LatinIME/src/com/android/inputmethod/latin/UserDictionary.java

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.inputmethod.latin;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale;
import android.content.ContentResolver;
import android.content.Context;
import android.database.ContentObserver;
import android.database.Cursor;
import android.provider.UserDictionary.Words;
public class UserDictionary extends Dictionary {
private static final String[] PROJECTION = {
Words._ID,
Words.WORD,
Words.FREQUENCY
};
private static final int INDEX_WORD = 1;
private static final int INDEX_FREQUENCY = 2;
private static final char QUOTE = '\'';
private Context mContext;
List<Node> mRoots;
private int mMaxDepth;
private int mInputLength;
public static final int MAX_WORD_LENGTH = 32;
private char[] mWordBuilder = new char[MAX_WORD_LENGTH];
private ContentObserver mObserver;
static class Node {
char code;
int frequency;
boolean terminal;
List<Node> children;
}
private boolean mRequiresReload;
public UserDictionary(Context context) {
mContext = context;
// Perform a managed query. The Activity will handle closing and requerying the cursor
// when needed.
ContentResolver cres = context.getContentResolver();
cres.registerContentObserver(Words.CONTENT_URI, true, mObserver = new ContentObserver(null) {
@Override
public void onChange(boolean self) {
mRequiresReload = true;
}
});
loadDictionary();
}
public synchronized void close() {
if (mObserver != null) {
mContext.getContentResolver().unregisterContentObserver(mObserver);
mObserver = null;
}
}
private synchronized void loadDictionary() {
Cursor cursor = mContext.getContentResolver()
.query(Words.CONTENT_URI, PROJECTION, "(locale IS NULL) or (locale=?)",
new String[] { Locale.getDefault().toString() }, null);
addWords(cursor);
mRequiresReload = false;
}
/**
* Adds a word to the dictionary and makes it persistent.
* @param word the word to add. If the word is capitalized, then the dictionary will
* recognize it as a capitalized word when searched.
* @param frequency the frequency of occurrence of the word. A frequency of 255 is considered
* the highest.
* @TODO use a higher or float range for frequency
*/
public synchronized void addWord(String word, int frequency) {
if (mRequiresReload) loadDictionary();
// Safeguard against adding long words. Can cause stack overflow.
if (word.length() >= MAX_WORD_LENGTH) return;
addWordRec(mRoots, word, 0, frequency);
Words.addWord(mContext, word, frequency, Words.LOCALE_TYPE_CURRENT);
// In case the above does a synchronous callback of the change observer
mRequiresReload = false;
}
@Override
public synchronized void getWords(final WordComposer codes, final WordCallback callback) {
if (mRequiresReload) loadDictionary();
mInputLength = codes.size();
mMaxDepth = mInputLength * 3;
getWordsRec(mRoots, codes, mWordBuilder, 0, false, 1.0f, 0, callback);
}
@Override
public synchronized boolean isValidWord(CharSequence word) {
if (mRequiresReload) loadDictionary();
return isValidWordRec(mRoots, word, 0, word.length());
}
private boolean isValidWordRec(final List<Node> children, final CharSequence word,
final int offset, final int length) {
final int count = children.size();
char currentChar = word.charAt(offset);
for (int j = 0; j < count; j++) {
final Node node = children.get(j);
if (node.code == currentChar) {
if (offset == length - 1) {
if (node.terminal) {
return true;
}
} else {
if (node.children != null) {
if (isValidWordRec(node.children, word, offset + 1, length)) {
return true;
}
}
}
}
}
return false;
}
static char toLowerCase(char c) {
if (c < BASE_CHARS.length) {
c = BASE_CHARS[c];
}
c = Character.toLowerCase(c);
return c;
}
/**
* Recursively traverse the tree for words that match the input. Input consists of
* a list of arrays. Each item in the list is one input character position. An input
* character is actually an array of multiple possible candidates. This function is not
* optimized for speed, assuming that the user dictionary will only be a few hundred words in
* size.
* @param roots node whose children have to be search for matches
* @param codes the input character codes
* @param word the word being composed as a possible match
* @param depth the depth of traversal - the length of the word being composed thus far
* @param completion whether the traversal is now in completion mode - meaning that we've
* exhausted the input and we're looking for all possible suffixes.
* @param snr current weight of the word being formed
* @param inputIndex position in the input characters. This can be off from the depth in
* case we skip over some punctuations such as apostrophe in the traversal. That is, if you type
* "wouldve", it could be matching "would've", so the depth will be one more than the
* inputIndex
* @param callback the callback class for adding a word
*/
private void getWordsRec(List<Node> roots, final WordComposer codes, final char[] word,
final int depth, boolean completion, float snr, int inputIndex,
WordCallback callback) {
final int count = roots.size();
final int codeSize = mInputLength;
// Optimization: Prune out words that are too long compared to how much was typed.
if (depth > mMaxDepth) {
return;
}
int[] currentChars = null;
if (codeSize <= inputIndex) {
completion = true;
} else {
currentChars = codes.getCodesAt(inputIndex);
}
for (int i = 0; i < count; i++) {
final Node node = roots.get(i);
final char c = node.code;
final char lowerC = toLowerCase(c);
boolean terminal = node.terminal;
List<Node> children = node.children;
int freq = node.frequency;
if (completion) {
word[depth] = c;
if (terminal) {
if (!callback.addWord(word, 0, depth + 1, (int) (freq * snr))) {
return;
}
}
if (children != null) {
getWordsRec(children, codes, word, depth + 1, completion, snr, inputIndex,
callback);
}
} else if (c == QUOTE && currentChars[0] != QUOTE) {
// Skip the ' and continue deeper
word[depth] = QUOTE;
if (children != null) {
getWordsRec(children, codes, word, depth + 1, completion, snr, inputIndex,
callback);
}
} else {
for (int j = 0; j < currentChars.length; j++) {
float addedAttenuation = (j > 0 ? 1f : 3f);
if (currentChars[j] == -1) {
break;
}
if (currentChars[j] == lowerC || currentChars[j] == c) {
word[depth] = c;
if (codes.size() == depth + 1) {
if (terminal) {
if (INCLUDE_TYPED_WORD_IF_VALID
|| !same(word, depth + 1, codes.getTypedWord())) {
callback.addWord(word, 0, depth + 1,
(int) (freq * snr * addedAttenuation
* FULL_WORD_FREQ_MULTIPLIER));
}
}
if (children != null) {
getWordsRec(children, codes, word, depth + 1,
true, snr * addedAttenuation, inputIndex + 1, callback);
}
} else if (children != null) {
getWordsRec(children, codes, word, depth + 1,
false, snr * addedAttenuation, inputIndex + 1, callback);
}
}
}
}
}
}
private void addWords(Cursor cursor) {
mRoots = new ArrayList<Node>();
if (cursor.moveToFirst()) {
while (!cursor.isAfterLast()) {
String word = cursor.getString(INDEX_WORD);
int frequency = cursor.getInt(INDEX_FREQUENCY);
// Safeguard against adding really long words. Stack may overflow due
// to recursion
if (word.length() < MAX_WORD_LENGTH) {
addWordRec(mRoots, word, 0, frequency);
}
cursor.moveToNext();
}
}
cursor.close();
}
private void addWordRec(List<Node> children, final String word,
final int depth, final int frequency) {
final int wordLength = word.length();
final char c = word.charAt(depth);
// Does children have the current character?
final int childrenLength = children.size();
Node childNode = null;
boolean found = false;
for (int i = 0; i < childrenLength; i++) {
childNode = children.get(i);
if (childNode.code == c) {
found = true;
break;
}
}
if (!found) {
childNode = new Node();
childNode.code = c;
children.add(childNode);
}
if (wordLength == depth + 1) {
// Terminate this word
childNode.terminal = true;
childNode.frequency += frequency; // If there are multiple similar words
return;
}
if (childNode.children == null) {
childNode.children = new ArrayList<Node>();
}
addWordRec(childNode.children, word, depth + 1, frequency);
}
/**
* Table mapping most combined Latin, Greek, and Cyrillic characters
* to their base characters. If c is in range, BASE_CHARS[c] == c
* if c is not a combined character, or the base character if it
* is combined.
