Merge "Tweak beeline speed"
commit
16e9d343c4
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@ -86,7 +86,7 @@
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<fraction name="config_gesture_sampling_minimum_distance">16.6666%</fraction>
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<fraction name="config_gesture_sampling_minimum_distance">16.6666%</fraction>
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<!-- Parameters for gesture recognition (msec) and (keyWidth%/sec) -->
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<!-- Parameters for gesture recognition (msec) and (keyWidth%/sec) -->
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<integer name="config_gesture_recognition_minimum_time">100</integer>
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<integer name="config_gesture_recognition_minimum_time">100</integer>
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<integer name="config_gesture_recognition_update_time">300</integer>
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<integer name="config_gesture_recognition_update_time">100</integer>
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<fraction name="config_gesture_recognition_speed_threshold">550%</fraction>
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<fraction name="config_gesture_recognition_speed_threshold">550%</fraction>
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<!-- Suppress showing key preview duration after batch input in millisecond -->
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<!-- Suppress showing key preview duration after batch input in millisecond -->
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<integer name="config_suppress_key_preview_after_batch_input_duration">1000</integer>
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<integer name="config_suppress_key_preview_after_batch_input_duration">1000</integer>
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@ -16,6 +16,7 @@
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package com.android.inputmethod.latin;
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package com.android.inputmethod.latin;
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import android.annotation.SuppressLint;
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import android.content.Context;
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import android.content.Context;
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import android.content.SharedPreferences;
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import android.content.SharedPreferences;
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import android.content.pm.PackageInfo;
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import android.content.pm.PackageInfo;
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@ -42,6 +43,7 @@ public final class DebugSettings extends PreferenceFragment
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private boolean mServiceNeedsRestart = false;
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private boolean mServiceNeedsRestart = false;
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private CheckBoxPreference mDebugMode;
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private CheckBoxPreference mDebugMode;
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private CheckBoxPreference mStatisticsLoggingPref;
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@Override
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@Override
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public void onCreate(Bundle icicle) {
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public void onCreate(Bundle icicle) {
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@ -59,6 +61,7 @@ public final class DebugSettings extends PreferenceFragment
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}
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}
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final Preference statisticsLoggingPref = findPreference(PREF_STATISTICS_LOGGING_KEY);
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final Preference statisticsLoggingPref = findPreference(PREF_STATISTICS_LOGGING_KEY);
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if (statisticsLoggingPref instanceof CheckBoxPreference) {
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if (statisticsLoggingPref instanceof CheckBoxPreference) {
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mStatisticsLoggingPref = (CheckBoxPreference) statisticsLoggingPref;
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if (!SHOW_STATISTICS_LOGGING) {
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if (!SHOW_STATISTICS_LOGGING) {
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getPreferenceScreen().removePreference(statisticsLoggingPref);
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getPreferenceScreen().removePreference(statisticsLoggingPref);
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}
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}
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@ -80,6 +83,14 @@ public final class DebugSettings extends PreferenceFragment
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if (key.equals(DEBUG_MODE_KEY)) {
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if (key.equals(DEBUG_MODE_KEY)) {
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if (mDebugMode != null) {
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if (mDebugMode != null) {
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mDebugMode.setChecked(prefs.getBoolean(DEBUG_MODE_KEY, false));
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mDebugMode.setChecked(prefs.getBoolean(DEBUG_MODE_KEY, false));
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final boolean checked = mDebugMode.isChecked();
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if (mStatisticsLoggingPref != null) {
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if (checked) {
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getPreferenceScreen().addPreference(mStatisticsLoggingPref);
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} else {
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getPreferenceScreen().removePreference(mStatisticsLoggingPref);
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}
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}
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updateDebugMode();
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updateDebugMode();
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mServiceNeedsRestart = true;
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mServiceNeedsRestart = true;
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}
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}
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@ -429,4 +429,10 @@ typedef enum {
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// Additional proximity char which can differ by language.
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// Additional proximity char which can differ by language.
