LatinIME/java/src/com/android/inputmethod/event/CombinerChain.java

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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.inputmethod.event;
import com.android.inputmethod.latin.utils.CollectionUtils;
import java.util.ArrayList;
/**
* This class implements the logic chain between receiving events and generating code points.
*
* Event sources are multiple. It may be a hardware keyboard, a D-PAD, a software keyboard,
* or any exotic input source.
* This class will orchestrate the composing chain that starts with an event as its input. Each
* composer will be given turns one after the other.
* The output is composed of two sequences of code points: the first, representing the already
* finished combining part, will be shown normally as the composing string, while the second is
* feedback on the composing state and will typically be shown with different styling such as
* a colored background.
*/
public class CombinerChain {
// TODO: Create an object type to represent input material + visual feedback + decoding state
private final ArrayList<Combiner> mCombiners;
/**
* Create an combiner chain.
*
* The combiner chain takes events as inputs and outputs code points and combining state.
* For example, if the input language is Japanese, the combining chain will typically perform
* kana conversion.
*
* @param combinerList A list of combiners to be applied in order.
*/
public CombinerChain(final Combiner... combinerList) {
mCombiners = CollectionUtils.newArrayList();
// The dead key combiner is always active, and always first
mCombiners.add(new DeadKeyCombiner());
}
}