*/
static final char BASE_CHARS[] = {
0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007,
0x0008, 0x0009, 0x000a, 0x000b, 0x000c, 0x000d, 0x000e, 0x000f,
0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017,
0x0018, 0x0019, 0x001a, 0x001b, 0x001c, 0x001d, 0x001e, 0x001f,
0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027,
0x0028, 0x0029, 0x002a, 0x002b, 0x002c, 0x002d, 0x002e, 0x002f,
0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037,
0x0038, 0x0039, 0x003a, 0x003b, 0x003c, 0x003d, 0x003e, 0x003f,
0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047,
0x0048, 0x0049, 0x004a, 0x004b, 0x004c, 0x004d, 0x004e, 0x004f,
0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057,
0x0058, 0x0059, 0x005a, 0x005b, 0x005c, 0x005d, 0x005e, 0x005f,
0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067,
0x0068, 0x0069, 0x006a, 0x006b, 0x006c, 0x006d, 0x006e, 0x006f,
0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077,
0x0078, 0x0079, 0x007a, 0x007b, 0x007c, 0x007d, 0x007e, 0x007f,
0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086, 0x0087,
0x0088, 0x0089, 0x008a, 0x008b, 0x008c, 0x008d, 0x008e, 0x008f,
0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097,
0x0098, 0x0099, 0x009a, 0x009b, 0x009c, 0x009d, 0x009e, 0x009f,
0x0020, 0x00a1, 0x00a2, 0x00a3, 0x00a4, 0x00a5, 0x00a6, 0x00a7,
0x0020, 0x00a9, 0x0061, 0x00ab, 0x00ac, 0x00ad, 0x00ae, 0x0020,
0x00b0, 0x00b1, 0x0032, 0x0033, 0x0020, 0x03bc, 0x00b6, 0x00b7,
0x0020, 0x0031, 0x006f, 0x00bb, 0x0031, 0x0031, 0x0033, 0x00bf,
0x0041, 0x0041, 0x0041, 0x0041, 0x0041, 0x0041, 0x00c6, 0x0043,
0x0045, 0x0045, 0x0045, 0x0045, 0x0049, 0x0049, 0x0049, 0x0049,
0x00d0, 0x004e, 0x004f, 0x004f, 0x004f, 0x004f, 0x004f, 0x00d7,
0x004f, 0x0055, 0x0055, 0x0055, 0x0055, 0x0059, 0x00de, 0x0073, // Manually changed d8 to 4f
// Manually changed df to 73
0x0061, 0x0061, 0x0061, 0x0061, 0x0061, 0x0061, 0x00e6, 0x0063,
0x0065, 0x0065, 0x0065, 0x0065, 0x0069, 0x0069, 0x0069, 0x0069,
0x00f0, 0x006e, 0x006f, 0x006f, 0x006f, 0x006f, 0x006f, 0x00f7,
0x006f, 0x0075, 0x0075, 0x0075, 0x0075, 0x0079, 0x00fe, 0x0079, // Manually changed f8 to 6f
