From 0d098c514eac2da144dcb856d9aa870bbe5be8c8 Mon Sep 17 00:00:00 2001 From: "Tadashi G. Takaoka" Date: Thu, 26 Aug 2010 10:32:50 +0900 Subject: [PATCH] Fix bugs in key repeat logic Bug: 2950714 Change-Id: I3110369c085f89ee1e8f7392a9a04a6b9e377ed4 --- .../inputmethod/latin/LatinKeyboardBaseView.java | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/java/src/com/android/inputmethod/latin/LatinKeyboardBaseView.java b/java/src/com/android/inputmethod/latin/LatinKeyboardBaseView.java index 433705995..8e55c8e3c 100644 --- a/java/src/com/android/inputmethod/latin/LatinKeyboardBaseView.java +++ b/java/src/com/android/inputmethod/latin/LatinKeyboardBaseView.java @@ -1313,13 +1313,14 @@ public class LatinKeyboardBaseView extends View implements View.OnClickListener } if (mHandler.isInKeyRepeat()) { - // Will keep being in the key repeating mode while the key is being pressed. It'll be - // canceled otherwise. - if (pointerCount == 1 && action == MotionEvent.ACTION_MOVE) { - return true; - } else { + // It'll be canceled if 2 or more keys are in action. Otherwise it will keep being in + // the key repeating mode while the key is being pressed. + if (pointerCount > 1) { mHandler.cancelKeyRepeatTimer(); + } else if (action == MotionEvent.ACTION_MOVE) { + return true; } + // Up event will pass through. } if (pointerCount != mOldPointerCount) { @@ -1415,6 +1416,7 @@ public class LatinKeyboardBaseView extends View implements View.OnClickListener break; case MotionEvent.ACTION_UP: + boolean wasInKeyRepeat = mHandler.isInKeyRepeat(); mHandler.cancelKeyTimers(); mHandler.cancelPopupPreview(); if (mDebouncer.isMinorMoveBounce(touchX, touchY, keyIndex, mCurrentKey)) { @@ -1431,7 +1433,7 @@ public class LatinKeyboardBaseView extends View implements View.OnClickListener } showPreview(NOT_A_KEY); // If we're not on a repeating key (which sends on a DOWN event) - if (!mMiniKeyboardOnScreen && !mAbortKey) { + if (!wasInKeyRepeat && !mMiniKeyboardOnScreen && !mAbortKey) { detectAndSendKey(mCurrentKey, touchX, touchY, eventTime); } invalidateKey(keyIndex);