From 0d034b3169408e2e550f81afaa2b0ae080bcef55 Mon Sep 17 00:00:00 2001 From: "Tadashi G. Takaoka" Date: Thu, 29 Nov 2012 14:08:47 +0900 Subject: [PATCH] Consolidate data and algorithm of calculating rounded line (Step 1) Change-Id: Ic6d72b5a34ddfbc55317fa651f78af6f50c9a284 --- .../internal/GesturePreviewTrail.java | 120 +++++++++--------- 1 file changed, 60 insertions(+), 60 deletions(-) diff --git a/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java b/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java index 699aaeaef..42d327820 100644 --- a/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java +++ b/java/src/com/android/inputmethod/keyboard/internal/GesturePreviewTrail.java @@ -144,68 +144,68 @@ final class GesturePreviewTrail { // Sweep angle of the trail arc at P2. public float a2; public RectF arc2 = new RectF(); - } - private static final float RIGHT_ANGLE = (float)(Math.PI / 2.0d); - private static final float RADIAN_TO_DEGREE = (float)(180.0d / Math.PI); + private static final float RADIAN_TO_DEGREE = (float)(180.0d / Math.PI); + private static final float RIGHT_ANGLE = (float)(Math.PI / 2.0d); - private static boolean calculatePathPoints(final WorkingSet w) { - final float dx = w.p2x - w.p1x; - final float dy = w.p2y - w.p1y; - // Distance of the points. - final double l = Math.hypot(dx, dy); - if (Double.compare(0.0d, l) == 0) { - return false; + public static boolean calculatePathPoints(final WorkingSet w) { + final float dx = w.p2x - w.p1x; + final float dy = w.p2y - w.p1y; + // Distance of the points. + final double l = Math.hypot(dx, dy); + if (Double.compare(0.0d, l) == 0) { + return false; + } + // Angle of the line p1-p2 + final float a = (float)Math.atan2(dy, dx); + // Difference of trail cap radius. + final float dr = w.r2 - w.r1; + // Variation of angle at trail cap. + final float ar = (float)Math.asin(dr / l); + // The start angle of trail cap arc at P1. + final float aa = a - (RIGHT_ANGLE + ar); + // The end angle of trail cap arc at P2. + final float ab = a + (RIGHT_ANGLE + ar); + final float cosa = (float)Math.cos(aa); + final float sina = (float)Math.sin(aa); + final float cosb = (float)Math.cos(ab); + final float sinb = (float)Math.sin(ab); + w.p1ax = w.p1x + w.r1 * cosa; + w.p1ay = w.p1y + w.r1 * sina; + w.p1bx = w.p1x + w.r1 * cosb; + w.p1by = w.p1y + w.r1 * sinb; + w.p2ax = w.p2x + w.r2 * cosa; + w.p2ay = w.p2y + w.r2 * sina; + w.p2bx = w.p2x + w.r2 * cosb; + w.p2by = w.p2y + w.r2 * sinb; + w.aa = aa * RADIAN_TO_DEGREE; + final float ar2degree = ar * 2.0f * RADIAN_TO_DEGREE; + w.a1 = -180.0f + ar2degree; + w.a2 = 180.0f + ar2degree; + w.arc1.set(w.p1x, w.p1y, w.p1x, w.p1y); + w.arc1.inset(-w.r1, -w.r1); + w.arc2.set(w.p2x, w.p2y, w.p2x, w.p2y); + w.arc2.inset(-w.r2, -w.r2); + return true; } - // Angle of the line p1-p2 - final float a = (float)Math.atan2(dy, dx); - // Difference of trail cap radius. - final float dr = w.r2 - w.r1; - // Variation of angle at trail cap. - final float ar = (float)Math.asin(dr / l); - // The start angle of trail cap arc at P1. - final float aa = a - (RIGHT_ANGLE + ar); - // The end angle of trail cap arc at P2. - final float ab = a + (RIGHT_ANGLE + ar); - final float cosa = (float)Math.cos(aa); - final float sina = (float)Math.sin(aa); - final float cosb = (float)Math.cos(ab); - final float sinb = (float)Math.sin(ab); - w.p1ax = w.p1x + w.r1 * cosa; - w.p1ay = w.p1y + w.r1 * sina; - w.p1bx = w.p1x + w.r1 * cosb; - w.p1by = w.p1y + w.r1 * sinb; - w.p2ax = w.p2x + w.r2 * cosa; - w.p2ay = w.p2y + w.r2 * sina; - w.p2bx = w.p2x + w.r2 * cosb; - w.p2by = w.p2y + w.r2 * sinb; - w.aa = aa * RADIAN_TO_DEGREE; - final float ar2degree = ar * 2.0f * RADIAN_TO_DEGREE; - w.a1 = -180.0f + ar2degree; - w.a2 = 180.0f + ar2degree; - w.arc1.set(w.p1x, w.p1y, w.p1x, w.p1y); - w.arc1.inset(-w.r1, -w.r1); - w.arc2.set(w.p2x, w.p2y, w.p2x, w.p2y); - w.arc2.inset(-w.r2, -w.r2); - return true; - } - private static void createPath(final Path path, final WorkingSet w) { - path.rewind(); - // Trail cap at P1. - path.moveTo(w.p1x, w.p1y); - path.arcTo(w.arc1, w.aa, w.a1); - // Trail cap at P2. - path.moveTo(w.p2x, w.p2y); - path.arcTo(w.arc2, w.aa, w.a2); - // Two trapezoids connecting P1 and P2. - path.moveTo(w.p1ax, w.p1ay); - path.lineTo(w.p1x, w.p1y); - path.lineTo(w.p1bx, w.p1by); - path.lineTo(w.p2bx, w.p2by); - path.lineTo(w.p2x, w.p2y); - path.lineTo(w.p2ax, w.p2ay); - path.close(); + public static void createPath(final Path path, final WorkingSet w) { + path.rewind(); + // Trail cap at P1. + path.moveTo(w.p1x, w.p1y); + path.arcTo(w.arc1, w.aa, w.a1); + // Trail cap at P2. + path.moveTo(w.p2x, w.p2y); + path.arcTo(w.arc2, w.aa, w.a2); + // Two trapezoids connecting P1 and P2. + path.moveTo(w.p1ax, w.p1ay); + path.lineTo(w.p1x, w.p1y); + path.lineTo(w.p1bx, w.p1by); + path.lineTo(w.p2bx, w.p2by); + path.lineTo(w.p2x, w.p2y); + path.lineTo(w.p2ax, w.p2ay); + path.close(); + } } private final WorkingSet mWorkingSet = new WorkingSet(); @@ -262,8 +262,8 @@ final class GesturePreviewTrail { paint.setAlpha(alpha); final float width = getWidth(elapsedTime, params); w.r2 = width / 2.0f; - if (calculatePathPoints(w)) { - createPath(path, w); + if (WorkingSet.calculatePathPoints(w)) { + WorkingSet.createPath(path, w); canvas.drawPath(path, paint); outBoundsRect.union((int)w.p2x, (int)w.p2y); }