0x0041, 0x0061, 0x0041, 0x0061, 0x0041, 0x0061, 0x0043, 0x0063,
0x0043, 0x0063, 0x0043, 0x0063, 0x0043, 0x0063, 0x0044, 0x0064,
0x0110, 0x0111, 0x0045, 0x0065, 0x0045, 0x0065, 0x0045, 0x0065,
0x0045, 0x0065, 0x0045, 0x0065, 0x0047, 0x0067, 0x0047, 0x0067,
0x0047, 0x0067, 0x0047, 0x0067, 0x0048, 0x0068, 0x0126, 0x0127,
0x0049, 0x0069, 0x0049, 0x0069, 0x0049, 0x0069, 0x0049, 0x0069,
0x0049, 0x0131, 0x0049, 0x0069, 0x004a, 0x006a, 0x004b, 0x006b,
0x0138, 0x004c, 0x006c, 0x004c, 0x006c, 0x004c, 0x006c, 0x004c,
0x006c, 0x0141, 0x0142, 0x004e, 0x006e, 0x004e, 0x006e, 0x004e,
0x006e, 0x02bc, 0x014a, 0x014b, 0x004f, 0x006f, 0x004f, 0x006f,
0x004f, 0x006f, 0x0152, 0x0153, 0x0052, 0x0072, 0x0052, 0x0072,
0x0052, 0x0072, 0x0053, 0x0073, 0x0053, 0x0073, 0x0053, 0x0073,
0x0053, 0x0073, 0x0054, 0x0074, 0x0054, 0x0074, 0x0166, 0x0167,
0x0055, 0x0075, 0x0055, 0x0075, 0x0055, 0x0075, 0x0055, 0x0075,
0x0055, 0x0075, 0x0055, 0x0075, 0x0057, 0x0077, 0x0059, 0x0079,
0x0059, 0x005a, 0x007a, 0x005a, 0x007a, 0x005a, 0x007a, 0x0073,
0x0180, 0x0181, 0x0182, 0x0183, 0x0184, 0x0185, 0x0186, 0x0187,
0x0188, 0x0189, 0x018a, 0x018b, 0x018c, 0x018d, 0x018e, 0x018f,
0x0190, 0x0191, 0x0192, 0x0193, 0x0194, 0x0195, 0x0196, 0x0197,
0x0198, 0x0199, 0x019a, 0x019b, 0x019c, 0x019d, 0x019e, 0x019f,
0x004f, 0x006f, 0x01a2, 0x01a3, 0x01a4, 0x01a5, 0x01a6, 0x01a7,
0x01a8, 0x01a9, 0x01aa, 0x01ab, 0x01ac, 0x01ad, 0x01ae, 0x0055,
0x0075, 0x01b1, 0x01b2, 0x01b3, 0x01b4, 0x01b5, 0x01b6, 0x01b7,
0x01b8, 0x01b9, 0x01ba, 0x01bb, 0x01bc, 0x01bd, 0x01be, 0x01bf,
0x01c0, 0x01c1, 0x01c2, 0x01c3, 0x0044, 0x0044, 0x0064, 0x004c,
0x004c, 0x006c, 0x004e, 0x004e, 0x006e, 0x0041, 0x0061, 0x0049,
0x0069, 0x004f, 0x006f, 0x0055, 0x0075, 0x00dc, 0x00fc, 0x00dc,
0x00fc, 0x00dc, 0x00fc, 0x00dc, 0x00fc, 0x01dd, 0x00c4, 0x00e4,
0x0226, 0x0227, 0x00c6, 0x00e6, 0x01e4, 0x01e5, 0x0047, 0x0067,
0x004b, 0x006b, 0x004f, 0x006f, 0x01ea, 0x01eb, 0x01b7, 0x0292,
0x006a, 0x0044, 0x0044, 0x0064, 0x0047, 0x0067, 0x01f6, 0x01f7,
0x004e, 0x006e, 0x00c5, 0x00e5, 0x00c6, 0x00e6, 0x00d8, 0x00f8,
0x0041, 0x0061, 0x0041, 0x0061, 0x0045, 0x0065, 0x0045, 0x0065,
