LatinIME/java/src/com/android/inputmethod/keyboard/LatinKeyboardView.java

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package com.android.inputmethod.keyboard;
import com.android.inputmethod.latin.Utils;
import com.android.inputmethod.voice.VoiceIMEConnector;
import android.content.Context;
import android.graphics.Canvas;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.view.MotionEvent;
// TODO: We should remove this class
public class LatinKeyboardView extends KeyboardView {
/** Whether we've started dropping move events because we found a big jump */
private boolean mDroppingEvents;
/**
* Whether multi-touch disambiguation needs to be disabled if a real multi-touch event has
* occured
*/
private boolean mDisableDisambiguation;
/** The distance threshold at which we start treating the touch session as a multi-touch */
private int mJumpThresholdSquare = Integer.MAX_VALUE;
/** The y coordinate of the last row */
private int mLastRowY;
private int mLastX;
private int mLastY;
public LatinKeyboardView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public LatinKeyboardView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
@Override
public void setPreviewEnabled(boolean previewEnabled) {
LatinKeyboard latinKeyboard = getLatinKeyboard();
if (latinKeyboard != null
&& (latinKeyboard.isPhoneKeyboard() || latinKeyboard.isNumberKeyboard())) {
// Phone and number keyboard never shows popup preview (except language switch).
super.setPreviewEnabled(false);
} else {
super.setPreviewEnabled(previewEnabled);
}
}
public void setLatinKeyboard(LatinKeyboard newKeyboard) {
final LatinKeyboard oldKeyboard = getLatinKeyboard();
if (oldKeyboard != null) {
// Reset old keyboard state before switching to new keyboard.
oldKeyboard.keyReleased();
}
super.setKeyboard(newKeyboard);
// One-seventh of the keyboard width seems like a reasonable threshold
mJumpThresholdSquare = newKeyboard.getMinWidth() / 7;
mJumpThresholdSquare *= mJumpThresholdSquare;
// Assuming there are 4 rows, this is the coordinate of the last row
mLastRowY = (newKeyboard.getHeight() * 3) / 4;
}
public LatinKeyboard getLatinKeyboard() {
Keyboard keyboard = getKeyboard();
if (keyboard instanceof LatinKeyboard) {
return (LatinKeyboard)keyboard;
} else {
return null;
}
}
public void setSpacebarTextFadeFactor(float fadeFactor, LatinKeyboard oldKeyboard) {
final LatinKeyboard currentKeyboard = getLatinKeyboard();
// We should not set text fade factor to the keyboard which does not display the language on
// its spacebar.
if (currentKeyboard != null && currentKeyboard == oldKeyboard)
currentKeyboard.setSpacebarTextFadeFactor(fadeFactor, this);
}
@Override
protected boolean onLongPress(Key key) {
int primaryCode = key.mCode;
if (primaryCode == Keyboard.CODE_SETTINGS) {
return invokeOnKey(Keyboard.CODE_SETTINGS_LONGPRESS);
} else if (primaryCode == '0' && getLatinKeyboard().isPhoneKeyboard()) {
// Long pressing on 0 in phone number keypad gives you a '+'.
return invokeOnKey('+');
} else {
return super.onLongPress(key);
}
}
private boolean invokeOnKey(int primaryCode) {
getOnKeyboardActionListener().onCodeInput(primaryCode, null,
KeyboardActionListener.NOT_A_TOUCH_COORDINATE,
KeyboardActionListener.NOT_A_TOUCH_COORDINATE);
return true;
}
@Override
protected CharSequence adjustCase(CharSequence label) {
LatinKeyboard keyboard = getLatinKeyboard();
if (keyboard.isAlphaKeyboard()
&& keyboard.isShiftedOrShiftLocked()
&& !TextUtils.isEmpty(label) && label.length() < 3
&& Character.isLowerCase(label.charAt(0))) {
return label.toString().toUpperCase();
}
return label;
}
/**
* This function checks to see if we need to handle any sudden jumps in the pointer location
* that could be due to a multi-touch being treated as a move by the firmware or hardware.
