[HW1] Fix some bugs with event handling

With hardware events, we do have some events that
have both a keycode and a code point, so we need
a better way of distinguishing between auto-insert
keystrokes and others.

Change-Id: Ia23042989b4dca9d3a7d4a4c06bcebdabe324a7a
This commit is contained in:
Jean Chalard 2014-06-25 16:50:27 +09:00
parent 5961f2dfac
commit 09291050a0
3 changed files with 9 additions and 2 deletions

View file

@ -225,6 +225,13 @@ public class Event {
null /* suggestedWordInfo */, FLAG_NONE, null); null /* suggestedWordInfo */, FLAG_NONE, null);
} }
// Returns whether this is a function key like backspace, ctrl, settings... as opposed to keys
// that result in input like letters or space.
public boolean isFunctionalKeyEvent() {
// This logic may need to be refined in the future
return NOT_A_CODE_POINT == mCodePoint;
}
// Returns whether this event is for a dead character. @see {@link #FLAG_DEAD} // Returns whether this event is for a dead character. @see {@link #FLAG_DEAD}
public boolean isDead() { public boolean isDead() {
return 0 != (FLAG_DEAD & mFlags); return 0 != (FLAG_DEAD & mFlags);

View file

@ -74,7 +74,7 @@ public class HardwareKeyboardEventDecoder implements HardwareEventDecoder {
} }
// If not Enter, then this is just a regular keypress event for a normal character // If not Enter, then this is just a regular keypress event for a normal character
// that can be committed right away, taking into account the current state. // that can be committed right away, taking into account the current state.
return Event.createHardwareKeypressEvent(keyCode, codePointAndFlags, null /* next */, return Event.createHardwareKeypressEvent(codePointAndFlags, keyCode, null /* next */,
isKeyRepeat); isKeyRepeat);
} }
return Event.createNotHandledEvent(); return Event.createNotHandledEvent();

View file

@ -399,7 +399,7 @@ public final class InputLogic {
} }
boolean didAutoCorrect = false; boolean didAutoCorrect = false;
if (Event.NOT_A_KEY_CODE != event.mKeyCode) { if (event.isFunctionalKeyEvent()) {
// A special key, like delete, shift, emoji, or the settings key. // A special key, like delete, shift, emoji, or the settings key.
switch (event.mKeyCode) { switch (event.mKeyCode) {
case Constants.CODE_DELETE: case Constants.CODE_DELETE: