Step 39-A Cleanup proximity_info_state
Change-Id: I6070929f310f7dc6359d12d62e81d2e2e032c38emain
parent
a1a669a121
commit
08f00cf55f
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@ -26,7 +26,7 @@
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namespace latinime {
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void ProximityInfoState::initInputParams(const int pointerId, const float maxPointToKeyLength,
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const ProximityInfo *proximityInfo, const int32_t *inputCodes, const int inputSize,
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const ProximityInfo *proximityInfo, const int32_t *const inputCodes, const int inputSize,
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const int *const xCoordinates, const int *const yCoordinates, const int *const times,
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const int *const pointerIds, const bool isGeometric) {
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mProximityInfo = proximityInfo;
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@ -38,39 +38,39 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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mCellWidth = proximityInfo->getCellWidth();
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mGridHeight = proximityInfo->getGridWidth();
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mGridWidth = proximityInfo->getGridHeight();
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const int normalizedSquaredDistancesLength =
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MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL;
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for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
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mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
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}
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memset(mInputCodes, 0,
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MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE_INTERNAL * sizeof(mInputCodes[0]));
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memset(mInputCodes, 0, sizeof(mInputCodes));
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for (int i = 0; i < inputSize; ++i) {
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const int32_t primaryKey = inputCodes[i];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
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mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
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}
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if (DEBUG_PROXIMITY_CHARS) {
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if (!isGeometric && pointerId == 0) {
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// Initialize
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// - mInputCodes
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// - mNormalizedSquaredDistances
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// TODO: Merge
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for (int i = 0; i < inputSize; ++i) {
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AKLOGI("---");
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
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int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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icc += 0;
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icfjc += 0;
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AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
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const int32_t primaryKey = inputCodes[i];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
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mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
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}
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if (DEBUG_PROXIMITY_CHARS) {
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for (int i = 0; i < inputSize; ++i) {
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AKLOGI("---");
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
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int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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icc += 0;
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icfjc += 0;
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AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
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}
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}
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}
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}
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mMaxPointToKeyLength = maxPointToKeyLength;
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///////////////////////
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// Setup touch points
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mMaxPointToKeyLength = maxPointToKeyLength;
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mInputXs.clear();
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mInputYs.clear();
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mTimes.clear();
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@ -81,10 +81,10 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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if (xCoordinates && yCoordinates) {
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const bool proximityOnly = !isGeometric && (xCoordinates[0] < 0 || yCoordinates[0] < 0);
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for (int i = 0; i < inputSize; ++i) {
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++mInputSize;
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// Assuming pointerId == 0 if pointerIds is null.
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const int pid = pointerIds ? pointerIds[i] : 0;
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if (pointerId == pid) {
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++mInputSize;
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const int c = isGeometric ? NOT_A_COORDINATE : getPrimaryCharAt(i);
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const int x = proximityOnly ? NOT_A_COORDINATE : xCoordinates[i];
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const int y = proximityOnly ? NOT_A_COORDINATE : yCoordinates[i];
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@ -107,42 +107,46 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
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}
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}
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}
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// end
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///////////////////////
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for (int i = 0; i < inputSize; ++i) {
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mPrimaryInputWord[i] = getPrimaryCharAt(i);
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}
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mPrimaryInputWord[inputSize] = 0;
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memset(mNormalizedSquaredDistances, NOT_A_DISTANCE, sizeof(mNormalizedSquaredDistances));
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memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord));
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mTouchPositionCorrectionEnabled = mInputSize > 0 && mHasTouchPositionCorrectionData
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&& xCoordinates && yCoordinates && !isGeometric;
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for (int i = 0; i < mInputSize && mTouchPositionCorrectionEnabled; ++i) {
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const int *proximityChars = getProximityCharsAt(i);
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const int primaryKey = proximityChars[0];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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if (DEBUG_PROXIMITY_CHARS) {
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int a = x + y + primaryKey;
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a += 0;
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AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
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if (!isGeometric && pointerId == 0) {
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for (int i = 0; i < inputSize; ++i) {
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mPrimaryInputWord[i] = getPrimaryCharAt(i);
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}
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) {
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const int currentChar = proximityChars[j];
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const float squaredDistance =
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hasInputCoordinates() ? calculateNormalizedSquaredDistance(
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mProximityInfo->getKeyIndex(currentChar), i) :
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NOT_A_DISTANCE_FLOAT;
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if (squaredDistance >= 0.0f) {
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mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
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(int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
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} else {
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mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
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(j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
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PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
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}
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for (int i = 0; i < mInputSize && mTouchPositionCorrectionEnabled; ++i) {
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const int *proximityChars = getProximityCharsAt(i);
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const int primaryKey = proximityChars[0];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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if (DEBUG_PROXIMITY_CHARS) {
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AKLOGI("--- Proximity (%d) = %c", j, currentChar);
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int a = x + y + primaryKey;
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a += 0;
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AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
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}
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) {
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const int currentChar = proximityChars[j];
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const float squaredDistance =
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hasInputCoordinates() ? calculateNormalizedSquaredDistance(
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mProximityInfo->getKeyIndex(currentChar), i) :
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NOT_A_DISTANCE_FLOAT;
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if (squaredDistance >= 0.0f) {
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mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
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(int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
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} else {
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mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
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(j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
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PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
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}
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if (DEBUG_PROXIMITY_CHARS) {
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AKLOGI("--- Proximity (%d) = %c", j, currentChar);
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}
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}
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}
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}
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@ -42,9 +42,9 @@ class ProximityInfoState {
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// Defined in proximity_info_state.cpp //
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/////////////////////////////////////////
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void initInputParams(const int pointerId, const float maxPointToKeyLength,
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const ProximityInfo *proximityInfo, const int32_t *inputCodes, const int inputSize,
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const int *xCoordinates, const int *yCoordinates, const int *const times,
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const int *const pointerIds, const bool isGeometric);
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const ProximityInfo *proximityInfo, const int32_t *const inputCodes,
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const int inputSize, const int *xCoordinates, const int *yCoordinates,
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const int *const times, const int *const pointerIds, const bool isGeometric);
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/////////////////////////////////////////
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// Defined here //
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