* Once a sudden jump is detected, all subsequent move events are discarded
* until an UP is received.<P>
* When a sudden jump is detected, an UP event is simulated at the last position and when
* the sudden moves subside, a DOWN event is simulated for the second key.
* @param me the motion event
* @return true if the event was consumed, so that it doesn't continue to be handled by
* KeyboardView.
*/
private boolean handleSuddenJump(MotionEvent me) {
final int action = me.getAction();
final int x = (int) me.getX();
final int y = (int) me.getY();
boolean result = false;
// Real multi-touch event? Stop looking for sudden jumps
if (me.getPointerCount() > 1) {
mDisableDisambiguation = true;
}
if (mDisableDisambiguation) {
// If UP, reset the multi-touch flag
if (action == MotionEvent.ACTION_UP) mDisableDisambiguation = false;
return false;
}
switch (action) {
case MotionEvent.ACTION_DOWN:
// Reset the "session"
mDroppingEvents = false;
mDisableDisambiguation = false;
break;
case MotionEvent.ACTION_MOVE:
// Is this a big jump?
final int distanceSquare = (mLastX - x) * (mLastX - x) + (mLastY - y) * (mLastY - y);
// Check the distance and also if the move is not entirely within the bottom row
// If it's only in the bottom row, it might be an intentional slide gesture
// for language switching
if (distanceSquare > mJumpThresholdSquare
&& (mLastY < mLastRowY || y < mLastRowY)) {
// If we're not yet dropping events, start dropping and send an UP event
if (!mDroppingEvents) {
mDroppingEvents = true;
// Send an up event
MotionEvent translated = MotionEvent.obtain(me.getEventTime(), me.getEventTime(),
MotionEvent.ACTION_UP,
mLastX, mLastY, me.getMetaState());
super.onTouchEvent(translated);
translated.recycle();
}
result = true;
} else if (mDroppingEvents) {
// If moves are small and we're already dropping events, continue dropping
result = true;
}
break;
case MotionEvent.ACTION_UP:
if (mDroppingEvents) {
// Send a down event first, as we dropped a bunch of sudden jumps and assume that
// the user is releasing the touch on the second key.
MotionEvent translated = MotionEvent.obtain(me.getEventTime(), me.getEventTime(),
MotionEvent.ACTION_DOWN,
x, y, me.getMetaState());
super.onTouchEvent(translated);
translated.recycle();
mDroppingEvents = false;
// Let the up event get processed as well, result = false
}
break;
}
// Track the previous coordinate
mLastX = x;
mLastY = y;
return result;
}
@Override
public boolean onTouchEvent(MotionEvent me) {
LatinKeyboard keyboard = getLatinKeyboard();
// If there was a sudden jump, return without processing the actual motion event.
if (handleSuddenJump(me))
return true;
// Reset any bounding box controls in the keyboard
if (me.getAction() == MotionEvent.ACTION_DOWN) {
keyboard.keyReleased();
}
if (me.getAction() == MotionEvent.ACTION_UP) {
int languageDirection = keyboard.getLanguageChangeDirection();
if (languageDirection != 0) {
getOnKeyboardActionListener().onCodeInput(
languageDirection == 1
? Keyboard.CODE_NEXT_LANGUAGE : Keyboard.CODE_PREV_LANGUAGE,
null, mLastX, mLastY);
me.setAction(MotionEvent.ACTION_CANCEL);
keyboard.keyReleased();
return super.onTouchEvent(me);
}
}
return super.onTouchEvent(me);
}
@Override
public void draw(Canvas c) {
Utils.GCUtils.getInstance().reset();
boolean tryGC = true;
for (int i = 0; i < Utils.GCUtils.GC_TRY_LOOP_MAX && tryGC; ++i) {
try {
super.draw(c);
tryGC = false;
} catch (OutOfMemoryError e) {
tryGC = Utils.GCUtils.getInstance().tryGCOrWait("LatinKeyboardView", e);
}
}
}
@Override
protected void onAttachedToWindow() {
// Token is available from here.
VoiceIMEConnector.getInstance().onAttachedToWindow();
}
}