0x0049, 0x0069, 0x0049, 0x0069, 0x004f, 0x006f, 0x004f, 0x006f,
0x0052, 0x0072, 0x0052, 0x0072, 0x0055, 0x0075, 0x0055, 0x0075,
0x0053, 0x0073, 0x0054, 0x0074, 0x021c, 0x021d, 0x0048, 0x0068,
0x0220, 0x0221, 0x0222, 0x0223, 0x0224, 0x0225, 0x0041, 0x0061,
0x0045, 0x0065, 0x00d6, 0x00f6, 0x00d5, 0x00f5, 0x004f, 0x006f,
0x022e, 0x022f, 0x0059, 0x0079, 0x0234, 0x0235, 0x0236, 0x0237,
0x0238, 0x0239, 0x023a, 0x023b, 0x023c, 0x023d, 0x023e, 0x023f,
0x0240, 0x0241, 0x0242, 0x0243, 0x0244, 0x0245, 0x0246, 0x0247,
0x0248, 0x0249, 0x024a, 0x024b, 0x024c, 0x024d, 0x024e, 0x024f,
0x0250, 0x0251, 0x0252, 0x0253, 0x0254, 0x0255, 0x0256, 0x0257,
0x0258, 0x0259, 0x025a, 0x025b, 0x025c, 0x025d, 0x025e, 0x025f,
0x0260, 0x0261, 0x0262, 0x0263, 0x0264, 0x0265, 0x0266, 0x0267,
0x0268, 0x0269, 0x026a, 0x026b, 0x026c, 0x026d, 0x026e, 0x026f,
0x0270, 0x0271, 0x0272, 0x0273, 0x0274, 0x0275, 0x0276, 0x0277,
0x0278, 0x0279, 0x027a, 0x027b, 0x027c, 0x027d, 0x027e, 0x027f,
0x0280, 0x0281, 0x0282, 0x0283, 0x0284, 0x0285, 0x0286, 0x0287,
0x0288, 0x0289, 0x028a, 0x028b, 0x028c, 0x028d, 0x028e, 0x028f,
0x0290, 0x0291, 0x0292, 0x0293, 0x0294, 0x0295, 0x0296, 0x0297,
0x0298, 0x0299, 0x029a, 0x029b, 0x029c, 0x029d, 0x029e, 0x029f,
0x02a0, 0x02a1, 0x02a2, 0x02a3, 0x02a4, 0x02a5, 0x02a6, 0x02a7,
0x02a8, 0x02a9, 0x02aa, 0x02ab, 0x02ac, 0x02ad, 0x02ae, 0x02af,
0x0068, 0x0266, 0x006a, 0x0072, 0x0279, 0x027b, 0x0281, 0x0077,
0x0079, 0x02b9, 0x02ba, 0x02bb, 0x02bc, 0x02bd, 0x02be, 0x02bf,
0x02c0, 0x02c1, 0x02c2, 0x02c3, 0x02c4, 0x02c5, 0x02c6, 0x02c7,
0x02c8, 0x02c9, 0x02ca, 0x02cb, 0x02cc, 0x02cd, 0x02ce, 0x02cf,
0x02d0, 0x02d1, 0x02d2, 0x02d3, 0x02d4, 0x02d5, 0x02d6, 0x02d7,
0x0020, 0x0020, 0x0020, 0x0020, 0x0020, 0x0020, 0x02de, 0x02df,
0x0263, 0x006c, 0x0073, 0x0078, 0x0295, 0x02e5, 0x02e6, 0x02e7,
0x02e8, 0x02e9, 0x02ea, 0x02eb, 0x02ec, 0x02ed, 0x02ee, 0x02ef,
0x02f0, 0x02f1, 0x02f2, 0x02f3, 0x02f4, 0x02f5, 0x02f6, 0x02f7,
0x02f8, 0x02f9, 0x02fa, 0x02fb, 0x02fc, 0x02fd, 0x02fe, 0x02ff,
0x0300, 0x0301, 0x0302, 0x0303, 0x0304, 0x0305, 0x0306, 0x0307,
0x0308, 0x0309, 0x030a, 0x030b, 0x030c, 0x030d, 0x030e, 0x030f,
