[IL11] Cleanup
Make some methods private and add comments. Bug: 8636060 Change-Id: I6c7d13dca8a22dd1a6f110e8b18d52864429579fmain
parent
060e292628
commit
10755af97b
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@ -141,7 +141,7 @@ public final class Constants {
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}
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public static final int NOT_A_CODE = -1;
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public static final int NOT_A_CURSOR_POSITION = -1;
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public static final int NOT_A_COORDINATE = -1;
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public static final int SUGGESTION_STRIP_COORDINATE = -2;
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public static final int SPELL_CHECKER_COORDINATE = -3;
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@ -887,7 +887,7 @@ public class LatinIME extends InputMethodService implements KeyboardActionListen
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Constants.EDITOR_CONTENTS_CACHE_SIZE, 0);
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if (null == textBeforeCursor) {
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mInputLogic.mLastSelectionStart = mInputLogic.mLastSelectionEnd =
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mInputLogic.NOT_A_CURSOR_POSITION;
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Constants.NOT_A_CURSOR_POSITION;
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} else {
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final int textLength = textBeforeCursor.length();
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if (textLength > mInputLogic.mLastSelectionStart
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@ -74,12 +74,11 @@ public final class InputLogic {
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public final RecapitalizeStatus mRecapitalizeStatus = new RecapitalizeStatus();
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// Keep track of the last selection range to decide if we need to show word alternatives
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public static final int NOT_A_CURSOR_POSITION = -1;
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public int mLastSelectionStart = NOT_A_CURSOR_POSITION;
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public int mLastSelectionEnd = NOT_A_CURSOR_POSITION;
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public int mLastSelectionStart = Constants.NOT_A_CURSOR_POSITION;
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public int mLastSelectionEnd = Constants.NOT_A_CURSOR_POSITION;
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public int mDeleteCount;
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public long mLastKeyTime;
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private long mLastKeyTime;
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public final TreeSet<Long> mCurrentlyPressedHardwareKeys = CollectionUtils.newTreeSet();
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// Keeps track of most recently inserted text (multi-character key) for reverting
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@ -96,22 +95,47 @@ public final class InputLogic {
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mConnection = new RichInputConnection(latinIME);
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}
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/**
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* Initializes the input logic for input in an editor.
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*
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* Call this when input starts or restarts in some editor (typically, in onStartInputView).
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* If the input is starting in the same field as before, set `restarting' to true. This allows
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* the input logic to reset only necessary stuff and save performance. Also, when restarting
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* some things must not be done (for example, the keyboard should not be reset to the
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* alphabetic layout), so do not send false to this just in case.
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*
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* @param restarting whether input is starting in the same field as before.
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*/
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public void startInput(final boolean restarting) {
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}
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/**
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* Clean up the input logic after input is finished.
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*/
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public void finishInput() {
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}
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public void onCodeInput(final int codePoint, final int x, final int y,
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/**
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* React to a code input. It may be a code point to insert, or a symbolic value that influences
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* the keyboard behavior.
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*
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* Typically, this is called whenever a key is pressed on the software keyboard. This is not
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* the entry point for gesture input; see the onBatchInput* family of functions for this.
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*
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* @param code the code to handle. It may be a code point, or an internal key code.
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* @param x the x-coordinate where the user pressed the key, or NOT_A_COORDINATE.
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* @param y the y-coordinate where the user pressed the key, or NOT_A_COORDINATE.
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*/
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public void onCodeInput(final int code, final int x, final int y,
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// TODO: remove these three arguments
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final LatinIME.UIHandler handler, final KeyboardSwitcher keyboardSwitcher,
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final SubtypeSwitcher subtypeSwitcher) {
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if (ProductionFlag.USES_DEVELOPMENT_ONLY_DIAGNOSTICS) {
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ResearchLogger.latinIME_onCodeInput(codePoint, x, y);
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ResearchLogger.latinIME_onCodeInput(code, x, y);
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}
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final SettingsValues settingsValues = Settings.getInstance().getCurrent();
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final long when = SystemClock.uptimeMillis();
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if (codePoint != Constants.CODE_DELETE
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if (code != Constants.CODE_DELETE
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|| when > mLastKeyTime + Constants.LONG_PRESS_MILLISECONDS) {
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mDeleteCount = 0;
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}
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@ -129,14 +153,13 @@ public final class InputLogic {
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}
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// TODO: Consolidate the double-space period timer, mLastKeyTime, and the space state.