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ADDITIONAL_PROXIMITY_CHAR
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ADDITIONAL_PROXIMITY_CHAR
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} ProximityType;
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} ProximityType;
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typedef enum {
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NOT_A_DOUBLE_LETTER,
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A_DOUBLE_LETTER,
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A_STRONG_DOUBLE_LETTER
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} DoubleLetterLevel;
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#endif // LATINIME_DEFINES_H
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#endif // LATINIME_DEFINES_H
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@ -31,6 +31,10 @@ const int ProximityInfoState::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR =
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1 << NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
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1 << NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
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const float ProximityInfoState::NOT_A_DISTANCE_FLOAT = -1.0f;
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const float ProximityInfoState::NOT_A_DISTANCE_FLOAT = -1.0f;
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const int ProximityInfoState::NOT_A_CODE = -1;
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const int ProximityInfoState::NOT_A_CODE = -1;
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const int ProximityInfoState::LOOKUP_RADIUS_PERCENTILE = 50;
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const int ProximityInfoState::FIRST_POINT_TIME_OFFSET_MILLIS = 150;
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const int ProximityInfoState::STRONG_DOUBLE_LETTER_TIME_MILLIS = 600;
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const int ProximityInfoState::MIN_DOUBLE_LETTER_BEELINE_SPEED_PERCENTILE = 5;
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void ProximityInfoState::initInputParams(const int pointerId, const float maxPointToKeyLength,
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void ProximityInfoState::initInputParams(const int pointerId, const float maxPointToKeyLength,
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const ProximityInfo *proximityInfo, const int *const inputCodes, const int inputSize,
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const ProximityInfo *proximityInfo, const int *const inputCodes, const int inputSize,
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@ -105,7 +109,7 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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mNearKeysVector.clear();
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mNearKeysVector.clear();
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mSearchKeysVector.clear();
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mSearchKeysVector.clear();
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mSpeedRates.clear();
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mSpeedRates.clear();
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mBeelineSpeedRates.clear();
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mBeelineSpeedPercentiles.clear();
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mCharProbabilities.clear();
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mCharProbabilities.clear();
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mDirections.clear();
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mDirections.clear();
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}
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}
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@ -253,9 +257,9 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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AKLOGI("===== sampled points =====");
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AKLOGI("===== sampled points =====");
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for (int i = 0; i < mSampledInputSize; ++i) {
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for (int i = 0; i < mSampledInputSize; ++i) {
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if (isGeometric) {
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if (isGeometric) {
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AKLOGI("%d: x = %d, y = %d, time = %d, relative speed = %.4f, beeline speed = %.4f",
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AKLOGI("%d: x = %d, y = %d, time = %d, relative speed = %.4f, beeline speed = %d",
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i, mSampledInputXs[i], mSampledInputYs[i], mTimes[i], mSpeedRates[i],
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i, mSampledInputXs[i], mSampledInputYs[i], mTimes[i], mSpeedRates[i],
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getBeelineSpeedRate(i));
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getBeelineSpeedPercentile(i));
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}
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}
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sampledX << mSampledInputXs[i];
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sampledX << mSampledInputXs[i];
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sampledY << mSampledInputYs[i];
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sampledY << mSampledInputYs[i];
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@ -366,54 +370,65 @@ void ProximityInfoState::refreshSpeedRates(const int inputSize, const int *const
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}
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}
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}
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}
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static const int MAX_PERCENTILE = 100;
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void ProximityInfoState::refreshBeelineSpeedRates(const int inputSize,
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void ProximityInfoState::refreshBeelineSpeedRates(const int inputSize,
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const int *const xCoordinates, const int *const yCoordinates, const int * times) {
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const int *const xCoordinates, const int *const yCoordinates, const int * times) {
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mBeelineSpeedRates.resize(mSampledInputSize);
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if (DEBUG_SAMPLING_POINTS){
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AKLOGI("--- refresh beeline speed rates");
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}
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mBeelineSpeedPercentiles.resize(mSampledInputSize);
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for (int i = 0; i < mSampledInputSize; ++i) {
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for (int i = 0; i < mSampledInputSize; ++i) {
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mBeelineSpeedRates[i] = calculateBeelineSpeedRate(
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mBeelineSpeedPercentiles[i] = static_cast<int>(calculateBeelineSpeedRate(
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i, inputSize, xCoordinates, yCoordinates, times);
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i, inputSize, xCoordinates, yCoordinates, times) * MAX_PERCENTILE);
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}
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}
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}
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}
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float ProximityInfoState::calculateBeelineSpeedRate(
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float ProximityInfoState::calculateBeelineSpeedRate(
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const int id, const int inputSize, const int *const xCoordinates,
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const int id, const int inputSize, const int *const xCoordinates,
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const int *const yCoordinates, const int * times) const {
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const int *const yCoordinates, const int * times) const {
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static const int MAX_PERCENTILE = 100;
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if (mSampledInputSize <= 0 || mAverageSpeed < 0.001f) {
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static const int LOOKUP_TIME_PERCENTILE = 30;
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if (DEBUG_SAMPLING_POINTS){
