Haptick and audio feedback on key repeat

Bug: 6522943
Change-Id: I181f7e8722bf1b3042d7f384ae8ebf87f29458a9
This commit is contained in:
Tadashi G. Takaoka 2013-05-21 16:17:35 -07:00
parent d9a87eb857
commit 009488eaaf
2 changed files with 7 additions and 7 deletions

View file

@ -240,7 +240,9 @@ public final class MainKeyboardView extends KeyboardView implements PointerTrack
case MSG_REPEAT_KEY:
final Key currentKey = tracker.getKey();
if (currentKey != null && currentKey.mCode == msg.arg1) {
tracker.onRegisterKey(currentKey);
tracker.onRepeatKey(currentKey);
AudioAndHapticFeedbackManager.getInstance().hapticAndAudioFeedback(
currentKey.mCode, keyboardView);
startKeyRepeatTimer(tracker, mKeyRepeatInterval);
}
break;

View file

@ -1266,15 +1266,13 @@ public final class PointerTracker implements PointerTrackerQueue.Element {
if (!key.isRepeatable()) return;
// Don't start key repeat when we are in sliding input mode.
if (mIsInSlidingKeyInput) return;
onRegisterKey(key);
onRepeatKey(key);
mTimerProxy.startKeyRepeatTimer(this);
}
public void onRegisterKey(final Key key) {
if (key != null) {
detectAndSendKey(key, key.mX, key.mY, SystemClock.uptimeMillis());
mTimerProxy.startTypingStateTimer(key);
}
public void onRepeatKey(final Key key) {
detectAndSendKey(key, key.mX, key.mY, SystemClock.uptimeMillis());
mTimerProxy.startTypingStateTimer(key);
}
private boolean isMajorEnoughMoveToBeOnNewKey(final int x, final int y, final long eventTime,