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if (codePoint != Constants.CODE_SPACE) {
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if (code != Constants.CODE_SPACE) {
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handler.cancelDoubleSpacePeriodTimer();
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}
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boolean didAutoCorrect = false;
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switch (codePoint) {
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switch (code) {
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case Constants.CODE_DELETE:
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mSpaceState = SpaceState.NONE;
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handleBackspace(settingsValues, spaceState, handler, keyboardSwitcher);
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LatinImeLogger.logOnDelete(x, y);
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break;
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@ -207,16 +230,16 @@ public final class InputLogic {
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break;
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default:
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didAutoCorrect = handleNonSpecialCharacter(settingsValues,
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codePoint, x, y, spaceState, keyboardSwitcher, handler);
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code, x, y, spaceState, keyboardSwitcher, handler);
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break;
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}
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switcher.onCodeInput(codePoint);
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switcher.onCodeInput(code);
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// Reset after any single keystroke, except shift, capslock, and symbol-shift
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if (!didAutoCorrect && codePoint != Constants.CODE_SHIFT
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&& codePoint != Constants.CODE_CAPSLOCK
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&& codePoint != Constants.CODE_SWITCH_ALPHA_SYMBOL)
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if (!didAutoCorrect && code != Constants.CODE_SHIFT
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&& code != Constants.CODE_CAPSLOCK
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&& code != Constants.CODE_SWITCH_ALPHA_SYMBOL)
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mLastComposedWord.deactivate();
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if (Constants.CODE_DELETE != codePoint) {
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if (Constants.CODE_DELETE != code) {
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mEnteredText = null;
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}
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mConnection.endBatchEdit();
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@ -474,6 +497,7 @@ public final class InputLogic {
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private void handleBackspace(final SettingsValues settingsValues, final int spaceState,
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// TODO: remove these arguments
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final LatinIME.UIHandler handler, final KeyboardSwitcher keyboardSwitcher) {
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mSpaceState = SpaceState.NONE;
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mDeleteCount++;
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// In many cases, we may have to put the keyboard in auto-shift state again. However
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@ -560,7 +584,7 @@ public final class InputLogic {
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}
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} else {
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// There is no selection, just delete one character.
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if (NOT_A_CURSOR_POSITION == mLastSelectionEnd) {
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if (Constants.NOT_A_CURSOR_POSITION == mLastSelectionEnd) {
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// This should never happen.
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Log.e(TAG, "Backspace when we don't know the selection position");
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}
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@ -622,9 +646,14 @@ public final class InputLogic {
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mLatinIME.handleLanguageSwitchKey();
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}
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// TODO: Make this private
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/**
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* Swap a space with a space-swapping punctuation sign.
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*
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* This method will check that there are two characters before the cursor and that the first
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* one is a space before it does the actual swapping.
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*/
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// TODO: Remove this argument
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public void swapSwapperAndSpace(final KeyboardSwitcher keyboardSwitcher) {
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private void swapSwapperAndSpace(final KeyboardSwitcher keyboardSwitcher) {
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final CharSequence lastTwo = mConnection.getTextBeforeCursor(2, 0);
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// It is guaranteed lastTwo.charAt(1) is a swapper - else this method is not called.
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if (lastTwo != null && lastTwo.length() == 2 && lastTwo.charAt(0) == Constants.CODE_SPACE) {
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@ -646,8 +675,7 @@ public final class InputLogic {
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* @param isFromSuggestionStrip Whether this code point is coming from the suggestion strip.
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* @return whether we should swap the space instead of removing it.
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*/
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// TODO: Make this private
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public boolean maybeStripSpace(final SettingsValues settingsValues,
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private boolean maybeStripSpace(final SettingsValues settingsValues,
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final int code, final int spaceState, final boolean isFromSuggestionStrip) {
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if (Constants.CODE_ENTER == code && SpaceState.SWAP_PUNCTUATION == spaceState) {
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mConnection.removeTrailingSpace();
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@ -662,6 +690,21 @@ public final class InputLogic {
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return false;
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}
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/**
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* Apply the double-space-to-period transformation if applicable.
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*
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* The double-space-to-period transformation means that we replace two spaces with a
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* period-space sequence of characters. This typically happens when the user presses space
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* twice in a row quickly.
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* This method will check that the double-space-to-period is active in settings, that the
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* two spaces have been input close enough together, and that the previous character allows
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* for the transformation to take place. If all of these conditions are fulfilled, this
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* method applies the transformation and returns true. Otherwise, it does nothing and
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* returns false.
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*
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* @param settingsValues the current values of the settings.
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* @return true if we applied the double-space-to-period transformation, false otherwise.
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*/
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private boolean maybeDoubleSpacePeriod(final SettingsValues settingsValues,
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// TODO: remove these arguments
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final KeyboardSwitcher keyboardSwitcher, final LatinIME.UIHandler handler) {
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@ -698,8 +741,19 @@ public final class InputLogic {
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return false;
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}
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/**
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* Returns whether this code point can be followed by the double-space-to-period transformation.