0x0310, 0x0311, 0x0312, 0x0313, 0x0314, 0x0315, 0x0316, 0x0317,
0x0318, 0x0319, 0x031a, 0x031b, 0x031c, 0x031d, 0x031e, 0x031f,
0x0320, 0x0321, 0x0322, 0x0323, 0x0324, 0x0325, 0x0326, 0x0327,
0x0328, 0x0329, 0x032a, 0x032b, 0x032c, 0x032d, 0x032e, 0x032f,
0x0330, 0x0331, 0x0332, 0x0333, 0x0334, 0x0335, 0x0336, 0x0337,
0x0338, 0x0339, 0x033a, 0x033b, 0x033c, 0x033d, 0x033e, 0x033f,
0x0300, 0x0301, 0x0342, 0x0313, 0x0308, 0x0345, 0x0346, 0x0347,
0x0348, 0x0349, 0x034a, 0x034b, 0x034c, 0x034d, 0x034e, 0x034f,
0x0350, 0x0351, 0x0352, 0x0353, 0x0354, 0x0355, 0x0356, 0x0357,
0x0358, 0x0359, 0x035a, 0x035b, 0x035c, 0x035d, 0x035e, 0x035f,
0x0360, 0x0361, 0x0362, 0x0363, 0x0364, 0x0365, 0x0366, 0x0367,
0x0368, 0x0369, 0x036a, 0x036b, 0x036c, 0x036d, 0x036e, 0x036f,
0x0370, 0x0371, 0x0372, 0x0373, 0x02b9, 0x0375, 0x0376, 0x0377,
0x0378, 0x0379, 0x0020, 0x037b, 0x037c, 0x037d, 0x003b, 0x037f,
0x0380, 0x0381, 0x0382, 0x0383, 0x0020, 0x00a8, 0x0391, 0x00b7,
0x0395, 0x0397, 0x0399, 0x038b, 0x039f, 0x038d, 0x03a5, 0x03a9,
0x03ca, 0x0391, 0x0392, 0x0393, 0x0394, 0x0395, 0x0396, 0x0397,
0x0398, 0x0399, 0x039a, 0x039b, 0x039c, 0x039d, 0x039e, 0x039f,
0x03a0, 0x03a1, 0x03a2, 0x03a3, 0x03a4, 0x03a5, 0x03a6, 0x03a7,
0x03a8, 0x03a9, 0x0399, 0x03a5, 0x03b1, 0x03b5, 0x03b7, 0x03b9,
0x03cb, 0x03b1, 0x03b2, 0x03b3, 0x03b4, 0x03b5, 0x03b6, 0x03b7,
0x03b8, 0x03b9, 0x03ba, 0x03bb, 0x03bc, 0x03bd, 0x03be, 0x03bf,
0x03c0, 0x03c1, 0x03c2, 0x03c3, 0x03c4, 0x03c5, 0x03c6, 0x03c7,
0x03c8, 0x03c9, 0x03b9, 0x03c5, 0x03bf, 0x03c5, 0x03c9, 0x03cf,
0x03b2, 0x03b8, 0x03a5, 0x03d2, 0x03d2, 0x03c6, 0x03c0, 0x03d7,
0x03d8, 0x03d9, 0x03da, 0x03db, 0x03dc, 0x03dd, 0x03de, 0x03df,
0x03e0, 0x03e1, 0x03e2, 0x03e3, 0x03e4, 0x03e5, 0x03e6, 0x03e7,
0x03e8, 0x03e9, 0x03ea, 0x03eb, 0x03ec, 0x03ed, 0x03ee, 0x03ef,
0x03ba, 0x03c1, 0x03c2, 0x03f3, 0x0398, 0x03b5, 0x03f6, 0x03f7,
0x03f8, 0x03a3, 0x03fa, 0x03fb, 0x03fc, 0x03fd, 0x03fe, 0x03ff,
0x0415, 0x0415, 0x0402, 0x0413, 0x0404, 0x0405, 0x0406, 0x0406,
0x0408, 0x0409, 0x040a, 0x040b, 0x041a, 0x0418, 0x0423, 0x040f,
0x0410, 0x0411, 0x0412, 0x0413, 0x0414, 0x0415, 0x0416, 0x0417,
