const float factor = max((x < R1)
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? (A * (R1 - x) + B * x) / R1
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? (A * (R1 - x) + B * x) / R1
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: (B * (R2 - x) + C * (x - R1)) / (R2 - R1), MIN);
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: (B * (R2 - x) + C * (x - R1)) / (R2 - R1), MIN);
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@ -48,6 +49,9 @@ class SuggestUtils {
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// 0 R1 R2 .
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// 0 R1 R2 .
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return factor;
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return factor;
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}
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}
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(SuggestUtils);
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};
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};
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} // namespace latinime
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} // namespace latinime
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#endif // LATINIME_SUGGEST_UTILS_H
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#endif // LATINIME_SUGGEST_UTILS_H
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