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*
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* See #maybeDoubleSpaceToPeriod for details.
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* Generally, most word characters can be followed by the double-space-to-period transformation,
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* while most punctuation can't. Some punctuation however does allow for this to take place
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* after them, like the closing parenthesis for example.
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*
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* @param codePoint the code point after which we may want to apply the transformation
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* @return whether it's fine to apply the transformation after this code point.
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*/
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private static boolean canBeFollowedByDoubleSpacePeriod(final int codePoint) {
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// TODO: Check again whether there really ain't a better way to check this.
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// TODO: This should probably be a blacklist rather than a whitelist.
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// TODO: This should probably be language-dependant...
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return Character.isLetterOrDigit(codePoint)
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|| codePoint == Constants.CODE_SINGLE_QUOTE
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@ -717,7 +771,7 @@ public final class InputLogic {
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* Performs a recapitalization event.
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* @param settingsValues The current settings values.
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*/
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public void performRecapitalization(final SettingsValues settingsValues,
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private void performRecapitalization(final SettingsValues settingsValues,
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// TODO: remove this argument.
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final KeyboardSwitcher keyboardSwitcher) {
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if (mLastSelectionStart == mLastSelectionEnd) {
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@ -879,8 +933,17 @@ public final class InputLogic {
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mLatinIME.onSettingsKeyPressed();
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}
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// This will reset the whole input state to the starting state. It will clear
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// the composing word, reset the last composed word, tell the inputconnection about it.
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/**
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* Resets the whole input state to the starting state.
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*
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* This will clear the composing word, reset the last composed word, clear the suggestion
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* strip and tell the input connection about it so that it can refresh its caches.
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*
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* @param settingsValues the current values of the settings.
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* @param newSelStart the new selection start, in java characters.
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* @param newSelEnd the new selection end, in java characters.
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*/
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// TODO: how is this different from startInput ?!
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// TODO: remove all references to this in LatinIME and make this private
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public void resetEntireInputState(final SettingsValues settingsValues,
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final int newSelStart, final int newSelEnd) {
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@ -895,6 +958,14 @@ public final class InputLogic {
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shouldFinishComposition);
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}
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/**
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* Resets only the composing state.
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*
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* Compare #resetEntireInputState, which also clears the suggestion strip and resets the
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* input connection caches. This only deals with the composing state.
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*
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* @param alsoResetLastComposedWord whether to also reset the last composed word.
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*/
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// TODO: remove all references to this in LatinIME and make this private.
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public void resetComposingState(final boolean alsoResetLastComposedWord) {
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mWordComposer.reset();
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@ -903,6 +974,23 @@ public final class InputLogic {
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}
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}
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/**
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* Gets a chunk of text with or the auto-correction indicator underline span as appropriate.
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*
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* This method looks at the old state of the auto-correction indicator to put or not put
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* the underline span as appropriate. It is important to note that this does not correspond
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* exactly to whether this word will be auto-corrected to or not: what's important here is
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* to keep the same indication as before.
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* When we add a new code point to a composing word, we don't know yet if we are going to
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* auto-correct it until the suggestions are computed. But in the mean time, we still need
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* to display the character and to extend the previous underline. To avoid any flickering,
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* the underline should keep the same color it used to have, even if that's not ultimately
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* the correct color for this new word. When the suggestions are finished evaluating, we
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* will call this method again to fix the color of the underline.
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*
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* @param text the text on which to maybe apply the span.
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* @return the same text, with the auto-correction underline span if that's appropriate.
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*/
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// TODO: remove all references to this in LatinIME and make this private. Also, shouldn't
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// this go in some *Utils class instead?
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public CharSequence getTextWithUnderline(final String text) {
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@ -911,40 +999,65 @@ public final class InputLogic {
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: text;
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}
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private void sendDownUpKeyEvent(final int code) {
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/**
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* Sends a DOWN key event followed by an UP key event to the editor.
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*
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* If possible at all, avoid using this method. It causes all sorts of race conditions with
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* the text view because it goes through a different, asynchronous binder. Also, batch edits
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* are ignored for key events. Use the normal software input methods instead.
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*
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* @param keyCode the key code to send inside the key event.
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*/
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private void sendDownUpKeyEvent(final int keyCode) {
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final long eventTime = SystemClock.uptimeMillis();
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mConnection.sendKeyEvent(new KeyEvent(eventTime, eventTime,
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KeyEvent.ACTION_DOWN, code, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0,
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KeyEvent.ACTION_DOWN, keyCode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0,
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KeyEvent.FLAG_SOFT_KEYBOARD | KeyEvent.FLAG_KEEP_TOUCH_MODE));
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mConnection.sendKeyEvent(new KeyEvent(SystemClock.uptimeMillis(), eventTime,
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KeyEvent.ACTION_UP, code, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0,
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KeyEvent.ACTION_UP, keyCode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0,
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KeyEvent.FLAG_SOFT_KEYBOARD | KeyEvent.FLAG_KEEP_TOUCH_MODE));
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}
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// TODO: remove all references to this in LatinIME and make this private
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public void sendKeyCodePoint(final int code) {
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/**
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* Sends a code point to the editor, using the most appropriate method.