0x0418, 0x0418, 0x041a, 0x041b, 0x041c, 0x041d, 0x041e, 0x041f,
0x0420, 0x0421, 0x0422, 0x0423, 0x0424, 0x0425, 0x0426, 0x0427,
0x0428, 0x0429, 0x042a, 0x042b, 0x042c, 0x042d, 0x042e, 0x042f,
0x0430, 0x0431, 0x0432, 0x0433, 0x0434, 0x0435, 0x0436, 0x0437,
0x0438, 0x0438, 0x043a, 0x043b, 0x043c, 0x043d, 0x043e, 0x043f,
0x0440, 0x0441, 0x0442, 0x0443, 0x0444, 0x0445, 0x0446, 0x0447,
0x0448, 0x0449, 0x044a, 0x044b, 0x044c, 0x044d, 0x044e, 0x044f,
0x0435, 0x0435, 0x0452, 0x0433, 0x0454, 0x0455, 0x0456, 0x0456,
0x0458, 0x0459, 0x045a, 0x045b, 0x043a, 0x0438, 0x0443, 0x045f,
0x0460, 0x0461, 0x0462, 0x0463, 0x0464, 0x0465, 0x0466, 0x0467,
0x0468, 0x0469, 0x046a, 0x046b, 0x046c, 0x046d, 0x046e, 0x046f,
0x0470, 0x0471, 0x0472, 0x0473, 0x0474, 0x0475, 0x0474, 0x0475,
0x0478, 0x0479, 0x047a, 0x047b, 0x047c, 0x047d, 0x047e, 0x047f,
0x0480, 0x0481, 0x0482, 0x0483, 0x0484, 0x0485, 0x0486, 0x0487,
0x0488, 0x0489, 0x048a, 0x048b, 0x048c, 0x048d, 0x048e, 0x048f,
0x0490, 0x0491, 0x0492, 0x0493, 0x0494, 0x0495, 0x0496, 0x0497,
0x0498, 0x0499, 0x049a, 0x049b, 0x049c, 0x049d, 0x049e, 0x049f,
0x04a0, 0x04a1, 0x04a2, 0x04a3, 0x04a4, 0x04a5, 0x04a6, 0x04a7,
0x04a8, 0x04a9, 0x04aa, 0x04ab, 0x04ac, 0x04ad, 0x04ae, 0x04af,
0x04b0, 0x04b1, 0x04b2, 0x04b3, 0x04b4, 0x04b5, 0x04b6, 0x04b7,
0x04b8, 0x04b9, 0x04ba, 0x04bb, 0x04bc, 0x04bd, 0x04be, 0x04bf,
0x04c0, 0x0416, 0x0436, 0x04c3, 0x04c4, 0x04c5, 0x04c6, 0x04c7,
0x04c8, 0x04c9, 0x04ca, 0x04cb, 0x04cc, 0x04cd, 0x04ce, 0x04cf,
0x0410, 0x0430, 0x0410, 0x0430, 0x04d4, 0x04d5, 0x0415, 0x0435,
0x04d8, 0x04d9, 0x04d8, 0x04d9, 0x0416, 0x0436, 0x0417, 0x0437,
0x04e0, 0x04e1, 0x0418, 0x0438, 0x0418, 0x0438, 0x041e, 0x043e,
0x04e8, 0x04e9, 0x04e8, 0x04e9, 0x042d, 0x044d, 0x0423, 0x0443,
0x0423, 0x0443, 0x0423, 0x0443, 0x0427, 0x0447, 0x04f6, 0x04f7,
0x042b, 0x044b, 0x04fa, 0x04fb, 0x04fc, 0x04fd, 0x04fe, 0x04ff,
};
// generated with:
// cat UnicodeData.txt | perl -e 'while (<>) { @foo = split(/;/); $foo[5] =~ s/<.*> //; $base[hex($foo[0])] = hex($foo[5]);} for ($i = 0; $i < 0x500; $i += 8) { for ($j = $i; $j < $i + 8; $j++) { printf("0x%04x, ", $base[$j] ? $base[$j] : $j)}; print "\n"; }'
}