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static const int LOOKUP_RADIUS_PERCENTILE = 50;
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AKLOGI("--- invalid state: cancel. size = %d, ave = %f",
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if (mSampledInputSize <= 0 || mAverageSpeed < 0.1f) {
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mSampledInputSize, mAverageSpeed);
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}
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return 1.0f;
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return 1.0f;
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}
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}
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const int lookupRadius =
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const int lookupRadius =
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mProximityInfo->getMostCommonKeyWidth() * LOOKUP_RADIUS_PERCENTILE / MAX_PERCENTILE;
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mProximityInfo->getMostCommonKeyWidth() * LOOKUP_RADIUS_PERCENTILE / MAX_PERCENTILE;
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const int x0 = mSampledInputXs[id];
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const int x0 = mSampledInputXs[id];
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const int y0 = mSampledInputYs[id];
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const int y0 = mSampledInputYs[id];
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const int lookupTime =
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const int actualInputIndex = mInputIndice[id];
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(mTimes.back() - mTimes.front()) * LOOKUP_TIME_PERCENTILE / MAX_PERCENTILE;
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if (lookupTime <= 0) {
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return 1.0f;
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}
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int tempTime = 0;
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int tempTime = 0;
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int tempBeelineDistance = 0;
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int tempBeelineDistance = 0;
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int start = mInputIndice[id];
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int start = actualInputIndex;
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// lookup forward
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// lookup forward
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while (start > 0 && tempTime < lookupTime && tempBeelineDistance < lookupRadius) {
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while (start > 0 && tempBeelineDistance < lookupRadius) {
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tempTime += times[start] - times[start - 1];
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tempTime += times[start] - times[start - 1];
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--start;
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--start;
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tempBeelineDistance = getDistanceInt(x0, y0, xCoordinates[start], yCoordinates[start]);
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tempBeelineDistance = getDistanceInt(x0, y0, xCoordinates[start], yCoordinates[start]);
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}
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}
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// Exclusive unless this is an edge point
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if (start > 0 && start < actualInputIndex) {
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++start;
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}
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tempTime= 0;
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tempTime= 0;
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tempBeelineDistance = 0;
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tempBeelineDistance = 0;
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int end = mInputIndice[id];
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int end = actualInputIndex;
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// lookup backward
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// lookup backward
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while (end < static_cast<int>(inputSize - 1) && tempTime < lookupTime
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while (end < (inputSize - 1) && tempBeelineDistance < lookupRadius) {
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&& tempBeelineDistance < lookupRadius) {
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tempTime += times[end + 1] - times[end];
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tempTime += times[end + 1] - times[end];
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++end;
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++end;
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tempBeelineDistance = getDistanceInt(x0, y0, xCoordinates[start], yCoordinates[start]);
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tempBeelineDistance = getDistanceInt(x0, y0, xCoordinates[end], yCoordinates[end]);
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}
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// Exclusive unless this is an edge point
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if (end > actualInputIndex && end < (inputSize - 1)) {
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--end;
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}
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}
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if (start == end) {
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if (start >= end) {
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if (DEBUG_DOUBLE_LETTER) {
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AKLOGI("--- double letter: start == end %d", start);
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}
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return 1.0f;
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return 1.0f;
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}
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}
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@ -422,11 +437,33 @@ float ProximityInfoState::calculateBeelineSpeedRate(
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const int x3 = xCoordinates[end];
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const int x3 = xCoordinates[end];
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const int y3 = yCoordinates[end];
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const int y3 = yCoordinates[end];
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const int beelineDistance = getDistanceInt(x2, y2, x3, y3);
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const int beelineDistance = getDistanceInt(x2, y2, x3, y3);
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const int time = times[end] - times[start];
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int adjustedStartTime = times[start];
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if (start == 0 && actualInputIndex == 0 && inputSize > 1) {
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adjustedStartTime += FIRST_POINT_TIME_OFFSET_MILLIS;
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}
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int adjustedEndTime = times[end];
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if (end == (inputSize - 1) && inputSize > 1) {
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adjustedEndTime -= FIRST_POINT_TIME_OFFSET_MILLIS;
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}
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const int time = adjustedEndTime - adjustedStartTime;
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if (time <= 0) {
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if (time <= 0) {
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return 1.0f;
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return 1.0f;
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}
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}
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return (static_cast<float>(beelineDistance) / static_cast<float>(time)) / mAverageSpeed;
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if (time >= STRONG_DOUBLE_LETTER_TIME_MILLIS){
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return 0.0f;
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}
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if (DEBUG_DOUBLE_LETTER) {
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AKLOGI("--- (%d, %d) double letter: start = %d, end = %d, dist = %d, time = %d, speed = %f,"