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*
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* Normally we send code points with commitText, but there are some cases (where backward
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* compatibility is a concern for example) where we want to use deprecated methods.
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*
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* @param codePoint the code point to send.
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*/
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private void sendKeyCodePoint(final int codePoint) {
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if (ProductionFlag.USES_DEVELOPMENT_ONLY_DIAGNOSTICS) {
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ResearchLogger.latinIME_sendKeyCodePoint(code);
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ResearchLogger.latinIME_sendKeyCodePoint(codePoint);
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}
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// TODO: Remove this special handling of digit letters.
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// For backward compatibility. See {@link InputMethodService#sendKeyChar(char)}.
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if (code >= '0' && code <= '9') {
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sendDownUpKeyEvent(code - '0' + KeyEvent.KEYCODE_0);
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if (codePoint >= '0' && codePoint <= '9') {
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sendDownUpKeyEvent(codePoint - '0' + KeyEvent.KEYCODE_0);
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return;
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}
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if (Constants.CODE_ENTER == code && mLatinIME.mAppWorkAroundsUtils.isBeforeJellyBean()) {
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// TODO: we should do this also when the editor has TYPE_NULL
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if (Constants.CODE_ENTER == codePoint
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&& mLatinIME.mAppWorkAroundsUtils.isBeforeJellyBean()) {
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// Backward compatibility mode. Before Jelly bean, the keyboard would simulate
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// a hardware keyboard event on pressing enter or delete. This is bad for many
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// reasons (there are race conditions with commits) but some applications are
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// relying on this behavior so we continue to support it for older apps.
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sendDownUpKeyEvent(KeyEvent.KEYCODE_ENTER);
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} else {
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mConnection.commitText(StringUtils.newSingleCodePointString(code), 1);
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mConnection.commitText(StringUtils.newSingleCodePointString(codePoint), 1);
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}
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}
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// This essentially inserts a space, and that's it.
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/**
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* Promote a phantom space to an actual space.
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*
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* This essentially inserts a space, and that's it. It just checks the options and the text
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* before the cursor are appropriate before doing it.
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*
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* @param settingsValues the current values of the settings.
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*/
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// TODO: Make this private.
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public void promotePhantomSpace(final SettingsValues settingsValues) {
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if (settingsValues.shouldInsertSpacesAutomatically()
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@ -957,6 +1070,21 @@ public final class InputLogic {
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}
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}
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/**
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* Commit the typed string to the editor.
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*
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* This is typically called when we should commit the currently composing word without applying
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* auto-correction to it. Typically, we come here upon pressing a separator when the keyboard
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* is configured to not do auto-correction at all (because of the settings or the properties of
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* the editor). In this case, `separatorString' is set to the separator that was pressed.
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* We also come here in a variety of cases with external user action. For example, when the
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* cursor is moved while there is a composition, or when the keyboard is closed, or when the
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* user presses the Send button for an SMS, we don't auto-correct as that would be unexpected.
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* In this case, `separatorString' is set to NOT_A_SEPARATOR.
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*
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* @param separatorString the separator string that's causing the commit, or NOT_A_SEPARATOR if
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* none.
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*/
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// TODO: Make this private
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public void commitTyped(final String separatorString) {
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if (!mWordComposer.isComposingWord()) return;
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@ -970,6 +1098,22 @@ public final class InputLogic {
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}
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}
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/**
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* Commit the current auto-correction.
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*
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* This will commit the best guess of the keyboard regarding what the user meant by typing
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* the currently composing word. The IME computes suggestions and assigns a confidence score
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* to each of them; when it's confident enough in one suggestion, it replaces the typed string
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* by this suggestion at commit time. When it's not confident enough, or when it has no
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* suggestions, or when the settings or environment does not allow for auto-correction, then
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* this method just commits the typed string.
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* Note that if suggestions are currently being computed in the background, this method will
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* block until the computation returns. This is necessary for consistency (it would be very
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* strange if pressing space would commit a different word depending on how fast you press).
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*
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* @param settingsValues the current value of the settings.
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* @param separator the separator that's causing the commit to happen.
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*/
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// TODO: Make this private
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public void commitCurrentAutoCorrection(final SettingsValues settingsValues,
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final String separator,
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||||
|
|
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Reference in New Issue