Improve global state handling
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parent
9a2ac1c432
commit
40b20b2157
6 changed files with 51 additions and 49 deletions
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@ -5,7 +5,8 @@ import {
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} from "./watch-session.mjs?v=048af96";
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import { emojify, findEmojis } from "./emojis.mjs?v=048af96";
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import { linkify } from "./links.mjs?v=048af96";
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import { joinNewSession } from "./watch-session.mjs?v=048af96";
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import { joinSession } from "./watch-session.mjs?v=048af96";
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import { state } from "./state.mjs";
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function setCaretPosition(elem, caretPos) {
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if (elem.createTextRange) {
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@ -191,7 +192,8 @@ const setupChatboxEvents = (socket) => {
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handled = true;
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break;
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case "/join":
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joinNewSession(args);
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state().sessionId = args;
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joinSession();
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handled = true;
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break;
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case "/help":
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@ -1,4 +1,5 @@
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import { joinSession } from "./watch-session.mjs?v=048af96";
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import { state } from "./state.mjs";
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/**
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* @param {HTMLInputElement} field
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@ -80,11 +81,10 @@ export const setupJoinSessionForm = () => {
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saveNickname(nickname);
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saveColour(colour);
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try {
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await joinSession(
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nickname.value,
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sessionId.value,
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colour.value.replace(/^#/, "")
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);
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state().nickname = nickname.value;
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state().sessionId = sessionId.value;
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state().colour = colour.value.replace(/^#/, "");
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await joinSession();
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} catch (e) {
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alert(e.message);
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button.disabled = false;
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@ -1,4 +1,5 @@
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import { joinNewSession } from "./watch-session.mjs?v=048af96";
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import { joinSession } from "./watch-session.mjs?v=048af96";
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import { state } from "./state.mjs";
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export async function linkify(
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text,
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@ -34,7 +35,8 @@ export async function linkify(
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textContent: "Join Session",
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className: "chip join-chip",
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onclick: () => {
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joinNewSession(url.hash.substring(1));
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state().sessionId = url.hash.substring(1);
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joinSession();
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},
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})
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);
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7
frontend/lib/state.mjs
Normal file
7
frontend/lib/state.mjs
Normal file
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@ -0,0 +1,7 @@
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let instance = null;
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export const state = () => {
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if (!instance) {
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instance = {};
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}
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return instance;
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};
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@ -51,7 +51,12 @@ const saveCaptionsTrack = (track) => {
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* @param {{name: string, url: string}[]} subtitles
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*/
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const createVideoElement = (videoUrl, subtitles) => {
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const oldVideo = document.getElementById("video");
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if (oldVideo) {
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oldVideo.remove();
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}
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const video = document.createElement("video");
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video.id = "video";
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video.controls = true;
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video.autoplay = false;
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video.volume = loadVolume();
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@ -6,17 +6,18 @@ import {
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printChatMessage,
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} from "./chat.mjs?v=048af96";
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import ReconnectingWebSocket from "./reconnecting-web-socket.mjs";
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import { state } from "./state.mjs";
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/**
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* @param {string} sessionId
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* @param {string} nickname
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* @returns {ReconnectingWebSocket}
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*/
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const createWebSocket = (sessionId, nickname, colour) => {
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const createWebSocket = () => {
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const wsUrl = new URL(
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`/sess/${sessionId}/subscribe` +
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`?nickname=${encodeURIComponent(nickname)}` +
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`&colour=${encodeURIComponent(colour)}`,
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`/sess/${state().sessionId}/subscribe` +
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`?nickname=${encodeURIComponent(state().nickname)}` +
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`&colour=${encodeURIComponent(state().colour)}`,
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window.location.href
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);
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wsUrl.protocol = "ws" + window.location.protocol.slice(4);
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@ -167,49 +168,29 @@ const setupOutgoingEvents = (video, socket) => {
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});
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};
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let socket = null;
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let video = null;
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export const joinSession = async () => {
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if (state().activeSession) {
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if (state().activeSession === state().sessionId) {
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// we are already in this session, dont rejoin
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return;
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}
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// we are joining a new session from an existing session
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const messageContent = document.createElement("span");
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messageContent.appendChild(document.createTextNode("joining new session "));
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messageContent.appendChild(document.createTextNode(state().sessionId));
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export const joinNewSession = async (sessionId) => {
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const messageContent = document.createElement("span");
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messageContent.appendChild(document.createTextNode("joining new session "));
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messageContent.appendChild(document.createTextNode(sessionId));
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printChatMessage("join-session", "watch-party", "#fffff", messageContent);
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// clean up previous session
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// TODO: this most likely isnt properly working yet when using the /join command to join a new session
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if (socket != null) {
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socket.close();
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socket = null;
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printChatMessage("join-session", "watch-party", "#fffff", messageContent);
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}
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if (video != null) {
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video.remove();
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video = null;
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}
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joinSession(window.nickname, sessionId, sColour);
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};
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/**
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* @param {string} nickname
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* @param {string} sessionId
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* @param {string} colour
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*/
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export const joinSession = async (nickname, sessionId, colour) => {
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// TODO: we are getting to a point with our features where some kind of
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// state store for the various info that is needed in a lot of places would probably make sense
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window.nickname = nickname;
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window.colour = colour;
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state().activeSession = state().sessionId;
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// try { // we are handling errors in the join form.
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const genericConnectionError = new Error(
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"There was an issue getting the session information."
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);
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window.location.hash = sessionId;
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window.location.hash = state().sessionId;
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let response, video_url, subtitle_tracks, current_time_ms, is_playing;
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try {
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response = await fetch(`/sess/${sessionId}`);
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response = await fetch(`/sess/${state().sessionId}`);
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} catch (e) {
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console.error(e);
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throw genericConnectionError;
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@ -233,9 +214,14 @@ export const joinSession = async (nickname, sessionId, colour) => {
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throw genericConnectionError;
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}
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socket = createWebSocket(sessionId, nickname, colour);
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if (state().socket) {
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state().socket.close();
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state().socket = null;
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}
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const socket = createWebSocket();
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state().socket = socket;
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socket.addEventListener("open", async () => {
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video = await setupVideo(
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const video = await setupVideo(
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video_url,
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subtitle_tracks,
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current_time_ms,
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