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" ave = %f, val = %f, start time = %d, end time = %d",
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id, mInputIndice[id], start, end, beelineDistance, time,
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(static_cast<float>(beelineDistance) / static_cast<float>(time)), mAverageSpeed,
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((static_cast<float>(beelineDistance) / static_cast<float>(time)) / mAverageSpeed),
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adjustedStartTime, adjustedEndTime);
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}
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// Offset 1%
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// TODO: Detect double letter more smartly
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return 0.01f + static_cast<float>(beelineDistance) / static_cast<float>(time) / mAverageSpeed;
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}
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}
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bool ProximityInfoState::checkAndReturnIsContinuationPossible(const int inputSize,
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bool ProximityInfoState::checkAndReturnIsContinuationPossible(const int inputSize,
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@ -39,6 +39,10 @@ class ProximityInfoState {
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static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR;
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static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR;
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static const float NOT_A_DISTANCE_FLOAT;
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static const float NOT_A_DISTANCE_FLOAT;
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static const int NOT_A_CODE;
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static const int NOT_A_CODE;
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static const int LOOKUP_RADIUS_PERCENTILE;
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static const int FIRST_POINT_TIME_OFFSET_MILLIS;
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static const int STRONG_DOUBLE_LETTER_TIME_MILLIS;
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static const int MIN_DOUBLE_LETTER_BEELINE_SPEED_PERCENTILE;
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/////////////////////////////////////////
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/////////////////////////////////////////
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// Defined in proximity_info_state.cpp //
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// Defined in proximity_info_state.cpp //
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@ -56,8 +60,8 @@ class ProximityInfoState {
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mHasTouchPositionCorrectionData(false), mMostCommonKeyWidthSquare(0), mLocaleStr(),
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mHasTouchPositionCorrectionData(false), mMostCommonKeyWidthSquare(0), mLocaleStr(),
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mKeyCount(0), mCellHeight(0), mCellWidth(0), mGridHeight(0), mGridWidth(0),
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mKeyCount(0), mCellHeight(0), mCellWidth(0), mGridHeight(0), mGridWidth(0),
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mIsContinuationPossible(false), mSampledInputXs(), mSampledInputYs(), mTimes(),
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mIsContinuationPossible(false), mSampledInputXs(), mSampledInputYs(), mTimes(),
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mInputIndice(), mLengthCache(), mDistanceCache(), mSpeedRates(),
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mInputIndice(), mLengthCache(), mBeelineSpeedPercentiles(), mDistanceCache(),
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mDirections(), mBeelineSpeedRates(), mCharProbabilities(), mNearKeysVector(),
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mSpeedRates(), mDirections(), mCharProbabilities(), mNearKeysVector(),
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mSearchKeysVector(), mTouchPositionCorrectionEnabled(false), mSampledInputSize(0) {
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mSearchKeysVector(), mTouchPositionCorrectionEnabled(false), mSampledInputSize(0) {
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memset(mInputCodes, 0, sizeof(mInputCodes));
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memset(mInputCodes, 0, sizeof(mInputCodes));
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memset(mNormalizedSquaredDistances, 0, sizeof(mNormalizedSquaredDistances));
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memset(mNormalizedSquaredDistances, 0, sizeof(mNormalizedSquaredDistances));
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@ -167,8 +171,19 @@ class ProximityInfoState {
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return mSpeedRates[index];
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return mSpeedRates[index];
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}
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}
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AK_FORCE_INLINE float getBeelineSpeedRate(const int id) const {
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AK_FORCE_INLINE int getBeelineSpeedPercentile(const int id) const {
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return mBeelineSpeedRates[id];
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return mBeelineSpeedPercentiles[id];
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}
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AK_FORCE_INLINE DoubleLetterLevel getDoubleLetterLevel(const int id) const {
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const int beelineSpeedRate = getBeelineSpeedPercentile(id);
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if (beelineSpeedRate == 0) {
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return A_STRONG_DOUBLE_LETTER;
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} else if (beelineSpeedRate < MIN_DOUBLE_LETTER_BEELINE_SPEED_PERCENTILE) {
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return A_DOUBLE_LETTER;
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} else {
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return NOT_A_DOUBLE_LETTER;
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}
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}
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}
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float getDirection(const int index) const {
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float getDirection(const int index) const {
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@ -259,10 +274,10 @@ class ProximityInfoState {
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std::vector<int> mTimes;
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std::vector<int> mTimes;
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std::vector<int> mInputIndice;
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std::vector<int> mInputIndice;
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std::vector<int> mLengthCache;
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std::vector<int> mLengthCache;
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std::vector<int> mBeelineSpeedPercentiles;
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std::vector<float> mDistanceCache;
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std::vector<float> mDistanceCache;
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std::vector<float> mSpeedRates;
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std::vector<float> mSpeedRates;
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std::vector<float> mDirections;
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std::vector<float> mDirections;
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std::vector<float> mBeelineSpeedRates;
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// probabilities of skipping or mapping to a key for each point.
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// probabilities of skipping or mapping to a key for each point.
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std::vector<hash_map_compat<int, float> > mCharProbabilities;
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std::vector<hash_map_compat<int, float> > mCharProbabilities;
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// The vector for the key code set which holds nearby keys for each sampled input point
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// The vector for the key code set which holds nearby keys for each sampled input point
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